Jump to content

badgyver

Creator
  • Posts

    238
  • Joined

  • Last visited

Everything posted by badgyver

  1. badgyver

    error ingame object

    Changed Status from Not a Bug to Closed
  2. badgyver

    error ingame object

    Changed Status from Closed to Not a Bug
  3. badgyver

    error ingame object

    Changed Fixed In to 1.0.0
  4. badgyver

    error ingame object

    I use the translator to provide support in English. English is the international language to speak. Since you have verified that Bradley Arena is working correctly, I am closing this support. Best regards and have a nice day.
  5. badgyver

    error ingame object

    No hablo frances
  6. badgyver

    error ingame object

  7. badgyver

    error ingame object

    Have you broken the prefab in rustedit? Having or not having topology doesn't affect anything. I did two tests on two different servers. All the errors you mention did not appear on either of the two servers I tested. If you break the prefab in rustedit you may get errors.
  8. badgyver

    error scale of prefab

    Changed Status from Pending to Closed
  9. badgyver

    error ingame object

    Changed Status from Pending to Closed
  10. Congratulations and thank you, I hope Codefling has many more years to come.
  11. badgyver

    error ingame object

    I have made another test on a public server, everything is correct, and this server also does not show the error you mention. You can check it by yourself on this server: client.connect 141.94.241.211:2368
  12. badgyver

    error ingame object

    Any report I receive I fix it, in this case after testing I have not found any bugs in Bradley Arena, I am just trying to help you and make Bradley Arena work properly. Only you have found this bug. I am going to put Bradley Arena on a public server and test it again with plugins.
  13. badgyver

    error ingame object

    I have broken the prefab to do a search for the object that appears in the error, in the list of objects used in Bradley Arena does not appear dangerous-vehicle-engine.prefab This means that maybe it was because you didn't perform a wipe, a plugin conflict, or just a bug in the new rust vehicle modifications. Other users have not reported this error to me, on my server it works fine. Do you have the server updated to the latest version? rust is modifying vehicles and adding patches.
  14. badgyver

    error ingame object

    https://youtu.be/1tDaIHuO4Sg?si=bOwj5g4xglkMcvXi Have you broken the prefab in rustedit? Did you wipe your server before putting bradley arena on your map? As you can see in the video it doesn't give me any error, I have no plugins installed on the server, I have done a wipe before putting bradley arena on the map.
  15. badgyver

    error ingame object

    I am going to test it on my vanilla server (without plugins)
  16. badgyver

    error scale of prefab

    These warnings are normal in the console, Bradley Arena is created with cubes, to create Bradley Arena I had to stretch, rotate, modify the cubes, this does not affect the gameplay, it is normal. Did you break the prefab in rustedit? did you ungroup the objects?
  17. badgyver

    error ingame object

    Hello, did this error appear in Bradley Arena? or elsewhere on the map? Can you describe to me how that error appeared? did you approach or shoot a bradley? did it occur outside Bradley Arena?
  18. badgyver

    Can't get map to load

    Hi, thank you for your purchase. The map has been tested on oxide, but it should work perfectly on carbon, do you have the latest version 1.1.1 of the map?, have you installed the plugin included with the map? Version 1.1.2 will be available soon, this version will include terrain corrections.
  19. Open a ticket in this discord: I will explain you step by step how to switch to version 1.0.4 to fix that bug with the new version. https://discord.com/invite/ASxJynGndj
  20. If it is possible to change the map without affecting the players, could you send me the ip of your server to check the error in the elevator?
  21. badgyver

    Help

    I have updated arena dome so you can use it without the plugin.
  22. badgyver

    Help

    Hello, how are you? This monument is designed for the zone manager and event manager plugin, with zone manager and enevnt manager plugin the players appear inside the dome.
  23. badgyver

    Crash and Terrain falling.

    The map is not broken, Rust makes changes and modifies the map. The map was tested by a curator and myself before being published. My map is fully functional on scalacube servers, sclacube has a very basic service, if scalacube can make RATS 2 work I assume that other hosting services can run the map (Custom Map Servers). Regarding sarcastic comments and criticism, I remind you to moderate education and respect for others, I remind you that I was insulted privately while trying to help you. It is not my problem that you have decided to edit the map on your own will, you could wait for the new update. Regarding the price of the product, every seller can set the price they want, there is no set value. I am not upset by the comments, every comment made by users helps me make changes to my products so that the player receives a better experience. Thanks for the suggestion, but I love the world of level design and I will continue creating. Regarding stopping the sale of RATS 2, as you mentioned that is Codefling's job, but if all sales of creator products were stopped after a Rust mod there would be no creators. RATS 2 will soon receive a new update. Thank you for your comment and have a nice day.
  24. badgyver

    Crash and Terrain falling.

    I already mentioned to you privately that, to create custom objects and maps, we creators use prefabs provided by Rust. These objects are stretched, rotated etc to create our custom prefab. I don't understand why you insist on this, maybe to annoy? You mentioned that your server was crashing and that this was a problem caused by the map. After almost two hours of trying to help you set up your server, you and I verified that you were able to access my server with the RATS 2 map. After my time spent with you in order to help you I could see that you are not knowledgeable enough to make these comments: Your comment: (The amount of Negative scale objects on this map will cause 90% of servers to crash and the only way around it is to have a plugin that stops the messages being spammed in your rcon OR self host it. The other issue with the map is Terrain clipping underground the “house” floor boards if you spawn in the terrain becomes walkthrough able and you fall to your death) I even had to explain to him how to put a simple url from Dropbox in his server.cfg file. The warnings (not errors) that the console throws is a normal thing, the console tells the user that a prefab has been altered, modified, scaled, rotated etc. These warnings do not cause a server to crash. The problem that you have is the one that I already mentioned to you privately, that if you wish I will repeat it here, but for education I will not do it for your privacy. On the RATS 2 purchase page, you can check that there is a notice that you may not have read. In this notice I give some advice and warn that you must have a server to fulfill the functions of a custom map. Also comment that, Rust continuously makes changes, these changes affect the products created by the creators. These changes are corrected with reports thanks to the users who have purchased our products, these changes are known as updates. Every game created by a developer will always contain bugs in its initial release. Thank you very much for your reports, RATS 2 will soon receive a new update. Have a nice day.
1.6m

Downloads

Total number of downloads.

7.7k

Customers

Total customers served.

115.3k

Files Sold

Total number of files sold.

2.3m

Payments Processed

Total payments processed.

×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.