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FandangoChristmas

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Everything posted by FandangoChristmas

  1. I would only pursue it if you feel you need to. Now that I know about it I'm inputting what I want in there instead of doing tests. It was a easy fix to delete it out on the lang file and reload. I only have english lang files on my server, I didn't create any other language for the plugin, so it only took a few seconds.
  2. Edits to the main descriptions dont take effect. You have to manually edit a lang file on the server to change the main description on the item.
  3. Thank you for the fix!
  4. Hello, I just bought this plugin and Im noticing a heavy problem with it. -I have noticed that item descriptions will not change from my test descriptions I had first inputted into main description. Even after multiple edits/deletions/recreations of the custom item, or plugin unload/reload.
  5. Ty for the tips! I had found prefab names of the 4, I will prod the other Islands. All I know is that it was the biggest Island. When I get into it later I will give it a shot!
  6. Thanks for this info about them! I will have to find out the Island names and info somewhere. Do you think closing deepsea by convar could wipe all the players buildings when closing and restarting? If I cannot fix it its no big deal. No one was on that Island, and its getting close to wipe as well.
  7. Good day BadCop! I have bought your DeepSeaOptions plugin, and overall its been great to be able to keep the map up and do some building there!! After a couple of days I noticed a couple issues and also a question on how to fix a messup I did. - I noticed some of the loot when it respawns it stacks , like the fuel barrels. It seems to respawn way quicker than the 3 hours I set for the NPCs/loot. -I notice I havent seen a Rhib patrol out on the map at all yet. -A player had a crash/dc while flying a attack heli there a couple times, as well as dc when going into deepsea or tping/warping. -I have found boxes and bags floating in the air in various areas. Im thinking one was from attack heli via vehiclestorage plugin, and there is still a piece of the attack heli itself floating in that map as well. I found by moving the bag and the boxes i found floating out in sea area with telekinetics plugin worked because ent killing them , they would spawn back after awhile. -I have noticed that sometime when a player uses a scop on a weapon while on a playerboat in deepsea, they will get a DC. -I have noticed that growing in our planters is bugged out and we cannot harvest or clone plants as well. -And the last thing I noticed was I have the setting on to allow playerboat to bring over other vehicles that is on it. It seems that the vehicles disappear on cross-over, and when you recall them back with vehicle license they have taken some damage. And my F up... I accidentaly deleted a whole island with /remove admin with removertool when I was cleaning up some players stuff. Is there anyway that the Island will come back after server reboot? EDIT: After 2 reboots since this message, I still have not seen that Island terrain respawn. Its just floating trees and objects there.
  8. I haven't had a chance to dig into it yet. Right now its very experimental on my server, just had it on for testing and setting up phase, and that sound road bump and player complaining kinda deflated the steam in getting these plugins on. Also had a bunch of prudes on that dont want to play with drugs on the server. There was no way to make the plugin only appear for players that want the skill so I took it off for now until I can get the dealer stuff to not display for non drug users. EDIT: When I get around to it I will DM you with sounds I find. I was also thinking of just disabling all the effects and images as its not really needed to get a buff. I need to find out how to implement where its not in players faces. Most likely will remove the dealer plugin on my server and players can just sell to main town shops when they want without the dealer popup in-game.
  9. Thank you for the suggestion. I will take a look or ask him!
  10. Thank you for these configs! I configured them to suit my use and made a few extra skin and items ect. One thing players and I had noticed is when we consume the drug type it will spam a bunch of red unity errors on the screen. I tracked one down to some action that run that i disabled on all of them, but there is still some more apprantly. I will have to track down what ones are giving all errors.
  11. I'm still waiting on support from my previous post above. Passed onto discord and nothing yet. I remember when M&B would reply with minutes or hour or within day and stuff would get fixed ASAP.
    Awesome plugin, and has always had consistent support with updates when it breaks! 10/10
  12. Does anyone else notice that XP values are being multiplied by crazy amounts on anything? I noticed my cookingMealXP that is set to 25XP was giving out 300XP per meal, and 600XP at night with the x2 XP.
  13. FandangoChristmas

    Sky Base

    After todays update the plugin does not compile. (20:29:43) | Failed compiling 'SkyBase.cs': (20:29:43) | 1. 'Pool' does not contain a definition for 'GetList' [CS0117] (SkyBase 29 line 1173)
  14. Using Carbon here, and its not compiling after this update as well. Players are eager for their cash!
  15. FandangoChristmas

    IQChat

    Thank you very much Mercury. If you check out the discussion on Player Ranks thread, you can see what Steenamaroo told me about the info of what he was using for it, and if you were using it in the plugin for showing titles ect.
  16. FandangoChristmas

    IQChat

    It is crazy having to be support and reply to myself after no response here or on discord, but will the support for playerranks ever get fixed?
  17. That is what I figured could be the issue because of the changes on where its path is now. Thank you for inquiring with WaterBases dev, I hope that there is a easy way for you to add check. Thank you for the support on your plugin!
  18. I'm noticing a issue today with Pirate Tugboats crashing into bases and getting stuck on bases with WaterBases. The WaterBase already has a check to block building in ship path, so those Tugboats should be doing a check to not set path through bases, or at the very least maneuver around the base. I have never seen this happen until today.
  19. Some of my players have reported and I just personally witnessed a null reference kick when skinning mining hat.
  20. I will get it sent to you via DM soon. This config has been working fine until this map. When I have clicked the start event button for cargoship, i noticed in the console it always says, " (11:28:11) | fuel_storage[15251205] changed its network group to null (11:28:11) | rhib_storage_drybox[15251207] changed its network group to null "
  21. I can confirm , I'm getting this as well. Restarting the plugin makes the error go away.
  22. Does anyone have a issue with cargoship event not working anymore? It hasn't been appearing in my random llist this wipe , and when I try and call it manually through EM it doesn't appear as well.
  23. Why not have as just a option? I find it way easier to setup my loot for the event through this than having to use my main loot plugin. Even if just left as a option like how originally you had options for other loot plugins.

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