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Everything posted by MetalHead
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- 19 comments
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Getting this in the console.. Failed to call hook 'OnEntityKill' on plugin 'TCBox v1.3.1' (InvalidOperationException: Collection was modified; enumeration operation may not execute.) at System.Collections.Generic.Dictionary`2+Enumerator[TKey,TValue].MoveNext () [0x00013] in <f98723dd4586469db5213ec59da723ca>:0 at Oxide.Plugins.TCBox.OnEntityKill (BaseNetworkable entity) [0x00115] in <6aaeae2c82fc4765876baad2bdd75ec6>:0 at Oxide.Plugins.TCBox.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x001b5] in <6aaeae2c82fc4765876baad2bdd75ec6>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <d82f1fa409f84967ab685a3dbdd116ae>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <2a1b2b9b0c9d45ea87d32bff811299cc>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <2a1b2b9b0c9d45ea87d32bff811299cc>:0
- 13 comments
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- #deployables
- #plugin
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(and 23 more)
Tagged with:
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Few errors on the map that need fixing please. Also, the rivers are missing a texture. They have the suface texture but nothing below + you can't drink from them. The rail tunnel entrance to take you underground is covered with a grass texture and above the tunnel entrance the grass is wrong. Thanks in advance.
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- 39 comments
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- 2
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- #adem
- #madmappers
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(and 6 more)
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- 29 comments
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- #jtedal
- #mad mappers
- (and 14 more)
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All good now thanks. I much appreciate your fast response.
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Good evening, I've just bought your plugin Dungeon Events, I've put it on the server and all I'm getting is this... [DungeonEvents] Invalid prefab path for the dungeon. [DungeonEvents] Failed to create the dungeon. We will try again shortly. [DungeonEvents] Added 1 dungeon spawn points. Total now: 183 [DungeonEvents] Invalid prefab path for the dungeon. [DungeonEvents] Failed to create the dungeon. We will try again shortly. [DungeonEvents] Added 1 dungeon spawn points. Total now: 183 [DungeonEvents] Invalid prefab path for the dungeon. [DungeonEvents] Failed to create the dungeon. We will try again shortly. [DungeonEvents] Added 1 dungeon spawn points. Total now: 183 [DungeonEvents] Invalid prefab path for the dungeon. [DungeonEvents] Failed to create the dungeon. We will try again shortly. [DungeonEvents] Added 2 dungeon spawn points. Total now: 184 [DungeonEvents] Invalid prefab path for the dungeon. [DungeonEvents] Failed to create the dungeon. We will try again shortly. [DungeonEvents] Added 1 dungeon spawn points. Total now: 184 [DungeonEvents] Invalid prefab path for the dungeon. [DungeonEvents] Failed to create the dungeon. We will try again shortly. [DungeonEvents] Added 2 dungeon spawn points. Total now: 185 [DungeonEvents] Invalid prefab path for the dungeon. [DungeonEvents] Failed to create the dungeon. We will try again shortly. [DungeonEvents] Added 1 dungeon spawn points. Total now: 185 [DungeonEvents] Invalid prefab path for the dungeon. [DungeonEvents] Failed to create the dungeon. We will try again shortly. [DungeonEvents] Added 2 dungeon spawn points. Total now: 186 [DungeonEvents] Invalid prefab path for the dungeon. [DungeonEvents] Failed to create the dungeon. We will try again shortly. [DungeonEvents] Invalid prefab path for the dungeon. [DungeonEvents] Failed to create the dungeon. We will try again shortly. [DungeonEvents] Added 1 dungeon spawn points. Total now: 185 [DungeonEvents] Invalid prefab path for the dungeon. [DungeonEvents] Failed to create the dungeon. We will try again shortly. [DungeonEvents] Invalid prefab path for the dungeon. [DungeonEvents] Failed to create the dungeon. We will try again shortly. [DungeonEvents] Added 2 dungeon spawn points. Total now: 185 [DungeonEvents] Invalid prefab path for the dungeon. [DungeonEvents] Failed to create the dungeon. We will try again shortly. [DungeonEvents] Added 1 dungeon spawn points. Total now: 185 [DungeonEvents] Invalid prefab path for the dungeon. [DungeonEvents] Failed to create the dungeon. We will try again shortly. [DungeonEvents] Invalid prefab path for the dungeon. [DungeonEvents] Failed to create the dungeon. We will try again shortly. [DungeonEvents] Added 1 dungeon spawn points. Total now: 184 [DungeonEvents] Invalid prefab path for the dungeon. [DungeonEvents] Failed to create the dungeon. We will try again shortly. [DungeonEvents] Added 2 dungeon spawn points. Total now: 185 Over and over again. It's so bad it has almost brought my server to it's knees with the server fps going from 60fps to 10fps. Are there any dependencies for this plugin ? It just won't stop spamming the server. Any ideas what is wrong ?
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Not getting the ui to purchase a recycler, it just gives you the recycler. My config is below, I'm not using any other plugin for recycling. { "Recycler Commands": [ "industrialrecycler", "giveindustrialrecycler" ], "Standard Recycler Commands": [ "standardrecycler", "givestandardrecycler" ], "BaseItem": "box.wooden.large", "Standard MaxRecyclers": 1, "Vip1 Standard MaxRecyclers (industrialrecycler.vip)": 1, "Vip2 Standard MaxRecyclers (industrialrecycler.vip2)": 1, "Industrial MaxRecyclers": 2, "Vip1 Industrial MaxRecyclers (industrialrecycler.vip)": 2, "Vip2 Industrial MaxRecyclers (industrialrecycler.vip2)": 2, "Standard Recycler SkinId": 3363257468, "Industrial Recycler Item SkinId": 3373542609, "AnchorMin": "0.5 0", "AnchorMax": "0.5 0", "Alternative Adapter Configuration": false, "Hide Storage Containers": false, "Only owner can access recycler": false, "Allow team members to access recycler": true, "Allow friends to access recycler": true, "Standard Recycler Purchase Cost": [ { "Shortname": "scrap", "Amount": 1000 }, { "Shortname": "sheetmetal", "Amount": 50 }, { "Shortname": "metal.refined", "Amount": 100 }, { "Shortname": "metal.fragments", "Amount": 500 } ], "Industrial Recycler Purchase Cost": [ { "Shortname": "scrap", "Amount": 1500 }, { "Shortname": "sheetmetal", "Amount": 10 }, { "Shortname": "metal.refined", "Amount": 25 }, { "Shortname": "metal.fragments", "Amount": 1500 } ], "Version": { "Major": 1, "Minor": 5, "Patch": 5 } } The command I'm using is industrialrecycler.
- 67 comments
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- #recycler
- #industrial
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(and 2 more)
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Getting this in the console when the plugin is loaded. 01/12 15:21:36 | EntityTimedDestroy failed, baseEntity was already null! 01/12 15:21:36 | EntityTimedDestroy failed, baseEntity was already null! 01/12 15:22:38 | EntityTimedDestroy failed, baseEntity was already null! 01/12 15:22:38 | EntityTimedDestroy failed, baseEntity was already null! 01/12 15:22:38 | EntityTimedDestroy failed, baseEntity was already null! 01/12 15:22:38 | EntityTimedDestroy failed, baseEntity was already null! 01/12 15:22:38 | EntityTimedDestroy failed, baseEntity was already null! 01/12 15:23:40 | EntityTimedDestroy failed, baseEntity was already null! 01/12 15:23:41 | EntityTimedDestroy failed, baseEntity was already null! 01/12 15:24:42 | EntityTimedDestroy failed, baseEntity was already null! 01/12 15:24:42 | EntityTimedDestroy failed, baseEntity was already null! 01/12 15:25:44 | EntityTimedDestroy failed, baseEntity was already null! 01/12 15:25:44 | EntityTimedDestroy failed, baseEntity was already null! 01/12 15:25:44 | EntityTimedDestroy failed, baseEntity was already null! When the plugin is unloaded there are no errors appearing in the console.
- 43 comments
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- #christmas
- #npc
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(and 5 more)
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Has this been fixed ? I'm still unable to place a sled in the latest version 1.1.0
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- 29 comments
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- #jtedal
- #mad mappers
- (and 14 more)
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- 580 comments
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- #hud
- #interface
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(and 6 more)
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- 19 comments
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- 1
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Getting this in the logs after updating.. 05/10 07:14:53 | Failed to call hook 'OnHelicopterDropCrate' on plugin 'BetterNpc v1.3.1' (KeyNotFoundException: The given key 'CH47' was not present in the dictionary.) at System.Collections.Generic.Dictionary`2[TKey,TValue].get_Item (TKey key) [0x0001e] in <f98723dd4586469db5213ec59da723ca>:0 at Oxide.Plugins.BetterNpc.OnHelicopterDropCrate (CH47HelicopterAIController ai) [0x00000] in <bac4eb5e53d646029c7873e901dbd88c>:0 at Oxide.Plugins.BetterNpc.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x007f6] in <bac4eb5e53d646029c7873e901dbd88c>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <206a0f2c6ee141f38e2ad549cde44d70>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <beb2b64691c64e2b95b99491bd85442c>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <beb2b64691c64e2b95b99491bd85442c>:0 05/10 07:15:26 | Failed to call hook 'OnSupplyDropDropped' on plugin 'BetterNpc v1.3.1' (KeyNotFoundException: The given key 'AirDrop' was not present in the dictionary.) at System.Collections.Generic.Dictionary`2[TKey,TValue].get_Item (TKey key) [0x0001e] in <f98723dd4586469db5213ec59da723ca>:0 at Oxide.Plugins.BetterNpc.OnSupplyDropDropped (SupplyDrop supplyDrop, CargoPlane cargoPlane) [0x0002f] in <bac4eb5e53d646029c7873e901dbd88c>:0 at Oxide.Plugins.BetterNpc.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00304] in <bac4eb5e53d646029c7873e901dbd88c>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <206a0f2c6ee141f38e2ad549cde44d70>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <beb2b64691c64e2b95b99491bd85442c>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <beb2b64691c64e2b95b99491bd85442c>:0
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- 11 comments
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- #custom map
- #map
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(and 10 more)
Tagged with:
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- 11 comments
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- #custom map
- #map
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(and 10 more)
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Sorry chillzone, I probably have an older version, I buy so many plugins from various sites I thought I had bought it from here but I'd got it from LoneDesigns. Is it possible to swap the map to the latest version without wiping the server or is it best to wait until I next wipe ? Is there suppose to be NPC's at the compound and if so what plugin is required to spawn/control them. I'm currently using NPC Spawn as most of my plugins use that.
- 11 comments
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- #custom map
- #map
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(and 10 more)
Tagged with:
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Elysium lab site red key card door isn't opening when using a red card. Also there are no NPC's at the Elysium compound only a Bradley tank. There are quite a few rock formations floating above ground that need fixing and the Armored train plugin does not work on the above railway system, it only runs on one of the bridges.
- 11 comments
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- #custom map
- #map
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(and 10 more)
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- 5 comments
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- #answer
- #kingstown
- (and 11 more)