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Wajeeh Agbariya

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Everything posted by Wajeeh Agbariya

  1. Wajeeh Agbariya

    Team Info

    few things, Does this support clans reborn? if not can you add support for it? an option to change the command to show the ui and an option to have the ui on by default when they connect if they have the permission to use team info
  2. is it possible to allow convoy to spawn with the tiered bradleys?
  3. Wajeeh Agbariya

    Skills

    i dont think you can do this with this plugin but there is a quality crafting plugin that just got released on here try checking that
  4. i have run into a somewhat interesting issue which made all the bags i had turn into Items & construction bags when each one was different before that happened, i dont know what caused it and using the latest version. also would it be possible that when a person has specific type bags and the normal one that when they pick something up and have gathermode on for the bags that the specific items bags take priority over the general bag? and only let the general bag take things when the specific bags no longer have space in them?
  5. (23:43:11) | Failed to call hook 'OnEntityDeath' on plugin 'BradleyGuards v1.4.5' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.BradleyGuards.SpawnGuardAndMount (Oxide.Plugins.BradleyGuards+GuardSetting settings, UnityEngine.Vector3 position, UnityEngine.Vector3 eventPos) [0x00052] in <e28fb9a025054bd393c2a183d738848b>:0 at Oxide.Plugins.BradleyGuards.SpawnGuards () [0x000b0] in <e28fb9a025054bd393c2a183d738848b>:0 at Oxide.Plugins.BradleyGuards.SpawnEvent () [0x000a2] in <e28fb9a025054bd393c2a183d738848b>:0 at Oxide.Plugins.BradleyGuards.OnAPCDeath (BradleyAPC bradley) [0x00038] in <e28fb9a025054bd393c2a183d738848b>:0 at Oxide.Plugins.BradleyGuards.OnEntityDeath (BradleyAPC bradley, HitInfo info) [0x00000] in <e28fb9a025054bd393c2a183d738848b>:0 at Oxide.Plugins.BradleyGuards.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00251] in <e28fb9a025054bd393c2a183d738848b>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <09575a60985045248bcb43b20faeeb99>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <bae5f1223fce49c493b01571c99dce02>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <bae5f1223fce49c493b01571c99dce02>:0 getting this error for the plugin
  6. yes, i looked everywhere around them and nothing seems to be spawning other than 1 bot and sometimes 2 and when i kill them i dont see any still standing
  7. this is still an issue. no matter what i do with the config i cant get the right amount of bots to spawn ive attached my config for you to look at and tell me if there is something that im not doing right. also for you to test outStoreRobbery.json
  8. this is still an issue. no matter what i do with the config i cant get the right amount of bots to spawn ive attached my config for you to look at and tell me if there is something that im not doing right. also for you to test out StoreRobbery.json
  9. would it be possible to add support for abandoned bases by nivex? and when can we expect the next update?
  10. you would have to set it by using the actual dates and having two options for that day, the first would be from 00:00 - 01:59 and then the next would be from 8:00: - 23:59 or something like that. but not sure if that would actually work
  11. Would a resources collection section be a future update to be added to the plugin? i would buy the plugin if it gets integrated as i run a PVE server
  12. (01:58:40) | [StructureUpgrade] Prepare Pending Job exception: System.NullReferenceException: Object reference not set to an instance of an object at Oxide.Plugins.StructureUpgrade.PreparePendingJob () [0x00140] in <064f33fee10841d18af8b93dabf0d61b>:0 (01:58:40) | Failed to initialize plugin 'StructureUpgrade v0.6.3' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.StructureUpgrade.PreparePendingJob () [0x00239] in <064f33fee10841d18af8b93dabf0d61b>:0 at Oxide.Plugins.StructureUpgrade.Init () [0x0012c] in <064f33fee10841d18af8b93dabf0d61b>:0 at Oxide.Plugins.StructureUpgrade.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00038] in <064f33fee10841d18af8b93dabf0d61b>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <09575a60985045248bcb43b20faeeb99>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <bae5f1223fce49c493b01571c99dce02>:0 at Oxide.Core.Plugins.CSPlugin.HandleAddedToManager (Oxide.Core.Plugins.PluginManager manager) [0x00043] in <bae5f1223fce49c493b01571c99dce02>:0
  13. keep getting this spammed in console (07:25:16) | Failed to call hook 'CanLootEntity' on plugin 'Cooking v1.4.3' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Cooking.CanLootEntity (BasePlayer player, StorageContainer container) [0x00019] in <ead2288c48b147bc95615e2d8808ba96>:0 at Oxide.Plugins.Cooking.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x02bd0] in <ead2288c48b147bc95615e2d8808ba96>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <09575a60985045248bcb43b20faeeb99>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <bae5f1223fce49c493b01571c99dce02>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <bae5f1223fce49c493b01571c99dce02>:0
  14. alright, sounds good. also could you add an option to where we can execute console commands when the raid period gets activated? so that we can enable and disable specific plugins during those times?
  15. in the ui would it be possible to show what time zone the raid time manager is using so that players know how to convert it to their time? so if i have it set at utc it would show 5:00 AM UTC or GMT +3
  16. try using this one and see if it helps https://umod.org/plugins/automated-events
  17. Dope, thank you. Have you added compatibility to Furnace Levels??
  18. also if you could stop them from using the F1 console to send commands
  19. also would it be possible for you to block all the use of the f1 menu through options and not just the weapons section?
  20. i checked roof i checked around and nothing only 1 or 2 spawn i can send you my config
  21. can i get an answer to this?
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