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Everything posted by Mals
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- 723 comments
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- #shop
- #shop ui
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(and 25 more)
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- #shop ui
- #store
- #market
- #server rewards
- #gui shop
- #custom items
- #rust shop
- #mevent
- #market system
- #marketplace
- #buy
- #sell
- #in game
- #economics
- #humannpc
- #market and magazine
- #gui
- #money exchange
- #rust shop plugin
- #shop system
- #best shop
- #best rust shop
- #shop items
- #shop mevent
- #shop in menu
- #shop gui
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- 100 comments
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- #lighting
- #automation
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I've identified that the Fog Machine and Strobe-lights are now IO entities. The Snow Machine which is based on the Fog Machine is oddly lacking I/O. Watch for that in December. I am working on a fix. Having some issues with the Snow Machine, I hope to have those all resolved for tomorrow night. Attached is a debug version that fixes the Fog Machine and Strobe Light. LightsOn.cs
- 100 comments
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- #lighting
- #automation
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- 222 comments
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- 100 comments
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- #lighting
- #automation
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Meeh gave me a hand and it is now sorted out.
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Changed Status from Pending to Closed Changed Fixed In to 2.0.23
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The Boombox is not a normal base entity, so this is going to take a bit more time to code. I'm looking at the portable ones too, but I am trying to do the easy one first.
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Boom Boxes should already be supported, please check your config file. I have them "always on" on my server: "Boom Boxes (a-always d-day n-night i-ignore)": "a", The portable ones do not have a power source, so not certain how that would work. Is that what you are asking to add, not only does it get power, but they toggle to the on state?
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- 101 comments
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- #halloween
- #zombie
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- 424 comments
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- #statistics
- #leaderboard
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- 424 comments
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- #statistics
- #leaderboard
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- 11 comments
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- #gather
- #gathering
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- 143 comments
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- #red button
- #button
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Recommended for any "easy mode" servers wanting to take the tedium out of rust. Players love getting cooked meat, smelted items by default. Excellent quality of life plugin to make it some players do not need as many stoves or furnaces in their base. Highly recommend changing line 31 to turn off Charcoal from wood as this not what most players will want on by default. That really should be a config per item for the setting: "OnByDefault".
- 10 comments
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- #rust
- #mechanics
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(and 6 more)
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