Jump to content

Rust Admin

Member
  • Posts

    1,115
  • Joined

Everything posted by Rust Admin

  1. Rust Admin

    NRE Since wipe

    16:38 [Error] Failed to call hook 'CanPickupEntity' on plugin 'PookEvent v1.4.2' (NullReferenceException: Object reference not set to an instance of an object.) at Oxide.Plugins.PookEvent.CanPickupEntity (BasePlayer player, BaseEntity entity) [0x0000b] in <bcd9e7c1f58f40d7badd8b1251be08e2>:0 at Oxide.Plugins.PookEvent.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00340] in <bcd9e7c1f58f40d7badd8b1251be08e2>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <42f9bedc659b4f4786eb778d3cd58968>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <15f61ddda771464d8246ebdce8ff4811>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <15f61ddda771464d8246ebdce8ff4811>:0
  2. Any luck replicating this issue?
  3. This has happened twice in the last two days. If a player adds a bunch of resources to the SELL TO SERVER feature and ONE of them does not meet the minimum amount, all of the items except the one that does not meet the minimum disappear and there is no RP given. I added two of the StockMarket config items below. Based on the below config, if I add 50000 Sulfur Ore and 50 Sulfur and click SELL: The error stating 'You don't have enough items of this type to sell it to stock market!' shows 50000 Sulfur Ore disappears 50 Sulfur stays in the sell box No RP is given for the sale "sulfur.ore": { "0": { "Default Sell Amount Calculation (DSAC) (Read On Website)": 10000, "Price - Min": 0.2, "Price - Max": 0.2, "Price Parent - Shortname (ignore, if empty)": "", "Price Parent - Skin ID": 0, "Price Parent - Min Boost": 0.0, "Price Parent - Max Boost": 0.0, "Minimal Sell Amount": 100, "Max Daily Sell Amount (-1, to disable)": 12000000, "Max Daily Sell Amount Permissions (permission: limit)": { "shoppystock.selllimit.1": 3000000 }, "Allow Re-Purchase From Server": false, "Override Skinned Items As Unskinned (works only for configuration of skinId 0)": false } }, "sulfur": { "0": { "Default Sell Amount Calculation (DSAC) (Read On Website)": 10000, "Price - Min": 0.4, "Price - Max": 0.4, "Price Parent - Shortname (ignore, if empty)": "", "Price Parent - Skin ID": 0, "Price Parent - Min Boost": 0.0, "Price Parent - Max Boost": 0.0, "Minimal Sell Amount": 100, "Max Daily Sell Amount (-1, to disable)": 12000000, "Max Daily Sell Amount Permissions (permission: limit)": { "shoppystock.selllimit.1": 3000000 }, "Allow Re-Purchase From Server": false, "Override Skinned Items As Unskinned (works only for configuration of skinId 0)": false } },
  4. No console error. Just the standard 'You do not have enough to sell' CUI message. This is definitely a bug. The workaround I have is just to lower the "Minimal Sell Amount" to 10 which doesnt eliminate it, but definitely lowers the chance of it happening.
  5. hi there! It appears that the multiple RP rewards are fixed. However, now when players are mining, they are not receiving any of the resource modifiers when Instant Break is active. If I drink a tea and instant break skill is on, I get 600 stone. If I reset my Instant Break skill to 0, I get over 2400.
  6. you rock! thank you!
  7. Yeah i suppose using NextTick() is causing this to fire multiple times before the dispenser is destroyed...or some scenario like that. An option to disable jackhammer and/or chainsaw in the HandleInstantSkillGather function is ideal at this point.
  8. I have done additional testing. The additional RP reward ONLY happens with a (Jackhammer or chainsaw) + Instant Butchering skill. Here is the RustRewards config: "Harvest": { "Flesh": { "Airfield": 5.0, "anchovy.item": 0.0, "APCScientist": 0.0, "APCScientistHeavy": 0.0, "ArcticResearchBase": 5.0, "BanditTown": 0.0, "bear.corpse": 5.0, "bear_tutorial.corpse": 0.0, "boar.corpse": 0.0, "BotReSpawn": 5.0, "CargoShip": 5.0, "catfish.item": 0.0, "chicken.corpse": 0.0, "chicken.corpse.tutorial": 0.0, "CompoundScientist": 5.0, "crocodile.corpse": 0.0, "DesertScientist": 5.0, "DungeonScarecrow": 0.0, "Excavator": 5.0, "frankensteinpet_corpse": 0.0, "Gingerbread": 0.0, "gingerbread_corpse_female": 0.0, "gingerbread_corpse_male": 0.0, "HeavyScientist": 5.0, "herring.item": 0.0, "horse.corpse": 1.0, "JungleScientist": 0.0, "JunkPileScientist": 5.0, "LaunchSite": 5.0, "MilitaryTunnelScientist": 5.0, "MountedScientist": 5.0, "NuclearMissileSilo": 0.0, "OilRig": 5.0, "orangeroughy.item": 0.0, "panther.corpse": 0.0, "player_corpse": 2.0, "player_corpse_new": 0.0, "polarbear.corpse": 5.0, "salmon.item": 0.0, "sardine.item": 0.0, "ScareCrow": 0.0, "scientist2.corpse": 5.0, "scientist2.heavy.corpse": 5.0, "shark.corpse": 0.0, "smallshark.item": 0.0, "smalltrout.item": 0.0, "snake.entity": 0.0, "stag.corpse": 5.0, "tiger.corpse": 5.0, "Trainyard": 5.0, "TunnelDweller": 5.0, "UnderwaterDweller": 5.0, "wolf.corpse": 5.0, "yellowperch.item": 5.0 }
  9. Using the below configuration, does not give a reward. "4": { "Awards": [ { "Type": "Command", "ID": 107, "Permission (ex: dailyrewards.vip)": "", "Image": "", "Command (%steamid%)": "sr add %steamid% 500", "Kit Name": "", "Plugin settings": { "Amount": 0, "Hook": "", "Plugin Name": "" }, "DisplayName (empty - default)": "500 RP", "ShortName": "", "Skin": 0, "Is Blueprint?": false, "Amount": 1, "Content settings": { "Contents": [ { "Amount": 1, "Condition": 100.0, "Position": -1, "ShortName": "", "Enabled": false } ], "Enabled": false }, "Weapon settings": { "Ammo Type": "", "Ammo Amount": 1, "Enabled": false }, "Prohibit splitting item into stacks?": false }
  10. They are getting the expected reward 10x in a row.
  11. We use RustRewards and when a player has instant butchering skill, they are being given 10x the amount of reward when skinning an NPC.
  12. Rust Admin

    pls update

    I updated and did not lose any furnace upgrades. Good question, though!
  13. I have a video but it doesnt appear that I can upload it here. Basically they put a bunch of resources into the sell box - one of those resources does not meet the minimum sell amount, they click SELL, the items that met the minimum amount disappear, no RP is given and then the transaction stops on the resource that did not meet the minimum.
  14. Rust Admin

    pls update

    This is 100% an issue. 13:01 [Error] Exception while calling NextTick callback (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.FurnaceUpgrades.GetFuelNeeded (BaseOven oven, System.Single ETA) [0x00022] in <880897c5368747d4ab7f0ca4a6d190da>:0 at Oxide.Plugins.FurnaceUpgrades.GetOvenInfo (BaseOven oven) [0x00017] in <880897c5368747d4ab7f0ca4a6d190da>:0 at Oxide.Plugins.FurnaceUpgrades.AutoAddFuel (BasePlayer player, PlayerInventory playerInventory, BaseOven oven) [0x0000d] in <880897c5368747d4ab7f0ca4a6d190da>:0 at Oxide.Plugins.FurnaceUpgrades+<>c__DisplayClass67_0.<CanMoveItem>b__0 () [0x00000] in <880897c5368747d4ab7f0ca4a6d190da>:0 at Oxide.Core.OxideMod.OnFrame (System.Single delta) [0x00051] in <15f61ddda771464d8246ebdce8ff4811>:0 13:03 [Error] Exception while calling NextTick callback (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.FurnaceUpgrades.GetFuelNeeded (BaseOven oven, System.Single ETA) [0x00022] in <880897c5368747d4ab7f0ca4a6d190da>:0 at Oxide.Plugins.FurnaceUpgrades.GetOvenInfo (BaseOven oven) [0x00017] in <880897c5368747d4ab7f0ca4a6d190da>:0 at Oxide.Plugins.FurnaceUpgrades.AutoAddFuel (BasePlayer player, PlayerInventory playerInventory, BaseOven oven) [0x0000d] in <880897c5368747d4ab7f0ca4a6d190da>:0 at Oxide.Plugins.FurnaceUpgrades+<>c__DisplayClass67_0.<CanMoveItem>b__0 () [0x00000] in <880897c5368747d4ab7f0ca4a6d190da>:0 at Oxide.Core.OxideMod.OnFrame (System.Single delta) [0x00051] in <15f61ddda771464d8246ebdce8ff4811>:0
  15. I have this resolved by changing the below config: "All Market Received Items Goes To Redeem Inventory": false, I am having other issues now. 1. When people buy stuff from the market, sometimes it goes to inventory, and sometimes it goes into /redeem shop 2.When people sell items to the server, 90% of the time it works fine, other times the item is removed, but they do not receive the ServerRewards RP for selling. What could be causing this?
  16. Rust Admin

    pls update

    [00:17:19] Exception while calling NextTick callback (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.FurnaceUpgrades.GetFuelNeeded (BaseOven oven, System.Single ETA) [0x00022] in <671804ab3061429998b00d9b49e69c9a>:0 at Oxide.Plugins.FurnaceUpgrades.GetOvenInfo (BaseOven oven) [0x00017] in <671804ab3061429998b00d9b49e69c9a>:0 at Oxide.Plugins.FurnaceUpgrades.AutoAddFuel (BasePlayer player, PlayerInventory playerInventory, BaseOven oven) [0x0000d] in <671804ab3061429998b00d9b49e69c9a>:0 at Oxide.Plugins.FurnaceUpgrades+<>c__DisplayClass67_0.<CanMoveItem>b__0 () [0x00000] in <671804ab3061429998b00d9b49e69c9a>:0 at Oxide.Core.OxideMod.OnFrame (System.Single delta) [0x00051] in <15f61ddda771464d8246ebdce8ff4811>:0 Since wipe
  17. Hi There! When players buy stuff off of the market from another player, how do they receive it? /redeem shows nothing and it is not going into their inventory. Thank you! /redeem market /redeem shop neither of the commands show anything. my config is named 'shop' Players are making purchases, and the RP is taken, but nothing ever gets delivered. Thanks
  18. Rust Admin

    Not working since wipe

    AdminTools - Failed to compile: The non-generic method 'BaseEntity.ClientRPC(RpcTarget)' cannot be used with type arguments | Line: 9482, Pos: 31
  19. Rust Admin

    Not working since wipe

    StaticTrader - Failed to compile: 'BasePlayer' does not contain a definition for 'ClientRPCPlayer' and no accessible extension method 'ClientRPCPlayer' accepting a first argument of type 'BasePlayer' could be found (are you missing a using directive or an assembly reference?) | Line: 1556, Pos: 12
  20. Rust Admin

    Not working since wipe

    MonumentMusic - Failed to compile: The non-generic method 'BaseEntity.ClientRPC(RpcTarget)' cannot be used with type arguments | Line: 430, Pos: 40
  21. Also seeing this in the logs: Calling hook CanEntityTakeDamage resulted in a conflict between the following plugins: Sputnik - False (Boolean), PveMode (True (Boolean))
  22. I have disabled the 'inventory' option in the config, but players are still seeing the "Click here to go to INVENTORY notification"
  23. Several players are not able to enter the bubble because they are 'not the owner of the event', but they are able to kill the Cosmonauts inside of the bubble. Config: "Can the non-owner of the event deal damage to the NPC? [true/false]": false,
  24. Rust Admin

    New DLC

    why dont you share so that they can update it? lol

About Us

Codefling is the largest marketplace for plugins, maps, tools, and more, making it easy for customers to discover new content and for creators to monetize their work.

Downloads
2.9m
Total downloads
Customers
11.8k
Customers served
Files Sold
168k
Total sales
Payments
3.6m
Processed total
×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.