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Everything posted by Wajeeh Agbariya
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- 1,052 comments
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- #loot
- #customloot
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RCON Connection for server at 88.198.14.50:28019 has been disconnected. Reconnecting to server at 88.198.14.50:28019... RCON Connection Established for server at 88.198.14.50:28019. Error: WebSocket is not open: readyState 3 (CLOSED) at WebSocket.send (/home/container/node_modules/rustrcon/node_modules/ws/lib/websocket.js:329:19) at WebSocket.sendMessage (/home/container/node_modules/rustrcon/src/client/websocket/ws.js:59:11) at Client.send (/home/container/node_modules/rustrcon/src/client/client.js:19:11) at Client.<anonymous> (/home/container/app.js:262:36) at processTicksAndRejections (node:internal/process/task_queues:95:5) Getting this error when trying to accept a skin
- 86 comments
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- 110 comments
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- 15 comments
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- #healthâ display
- #bloodâ display
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- 80 comments
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- 2
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- #limit
- #advanceentitylimit
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- 248 comments
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- 1
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- #eventmanager
- #manager
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(and 5 more)
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- 55 comments
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- 55 comments
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I don't think something like that is even possible. A plugin runs on the server and deals with server side functions and has no way of knowing what the user has in their game settings.
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- 86 comments
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[21:57:50] > Failed to call hook 'OnItemAddedToContainer' on plugin 'AutoRecycler v1.0.0' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.AutoRecycler.RecycleItem (BasePlayer player, Item item, System.Collections.Generic.List`1[T] recycleItems, StorageContainer sc) [0x00086] in <63eba694053e48ba8e1bac0c0f9d2d8d>:0 at Oxide.Plugins.AutoRecycler.OnItemAddedToContainer (ItemContainer container, Item item) [0x000a2] in <63eba694053e48ba8e1bac0c0f9d2d8d>:0 at Oxide.Plugins.AutoRecycler.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x004fe] in <63eba694053e48ba8e1bac0c0f9d2d8d>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <cd9a02fd331347bd82d550bb1a9c8e9f>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <b76ec77c47d1449e92b2baab8603843d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <b76ec77c47d1449e92b2baab8603843d>:0 Getting this error. I think you need to add support for the auto gather feature in the Backpacks mod from Umod
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Error: WebSocket is not open: readyState 3 (CLOSED) at WebSocket.send (c:\Users\Wajeeh\Desktop\Skins\node_modules\rustrcon\node_modules\ws\lib\websocket.js:329:19) at WebSocket.sendMessage (c:\Users\Wajeeh\Desktop\Skins\node_modules\rustrcon\src\client\websocket\ws.js:59:11) at Client.send (c:\Users\Wajeeh\Desktop\Skins\node_modules\rustrcon\src\client\client.js:19:11) at Client.<anonymous> (c:\Users\Wajeeh\Desktop\Skins\app.js:204:36) at process.processTicksAndRejections (node:internal/process/task_queues:95:5) Getting this error when accepting a skin
- 86 comments
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- 131 comments
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- 74 comments
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- #custom loot
- #rewards
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(and 4 more)
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- 86 comments