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Neighigh

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Everything posted by Neighigh

  1. Neighigh

    Interactable Issues

    Yup I totally missed that there. This totally fixed it! Any chance there's a reason I get a big black 'Rust Icon' box around the icon texts?
  2. Neighigh

    Interactable Issues

    No I haven't. I did not see this in a required section here. I'll get that running right away and get back to you. Thank you!
  3. Neighigh

    Interactable Issues

    I've downloaded the .cs plugin, and the .json config file. They seem to be doing their jobs creating the data file. However I seem to be getting a lot of arguments that look like the following: 10/10 12:07:18 | Failed to call hook 'OnPlayerInput' on plugin 'StaticLootables v1.5.0' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.StaticLootables+Death.GetImage (System.String url, System.Boolean isPng, System.UInt64 skin) [0x0004a] in <34ca2e5e47ab4fd7b211d6bf3de94697>:0 at Oxide.Plugins.StaticLootables+Death.GetRawImage (System.String url, System.UInt64 skin, System.String color, System.Single fade) [0x00006] in <34ca2e5e47ab4fd7b211d6bf3de94697>:0 at Oxide.Plugins.StaticLootables.Draw (BasePlayer player, Oxide.Plugins.StaticLootables+RootConfig+Interaction interaction, Oxide.Plugins.StaticLootables+RootConfig+LootableDefinition definition, Oxide.Plugins.StaticLootables+RootData+Lootable lootable, System.Boolean transition) [0x000bc] in <34ca2e5e47ab4fd7b211d6bf3de94697>:0 at Oxide.Plugins.StaticLootables.OnPlayerInput (BasePlayer player, InputState input) [0x001e7] in <34ca2e5e47ab4fd7b211d6bf3de94697>:0 at Oxide.Plugins.StaticLootables.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00245] in <34ca2e5e47ab4fd7b211d6bf3de94697>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <60c318df79ed41688ea59335e48d61ad>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <9882f28dc2204b4dba514a9ad18f5042>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <9882f28dc2204b4dba514a9ad18f5042>:0 I'm not able to loot any objects at all due to these arguments, or at least I think it's due to these arguments. Hope this helps! This plugin seems really cool and maybe I've done something wrong. I'll delete and retry right away and reply.
  4. Neighigh

    Unlimited PVP

    Yup that's perfect for me! Thanks for working towards that direction, we're looking forward to having this happen.
  5. Neighigh

    Unlimited PVP

    To clarify, our goal is to have PVP/Raid Bubbles on all bases/TCs at all times. The above is my understanding that we might be able to get your plugin as close to this as possible.
  6. Neighigh

    Unlimited PVP

    Is there a way I could utilize this to keep PVP on bases all the time? We are running a 'light PVP' server and if I can make this work it would be perfect for us. I'm thinking with the current setup I could reduce the time between checks so the plugin is looking for 'abandoned' bases every hour or so, looking for base owners that have been offline inside a short period of time. If I were to put the timer for PVP to -1 would it stick around forever? Hoping to make this work as is, or with some modification.
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