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MeventSupport

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Everything posted by MeventSupport

  1. MeventSupport

    BankSystem

    So integration with BankSystem is already in there
  2. unfortunately, this is not technically possible. In your FerryTerminal and ArmoredTrain modifications you need to call hooks as in the original plugin. In case of RaidableBases there is a separate type and all available prefabs are described in the plugin description on Codeflnig
  3. yes, you can add/change this in the config, without any limit to the number of items
  4. MeventSupport

    Default Screen

    You can easily fix this by modifying your Clans plugin configuration file. Look for the "Pages Settings" section and then find the "Default Pages" subsection. You'll see two settings: - "Default page when a clan exists" - This controls which page players with clans see first - "Default page when a clan not found" - This controls which page players without clans see first Simply change these values to the page ID you prefer (0 = About Clan, 1 = Members List, 3 = Players Top, etc.). Make sure to avoid using the ID of any pages you've disabled. After making these changes, save the config file and reload the plugin with o.reload Clans - this should resolve the issue! Let me know if you need any clarification on making these configuration changes.
  5. at the moment - this feature is not available in the plugin. Perhaps we will do it in future updates
  6. Yes, unfortunately, Referrals is not supported by the ServerPanel plugin.
  7. After what does this error appear?
  8. You need to add a category to ServerPanel with the following parameters: Type: Plugin Plugin Name: Kits Plugin Hook: API_OpenPlugin
  9. MeventSupport

    Performance Issues

    The only function that can load heavily is "all" (remove all, upgrade all, downgrade all). It can be disabled in the config. However, the main load is the process of building by players. The more often players build, the more the plugin monitors these actions (and including improving buildings). On the plugin side, the main delay is caused by functions that improve/remove buildings, which we can't influence in any way, because these are built-in Rust functions. Any plugin related to improving structures during construction will track these hooks and use these functions to improve them
  10. I don't think so, because my test server is also on Carbon. I'm trying to find out what the problem is right now
  11. Send me the video, please
  12. unfortunately this is not possible. they are completely different plugins
  13. The plugin does not have a "web version". There is a web editor that allows you to edit the plugin configuration, for this you need to upload the config to the web editor, and download it after editing
  14. Can you elaborate on what icon and why you want to add it? O.o
  15. We're in the process
  16. MeventSupport

    Auto upgrade not working

    Glad to hear you figured it out! If you have any more questions or need further assistance, feel free to ask. Happy gaming!
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