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Mals

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Everything posted by Mals

  1. The fog machine changed to be an IO type, you will need to change how you process it. Same with the Strobe light.
  2. Mals

    Lights On

    I've identified that the Fog Machine and Strobe-lights are now IO entities. The Snow Machine which is based on the Fog Machine is oddly lacking I/O. Watch for that in December. I am working on a fix. Having some issues with the Snow Machine, I hope to have those all resolved for tomorrow night. Attached is a debug version that fixes the Fog Machine and Strobe Light. LightsOn.cs
    An easy-to-use plugin for loot management, with fine-grained controls. Amazing, it is for free. Recommended for folks that want more than Vanilla loot. I just set up a 2X server for someone, customised the scrap level and other tweaks. It only took minutes.
  3. Mals

    Lights On

    Can you shoot me your config file and I will see if I can reproduce this.
  4. Mals

    Request: support for boomboxes

    Meeh gave me a hand and it is now sorted out.
  5. Mals

    Request: support for boomboxes

    Changed Status from Pending to Closed Changed Fixed In to 2.0.23
  6. Mals

    Request: support for boomboxes

    The Boombox is not a normal base entity, so this is going to take a bit more time to code. I'm looking at the portable ones too, but I am trying to do the easy one first.
  7. Mals

    BotReSpawn

    The AI for NPC does not include the logic for raiding, that is a massive amount of code (as seen in other plugins). It does seem out of scope for BotReSpawn in its current form.
  8. Mals

    Request: support for boomboxes

    Boom Boxes should already be supported, please check your config file. I have them "always on" on my server: "Boom Boxes (a-always d-day n-night i-ignore)": "a", The portable ones do not have a power source, so not certain how that would work. Is that what you are asking to add, not only does it get power, but they toggle to the on state?
  9. Mals

    Halloween

    As soon as I saw this, I bought it. Perfect for this month, easy to configure, and should be a lot of fun/terror for the players. Awesome!
  10. Mals

    Player Ranks

    Most plugins you have to translate yourself as the author are not always polyligual. I only speak English, so could not translate into Spanish or French. So is it not supporting different Lang files? Normally it detects the client language I believe.
  11. Mals

    Player Ranks

    @rrexdid you try creating a lang file in your language of choice? It does appear to support them, as I see a file there for en.
  12. Mals

    Advanced Researching

    @Khan this does not compile due to change in the ItemDefinition data structure. Can you please take a look at the code. Error while compiling: AdvancedResearching.cs(88,80): error CS1503: Argument `#1' cannot convert `ItemDefinition' expression to type `Item'
  13. Mals

    Advanced Researching

    @CM1234 I'm confused, is the plugin not working?
  14. Mals

    Animal Boxes

    I've used that trick too in plugins spawning npcs/animals and teleporting players, works a treat to make sure they can click to a navmesh. But it does look odd and can go "crunch".
  15. I had some issues, so use your other plugins as an alternative, and only rarely get: NullReferenceException: Object reference not set to an instance of an object I'll have to try it on a test server I guess to isolate issues as I an running a few Harmony plugins.
    I saw this and did a double take. I love the sign, and you all know, they are going to press the button! A lovely way to add content and excitement to the server. I would love for a future update to have a config, so we can tweak the torments.
  16. Mals

    C4

    If you stand just right under the sign it will attach to the sign or nearby objects (foundations): I do recommend placing on a flat surface to avoid this, but players are creative.
  17. I installed it on my test server and zero crashes. I suspect it is a plugin conflict.
  18. Mals

    Animal Boxes

    Highly recommend you do not use that Zombie, it can crash your server. It is not an AI entity, it is from Legacy.
  19. Mals

    Smelt On Gather

    Recommended for any "easy mode" servers wanting to take the tedium out of rust. Players love getting cooked meat, smelted items by default. Excellent quality of life plugin to make it some players do not need as many stoves or furnaces in their base. Highly recommend changing line 31 to turn off Charcoal from wood as this not what most players will want on by default. That really should be a config per item for the setting: "OnByDefault".
  20. The default json generated in the HarmonyMods folder and is all on one line.Oxidation.Modded.X.json Your other harmony mod go to HarmonyConfig and are formatted. Noticed some new messages too: FileNotFoundException: Could not load file or assembly 'Facepunch.Steamworks.Posix, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies. ileNotFoundException: Could not load file or assembly 'Facepunch.Steamworks.Posix, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies. I am running on a Windows machine.
  21. Mals

    Player Ranks

    I chatted with the players and we ranked the titles and then used better chat to set the priority.
  22. If someone loots a locker in a Supermarket, it is eventually refilled. At least that is what is happening on my server. 🙂
  23. Mals

    Animal Boxes

    perhaps share your config to check?
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