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Everything posted by FandangoChristmas
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- 277 comments
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- #eventmanager
- #manager
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- 77 comments
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- #sky bases
- #oxide
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- 1,526 comments
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- #leveling
- #progression
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- 77 comments
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- #sky bases
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- 145 comments
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- #chatsystem
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I'm noticing a issue today with Pirate Tugboats crashing into bases and getting stuck on bases with WaterBases. The WaterBase already has a check to block building in ship path, so those Tugboats should be doing a check to not set path through bases, or at the very least maneuver around the base. I have never seen this happen until today.
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I will get it sent to you via DM soon. This config has been working fine until this map. When I have clicked the start event button for cargoship, i noticed in the console it always says, " (11:28:11) | fuel_storage[15251205] changed its network group to null (11:28:11) | rhib_storage_drybox[15251207] changed its network group to null "
- 277 comments
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- #eventmanager
- #manager
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(and 5 more)
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- 110 comments
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- 277 comments
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- #eventmanager
- #manager
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(and 5 more)
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- 110 comments
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- 110 comments
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- 110 comments
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I tried the previous version, but had the same issue. I was starting to have issues after the update where it would instant smelt on the first run, then it would give ridiculous amounts of charcoal. Like burn 1 wood and get 50k-1M charcoal. EDIT: This error spam was crashing the server, so I had to remove the plugin for now.
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Looking at some Carbon settings, I believe this is true. There is a default time. You can ignore that request. Most likely my regular ship is running with the same time limit. The only thing I can think of adding is a option to remove the notification about the event starting. I did some light testing, and I found with the option on to block it from docking, it would still go dock. My server doesn't have this disabled because the regular cargoship does docking.
