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Mals

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Everything posted by Mals

  1. Mals

    Furnaces keep turning off

    It's my anniversary today, so focused on the wife today. I will give this a run on my dev box. I would suspect it is an interaction with some other plugin. Can you send me a PM with o.plugins, so I can look for a possible conflict? Thanks!
  2. Mals

    BotReSpawn

    They will shoot if shot at while parachuting, but I would love a massive aggro radius when falling. Death from above!
  3. Mals

    Christmas

    Getting a wall of these messages over and over: Calling kill - but already IsDestroyed!? giftbox_loot[0]
  4. Mals

    Lights On

    They can toggle them off, but they will come back on. I did not add any permissions (other than admin) to keep the overhead light for servers (usually PvE) that have many lights. There are plugins that have fine-grained player level control: https://umod.org/plugins/everlight https://umod.org/plugins/powerless-electronics https://umod.org/plugins/night-lantern Hopefully one of them will meet your needs. Note that if it is electronic and in a circuit it is not processed, to avoid messing up people that enjoy playing with electronics. -Mal
  5. Mals

    Pumpjack

    Changed Status from Work in Progress to Closed
  6. Mals

    lights on

    Oddly no, but just now yes. If there is a plugin on Codefling most likely it replaces the one on Umod. In my case that is true as they refused to take them down when requested.
  7. Mals

    lights on

    Please update your default config as Lights On, on umod is due to them refusing to taking it down when asked, it is a few years out of date. It is Exclusively supported on Codefling now. You will find a few plugins in that circumstance, sadly.
  8. Mals

    Pumpjack

    I'm MalS#2641 on discord if you want to chat there as well.
  9. Mals

    Pumpjack

    You probably need this setting: "Alter Unowned Entities": true, As most placed pumpjack and mining quarries do not have owners.
  10. Mals

    Pumpjack

    Changed Fixed In to Next Version
  11. Mals

    Pumpjack

    Current Work in progress, toggles correctly now, and can be turned off. Still doing some work on some furnaces changes I was working on and testing. This replaces the one I posted earlier that was crappy, in comparison. LightsOn.cs
  12. Mals

    Pumpjack

    I have it partially working, but can't turn them off. I will work some more on this over the weekend, it is taking a bit of non-standard coding to trick them.
  13. Mals

    Shop

    you can combine commands, hare are two examples: "Command (%steamid%)": "giveall pookie.bear 2|say thank you %username% for the Pookie bears.", "Command (%steamid%)": "runevent bradley|say Bradley called by %username%. Please do not interfere with it.",
  14. Mals

    Pumpjack

    Changed Status from Pending to Work in Progress
  15. Mals

    PogoStick

    Where do we find: <pogoPresetName> I'm trying to set these up in my shop.
  16. Mals

    BotReSpawn

    How is your sever doing? It sounds like a load issue.
  17. Mals

    Pumpjack

    Most of those are third party, but I will give it a go.
  18. Mals

    Bradley Guards

    Same name, different author name, apparently a different plugin.
    I popped this on my Development box to see how it was. It has so much content! A lot of thought and effort went into not only making it a UK shaped map, but UK like map. Attention to detail like the road dividers, bins at the bus stop gave me a sense of being in the UK. The guard towers, jumping puzzles, suburbs, train tunnels and many little touches make this an outstanding map, that is amazingly free. The server was clocking over 160 FPS (often over 200) on a four core / eight thread 7-year-old CPU with 64 GB of DDR4 RAM and an 2 TB M.2 SSD with over 60 plugins. If you have a solid server, this will delight your players as there is a lot to explore and discover. It would work well for PVE and PVP due to its thoughtful design.
  19. Mals

    Submersible Pump

    Just retested, fresh water anywhere placed (land, river or ocean).
  20. Mals

    Submersible Pump

    I've used it in rivers and oceans, it pumps out based on the water source, if I recall correctly.

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