MeventSupport
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Everything posted by MeventSupport
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Could you please send me exactly what you are trying to change and how you are doing it? And could you also send the version of the config you are trying to apply, please?
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This is hardcoded behavior, not a bug. When the shop is opened through an NPC, the favorite button is intentionally disabled and there's no way to turn it back on through config. Your data file looks correct by the way, the Favorites category is set up fine. If you want NPC shops to support favorites, I can add that as a feature request.
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Hey sorry about that, I totally misread your question. You meant the favorite button on the items themselves, not the category. So two things that can cause this. First, if you open the shop through an NPC the favorite button wont show up at all, thats by design. Second, in your UI settings theres a ShopItem > Favorite > "Add To Favorites" section with its own Enabled toggle. Can you check both of those? And if youre not using NPCs, send me that part of your UI config and ill take a look.
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- 73 comments
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- #stacks
- #chest stacks
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Hello! We are currently in the process of reviewing this. There has been a high workload recently, so we appreciate your patience
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- 346 comments
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- #eventmanager
- #manager
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Hey! So the thing is, the inmenu template only applies when DailyRewards is opened through a menu like ServerPanel. If you're opening it directly via command or button, it uses the fullscreen template instead - that's a separate setting in your config (UI vs MenuUI). If you want to change how it looks when opened directly, you'd need to tweak the UI section in your config file, specifically the panel offsets and anchor values. Are you using ServerPanel or opening DailyRewards on its own?
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Hey! So this isn't actually a Clans bug - it's a Carbon framework thing. Carbon sometimes throws these hook patching errors (OnTeamMemberInvite) but it doesn't affect how the plugin works. You can safely ignore it, everything should be functioning normally.
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- 346 comments
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- #eventmanager
- #manager
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Hi! We’re currently testing the update, and once everything is checked, we’ll release it! Just a little bit more
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Glad you figured it out. If you run into any other issues, let me know. Happy gaming!
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Okay, well, we'll look into it today
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- 346 comments
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- 1
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- #eventmanager
- #manager
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(and 5 more)
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Hey! Here's a quick step-by-step for NPC shops: Install the HumanNPC plugin and create an NPC Grant yourself permission: o.grant user yourname shop.setnpc Look at the NPC and run: shop.setnpc categories: * (for all categories) or shop.setnpc categories: Weapon Tools Food (for specific ones) After that, you'll find the NPC in your config under "NPC Shops" - it'll look something like this: "NPC Shops (NPC ID - shop categories)": { "1234567": { "Permission": "", "Categories": ["Weapon", "Tools"] } } You can also set an optional permission in the "Permission" field if you want to restrict who can use that NPC.
- 862 comments
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- #shop
- #shop ui
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(and 26 more)
Tagged with:
- #shop
- #shop ui
- #store
- #market
- #server rewards
- #gui shop
- #custom items
- #rust shop
- #mevent
- #market system
- #marketplace
- #buy
- #sell
- #in game
- #economics
- #humannpc
- #market and magazine
- #gui
- #money exchange
- #rust shop plugin
- #shop system
- #best shop
- #best rust shop
- #shop items
- #shop mevent
- #shop in menu
- #shop gui
- #halloween
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Thanks for sending it in, we'll check it out
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- 346 comments
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- #eventmanager
- #manager
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Adding a command from the UI makes it unusable
MeventSupport replied to hid333's Support Report in Support
Hello! We will fix it -
- 110 comments
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- #notify
- #notifications
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Hey! Thanks for the detailed report. Could you send us your Skills config and a link to the AmmoCapacity plugin (or its page on Codefling/uMod)? We want to make sure our fix works correctly with that specific plugin before pushing the update.
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- 157 comments
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- #serverpanel
- #info
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(and 32 more)
Tagged with:
- #serverpanel
- #info
- #panel
- #ui
- #server
- #serverinfo
- #welcome
- #welcomeui
- #infopanel
- #server gui
- #welcome controller
- #welcome video
- #infopanel mevent
- #welcome panel
- #welcome mevent panel
- #welcome info
- #multi-function info panel
- #server panel
- #menu by mevent
- #menu with info
- #menu gui
- #menu rust
- #rust menu
- #info hud
- #infomenu
- #information
- #best welcome plugin
- #rust welcome
- #welcomer
- #welcome menu
- #welcome ui
- #welcome gui
- #welcome plugin
- #welcome hud
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Hey! I think I see what's going on. When you use categories, the plugin requires a separate permission for the category itself, not just for the individual kit. Since all your kits are in the "linking" category, each player needs the kits.linking permission to even see that category tab. The booster kit probably works because the booster group already has this permission somehow. Try adding kits.linking to the discord-steam-member group: oxide.grant group discord-steam-member kits.linking That should make the category visible and show all kits the player has permissions for.
- 287 comments
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- #kits
- #sets
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(and 36 more)
Tagged with:
- #kits
- #sets
- #autokits
- #rustkits
- #kits plugin
- #cooldowns
- #amounts
- #kit
- #set
- #item kits
- #auto kits
- #kit cooldowns
- #rewards
- #items
- #kits rust plugin
- #kits auto
- #kits mevent
- #kits with menu
- #kits in menu
- #kits and serverpanel
- #kits with editor
- #kitsui
- #kiticon
- #kits by mevent
- #rust kits
- #kits converter
- #kits umod
- #kits ui
- #kits rust
- #kit economy integration
- #server management kits
- #rust kits plugin
- #customizable kits
- #auto kits setup
- #in-game management kits
- #rust servers kits
- #rust plugin for kits
- #halloween