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athlonclub

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Everything posted by athlonclub

  1. athlonclub

    Space

    Exception while calling NextTick callback (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Space+LootController+<>c__DisplayClass3_0.<TrySpawnItemInDefaultCrate>b__0 () [0x00018] in <6d036b52796b4f9d9ca035976c44d377>:0 at Oxide.Core.OxideMod.OnFrame (System.Single delta) [0x00051] in <15f61ddda771464d8246ebdce8ff4811>:0
  2. athlonclub

    Npc Spawn

    in the BetterNpc instructions, step 2 is Step 2. Install the new version of NpcSpawn 1) Download the NpcSpawn plugin archive: 2) Go to the .../en/data folder in the archive 3) Copy all files and folders from it into the .../oxide/data folder on the server 4) Go to the .../en/plugins folder in the archive 5) Copy the new NpcSpawn plugin file into the .../oxide/plugins folder on the server and I did not use UpdaterNpcSpawncs. I have now uploaded a new version and received this in the server console Unloaded plugin NpcSpawn v3.1.1 by KpucTaJl [NpcSpawn] Config update detected! Updating config values... Could not initialize plugin 'NpcSpawn v3.1.2' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.NpcSpawn.TryUpdateWeapons () [0x0002e] in <aaa0f868a0b1422681da297208077a6f>:0 at Oxide.Plugins.NpcSpawn.UpdateConfigValues () [0x00010] in <aaa0f868a0b1422681da297208077a6f>:0 at Oxide.Plugins.NpcSpawn.LoadConfig () [0x00030] in <aaa0f868a0b1422681da297208077a6f>:0 at Oxide.Core.Plugins.Plugin.HandleAddedToManager (Oxide.Core.Plugins.PluginManager manager) [0x0000f] in <15f61ddda771464d8246ebdce8ff4811>:0 at Oxide.Core.Plugins.CSPlugin.HandleAddedToManager (Oxide.Core.Plugins.PluginManager manager) [0x00000] in <15f61ddda771464d8246ebdce8ff4811>:0 at Oxide.Plugins.CSharpPlugin.HandleAddedToManager (Oxide.Core.Plugins.PluginManager manager) [0x00000] in <42f9bedc659b4f4786eb778d3cd58968>:0 at Oxide.Plugins.RustPlugin.HandleAddedToManager (Oxide.Core.Plugins.PluginManager manager) [0x0028e] in <8900b33aa9b14e398266dca633691187>:0 at Oxide.Core.Plugins.PluginManager.AddPlugin (Oxide.Core.Plugins.Plugin plugin) [0x00027] in <15f61ddda771464d8246ebdce8ff4811>:0 at Oxide.Core.OxideMod.PluginLoaded (Oxide.Core.Plugins.Plugin plugin) [0x00035] in <15f61ddda771464d8246ebdce8ff4811>:0 Rolling back plugin to last good version: NpcSpawn Failed to call hook 'OnServerInitialized' on plugin 'NpcSpawn v3.1.1' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Core.Plugins.Plugin.Subscribe (System.String hook) [0x00006] in <15f61ddda771464d8246ebdce8ff4811>:0 at Oxide.Plugins.NpcSpawn.OnServerInitialized () [0x00006] in <2753fc63c76e4b1a853306ffa95778e3>:0 at Oxide.Plugins.NpcSpawn.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x01fca] in <2753fc63c76e4b1a853306ffa95778e3>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <42f9bedc659b4f4786eb778d3cd58968>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <15f61ddda771464d8246ebdce8ff4811>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <15f61ddda771464d8246ebdce8ff4811>:0 Calling 'OnServerInitialized' on 'NpcSpawn v3.1.1' took 1640ms Loaded plugin NpcSpawn v3.1.1 by KpucTaJl
  3. athlonclub

    Npc Spawn

    I've already done an update and all that through the npc betterer, now a new version of npc spawn has been released again and do I need to update again through the npc betterer or just replace npc spawn.cs?
  4. athlonclub

    Npc Spawn

    I don't understand now that if I use a better NPC, then I always update it, or was it just a one-time thing, and then, as usual, just throw in a new cs ?
  5. athlonclub

    Daily Rewards

    What did you mean by "in the next"? I already counted two updates, but apparently they somehow jumped?
  6. I'm sorry, but did you forget about the update?? The plugin does not work!
  7. athlonclub

    Shop

    Hi, I would like to have a currency selection immediately when displaying an item, so that the selected item is sold, for example, only for ECO and the other for RP, at the moment I think this can only be done manually, but with a large assortment it is not convenient.
  8. Hi, players put flare in the main TC, launch the event. Satellite TC (1 foundation + turret) at 40-50m helps to mow down Frankenraiders, reducing difficulty. Need an option in config: TurretDetectionRadius: - ?
  9. everything is fine, but when selecting a feeder or composter, the adapter falls into the inventory, which should not be the case. The composter and feeder must be without modifications when lifted into the inventory.
  10. athlonclub

    Daily Rewards

    would you like to add this option for those servers that do not have a wipe, so that, for example, the cycle can be restarted from the beginning of the month?
  11. athlonclub

    Aimtrain Map

    It's not entirely clear what's been added in the update, but the main thing is that there's a problem in the lobby where the player gets stuck in the water, and there are some strange textures.
  12. athlonclub

    Server Panel

    to be honest, the picture is the only decent improvement lately, everything else seems to have gotten worse and makes no sense, although it is more important for me that everything works and there is stability. It is extremely annoying to constantly update and edit them, I want to set up and forget! But you're not going to relax :(it's hard to get distracted by something new, because you have to put the old in order! Well, that's my personal opinion.
  13. athlonclub

    Server Panel

    where should I enter these parameters now? except for getting into the manual configuration 1. Open ServerPanel menu in-game and click "+ADD CATEGORY" button 2. Set these exact parameters: Type: Plugin Plugin Name: Shop Plugin Hook: API_OpenPlugin
  14. athlonclub

    Shop

    there was apparently a conflict when installing the plugin, but it was resolved by restarting the server, although it is strange that this happened (
  15. athlonclub

    Shop

    after the last update, for some reason, when editing store items and kit sets, the tab opens in the background, and when you try to edit something in it, everything is reset to default.
  16. ExType: UnauthorizedAccessException Failed to call hook 'OnServerInitialized' on plugin 'DynamicMonuments v1.2.3' (IOException: Permission denied) Loaded plugin DynamicMonuments v1.2.3 by Adem
  17. If a player transferred me $30 today, for example, when and how much can I withdraw? So, for example, in two days, $29.50. My PayPal account is in euros, how does it convert? I think you know what I mean.
  18. athlonclub

    Servers

    Solved the problem, the issue is resolved.
  19. athlonclub

    Servers

    I ran into such a problem, the server was on the hosting and they gave me an IP address that was already in use and the battlemetric shows some nonsense, the IP address was changed on the hosting, but the situation did not change, so there was already a server on another IP address and it shows it is unclear what, are there any options? What do you suggest?
  20. athlonclub

    Caravan

    hi, armored train also needs such changes and updates have already been made.
  21. athlonclub

    Caravan

    It's been a long time, and you may have forgotten about my request. ---- Can you add OnCaravanStartMoving and OnCaravanStopMoving hooks (similar to Convoy)? This is necessary for plugins that monitor PVP zones to work correctly. When a vehicle starts moving and deletes a zone, other plugins won't receive notifications. Everything works fine with Convoy. You could also do the same for ArmoredTrain.
  22. Super, thanks. and one more thing, if a VIP player has received a VIP farmer, then until he removes it, he will be able to use it even in the absence of VIP privileges, it would be nice to implement some kind of check whether there is a user in the vip group, well, in the configuration so that you can specify the time, for example, once every 2 hours.
  23. I wish there was a limit on the number of farmers used by the player, both for default and VIP
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