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MeventSupport

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Everything posted by MeventSupport

  1. Hello! Find the player by ID in the \data\DailyRewards\Players folder and edit the Played Time
  2. Hey! That's a weird one - Cargo Ship is a vanilla Facepunch event so it should always be available in EM. Can you send me: 1. Your EM data file (oxide/data/EventsManager.json or similar) 2. Try spawn cargoshiptest in server console and tell me if it works 3. Check if you have "Disable vanilla auto events?" enabled in your EM config This'll help me figure out if it's a config issue, a schedule issue, or something on the Rust side.
  3. No such functionality is not available yet, we will consider adding this in the future
  4. Apologies for the confusion. In the recent updates, we were focusing on other priority tasks that had been planned for a long time. Your suggestion is already in the queue and will be implemented in one of the upcoming updates
  5. Hi. Good idea, we'll think about it!
  6. MeventSupport

    Skills

    That's not a bug - v2 changed how damage skills work. They're now limited to NPCs (scientists), animals, and players only. Vehicles, turrets, and building structures don't get the damage boost anymore. The old v1 behavior was too strong for raiding and PvE content, so they narrowed it down. I can add it to our ToDo list if you want to see vehicle/structure damage multipliers added back as separate skills.
  7. ServerPanel is a menu builder with a convenient UI editor. It's designed for creating custom interfaces and navigation menus for players, not for server administration. The description on the marketplace page explains this functionality in detail.
  8. MeventSupport

    Skills

    Glad you figured it out. If you run into any other issues, let me know. Happy gaming!
  9. MeventSupport

    Skills

    We will add this
  10. MeventSupport

    Skills

    We will check it out
  11. MeventSupport

    Skills

    Hi, you need to change the ParentLayer in the ServerPanel plugin from "Overlay" to "OverlayNonScaled"
  12. MeventSupport

    Cases

    It takes a lot of time; we’re still working on it
  13. MeventSupport

    Skills

  14. MeventSupport

    Skills

    Hello! We will add this! Thanks
  15. MeventSupport

    Skills

    At this time, there are no plans for a legacy version of Skills. The plugin will continue to evolve in its current form. Thanks for the feedback
  16. Okay, we're already working on Linking System V2
  17. MeventSupport

    Skills

    You need to change "Template" to "V2" in the config
  18. MeventSupport

    Skills

    Hi! Yes, that’s indeed the case. BUT: the skills that are not present in my plugin are refunded to the player’s balance in the form of XP (the XP spent on them is recalculated and returned as a total)
  19. MeventSupport

    Skills

    Hi!!! today we will be releasing a major update with fixes to the Skills plugin

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