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Everything posted by badgyver
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Changed Status from Pending to Closed
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Hello, I just checked it and the password is correct. Please make sure you enter the password correctly and update to the latest version of rustedit.
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Changed Status from Pending to Closed
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Thank you, have a nice day.
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Hello, thank you for purchasing the map. I just ran a test on my test server. - The map loaded and works correctly. - The server does not restart. Possible causes of your problem: - Make sure your server has this file: https://github.com/k1lly0u/Oxide.Ext.RustEdit. Sometimes this file is deleted after a wipe. - Make sure you install the plugin that contains this map. Check your server log to find the error; the error may be in a plugin.
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Changed Status from Pending to Closed
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I'm working on it, but it seems to be a problem with the general mod (oxide-carbon). I will close the ticket, if you need anything else feel free to contact me. Have a nice day.You're welcome.
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In SeaSkull, you will see this error more often because the map is 6000, which is a very large map, the maximum size. Unfortunately, the add-on does not work. Let me investigate this error. I am running tests and have verified that the error only appears on custom maps. It may be a umod (rust) or carbon mod error. I am sorry to say that I will not be able to upload a new version of Sea Skull, as the error persists. As soon as I fix it, I will release a new map update. I also suggest you use this administration tool: https://www.rustadmin.com/ . In this panel, the error does not appear, and you will have more control over the server. I will try to find a solution as soon as possible, but, as I mentioned, this is a bug that has existed since the beginning. Best regards.
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Hello, this error is caused by an object (possibly an NPC) attempting to appear below coordinates 0.00, 0.00, 0.00. I will update the map to try to correct this error. I will remove all NPCs that are below the “0” coordinate. I should mention that RustEdit is not stable. Currently, RustEdit has multiple errors, so this error may be due to errors in RustEdit. This error is a classic Rust error. This error should disappear with the modification I am going to make to the map. If this error does not disappear, I will wait for RustEdit to stabilize, since, as I mentioned, RustEdit has multiple bugs. In addition to all this, I will provide you with a plugin that corrects this error. This plugin will be useful for future maps on your server, as this error is very common in Rust. Add-on: https://umod.org/plugins/nav-mesh-error-fix Don't worry about bothering me, feel free to write to me whenever you need help with one of my products. My priority is for players to have a good gaming experience. Thank you for the report, have a nice day.
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You're welcome.
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Hello, this is an error in the plugin, it is not a map error. - You can request support from the plugin developer. - You can also disable the “debug log” from the plugin configuration file. - You can also disable unnecessary messages in the console with this command: console.erroroverlay false
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Changed Status from Pending to Closed
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Changed Status from Pending to Closed
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RUST EDIT: https://badgyver.com/rust-edit-guide/ OWN RUST SERVER: https://badgyver.com/how-to-host-your-own-rust-dedicated-server/ HOW TO INSTALL PLUGINS: https://badgyver.com/how-to-install-plugins-on-my-rust-server/ UPDATE RUST MAP WITHOUT LOSING PLAYER PROGRESS: https://badgyver.com/update-rust-map-without-losing-player-progress/
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RUST EDIT: https://badgyver.com/rust-edit-guide/ OWN RUST SERVER: https://badgyver.com/how-to-host-your-own-rust-dedicated-server/ HOW TO INSTALL PLUGINS: https://badgyver.com/how-to-install-plugins-on-my-rust-server/ UPDATE RUST MAP WITHOUT LOSING PLAYER PROGRESS: https://badgyver.com/update-rust-map-without-losing-player-progress/
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RUST EDIT: https://badgyver.com/rust-edit-guide/ OWN RUST SERVER: https://badgyver.com/how-to-host-your-own-rust-dedicated-server/ HOW TO INSTALL PLUGINS: https://badgyver.com/how-to-install-plugins-on-my-rust-server/ UPDATE RUST MAP WITHOUT LOSING PLAYER PROGRESS: https://badgyver.com/update-rust-map-without-losing-player-progress/
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RUST EDIT: https://badgyver.com/rust-edit-guide/ OWN RUST SERVER: https://badgyver.com/how-to-host-your-own-rust-dedicated-server/ HOW TO INSTALL PLUGINS: https://badgyver.com/how-to-install-plugins-on-my-rust-server/ UPDATE RUST MAP WITHOUT LOSING PLAYER PROGRESS: https://badgyver.com/update-rust-map-without-losing-player-progress/
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RUST EDIT: https://badgyver.com/rust-edit-guide/ OWN RUST SERVER: https://badgyver.com/how-to-host-your-own-rust-dedicated-server/ HOW TO INSTALL PLUGINS: https://badgyver.com/how-to-install-plugins-on-my-rust-server/ UPDATE RUST MAP WITHOUT LOSING PLAYER PROGRESS: https://badgyver.com/update-rust-map-without-losing-player-progress/
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RUST EDIT: https://badgyver.com/rust-edit-guide/ OWN RUST SERVER: https://badgyver.com/how-to-host-your-own-rust-dedicated-server/ HOW TO INSTALL PLUGINS: https://badgyver.com/how-to-install-plugins-on-my-rust-server/ UPDATE RUST MAP WITHOUT LOSING PLAYER PROGRESS: https://badgyver.com/update-rust-map-without-losing-player-progress/
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RUST EDIT: https://badgyver.com/rust-edit-guide/ OWN RUST SERVER: https://badgyver.com/how-to-host-your-own-rust-dedicated-server/ HOW TO INSTALL PLUGINS: https://badgyver.com/how-to-install-plugins-on-my-rust-server/ UPDATE RUST MAP WITHOUT LOSING PLAYER PROGRESS: https://badgyver.com/update-rust-map-without-losing-player-progress/
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RUST EDIT: https://badgyver.com/rust-edit-guide/ OWN RUST SERVER: https://badgyver.com/how-to-host-your-own-rust-dedicated-server/ HOW TO INSTALL PLUGINS: https://badgyver.com/how-to-install-plugins-on-my-rust-server/ UPDATE RUST MAP WITHOUT LOSING PLAYER PROGRESS: https://badgyver.com/update-rust-map-without-losing-player-progress/
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RUST EDIT: https://badgyver.com/rust-edit-guide/ OWN RUST SERVER: https://badgyver.com/how-to-host-your-own-rust-dedicated-server/ HOW TO INSTALL PLUGINS: https://badgyver.com/how-to-install-plugins-on-my-rust-server/ UPDATE RUST MAP WITHOUT LOSING PLAYER PROGRESS: https://badgyver.com/update-rust-map-without-losing-player-progress/
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- 6 comments
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- #marioworld
- #mario world
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(and 45 more)
Tagged with:
- #marioworld
- #mario world
- #nintendo
- #super nintendo
- #luigi
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- #donkey kong
- #island
- #world
- #world 2
- #world 2.0
- #pve
- #pvp
- #rp
- #roleplay
- #badgyver
- #steam
- #facepunch
- #rust
- #game
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- #character
- #logo
- #oxide
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- #playrust
- #fantasy
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- #retro
- #pixel
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- #poly
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- #build
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- #raidablebases
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- #bases
- #home
- #base
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- 6 comments
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- 1
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-
- #marioworld
- #mario world
-
(and 45 more)
Tagged with:
- #marioworld
- #mario world
- #nintendo
- #super nintendo
- #luigi
- #donkeykong
- #donkey kong
- #island
- #world
- #world 2
- #world 2.0
- #pve
- #pvp
- #rp
- #roleplay
- #badgyver
- #steam
- #facepunch
- #rust
- #game
- #clouds
- #castle
- #character
- #logo
- #oxide
- #carbon
- #playrust
- #fantasy
- #console
- #retro
- #pixel
- #polygonal
- #poly
- #underwater
- #build
- #area
- #buildzone
- #buildarea
- #build area
- #build zone
- #raidablebases
- #raidable bases
- #jungle
- #water
- #bases
- #home
- #base