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Everything posted by Neighigh
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- 634 comments
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- #rust
- #rust plugin
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- 634 comments
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- #rust
- #rust plugin
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- 634 comments
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- #rust
- #rust plugin
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- 634 comments
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- #rust
- #rust plugin
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Currently we have all monuments listed as spawn points for all our bosses. Sometimes they all end up at one location - which isn't so bad, when this happens players flock to the usually Boss guarded but now vacant Monuments for the loot. If you wanted them to spawn at random monuments, you could technically give them monument sets, just don't give the same monument to a second or third boss and you should be good. That being said, there isn't a way to limit the maximum amount of bosses on at a time unless you run multiple configs and load/unload the plugin - which is a little jarring considering it spawns them all at once instead of staggering their spawns. A feature to control maximum spawns and a spawn queue would be very helpful
- 476 comments
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- #abilities
- #boss
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- 222 comments
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- #permissions
- #admin
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- 222 comments
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- #permissions
- #admin
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(and 7 more)
Tagged with:
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- 222 comments
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- #permissions
- #admin
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(and 7 more)
Tagged with:
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- 222 comments
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- #permissions
- #admin
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(and 7 more)
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There were 5 updates in a 24 hour span, we're running the most recent version with no issues as well. Bout 140ish plugins all running swell. I'm pretty sure the first note on the last update was to correct the problem some people are seeing. I'd suggest running a steam and oxide update on any servers not working correctly just to be safe. Hope this helps!
- 222 comments
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- 1
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- #permissions
- #admin
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- 476 comments
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- 1
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- #abilities
- #boss
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@Raul-Sorin SorbanCurious if we could utilize a notification system for the hackable prefabs we set up? Something that would ping all other players the location and 'hacking' player name either through a GUI notification hook or through chat? I'm thinking this would drive a bit more competition over those prefabs.
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Really awesome implementation @imthenewguy! Right now it looks like the names of each enhancement are driving the buff type? Any chance we can do something similar to what you did with Cooking 'Buff Types' and assigning enhancements with digits in the config? Thinking we could use that to make new sets with our choice of buff or change the names of existing ones.
- 285 comments
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- #enhanced
- #custom loot
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- 285 comments
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- 1
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- #enhanced
- #custom loot
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