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Everything posted by AltoSaxZeroCubicMetersBruh
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- 1,531 comments
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- #leveling
- #progression
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- 1,531 comments
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- #leveling
- #progression
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- 73 comments
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- 1
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- #rust
- #marketplace
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- 17 comments
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- #console
- #spam cleaner
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Curious question about the use of personal marketplaces -- if another player places one down, and a random player comes up to it and uses it, but they are not friends / teammates - is the marketplace locked only to be used by the original person who placed it and their team? (using the team/friends config) or is it able to be used by everyone if those are off? Thanks!
- 73 comments
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- #rust
- #marketplace
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- 138 comments
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- 138 comments
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- 138 comments
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Failed to call hook 'OnServerInitialized' on plugin 'XInfoMenu v1.0.701' (ArgumentException: An item with the same key has already been added. Key: RULES1.1) at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x000c1] in <fb001e01371b4adca20013e0ac763896>:0 at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <fb001e01371b4adca20013e0ac763896>:0 at Oxide.Plugins.XInfoMenu.InitializeLang () [0x00106] in <6e851c95074e4479ae5d49fa7cb40d9d>:0 at Oxide.Plugins.XInfoMenu.OnServerInitialized () [0x00107] in <6e851c95074e4479ae5d49fa7cb40d9d>:0 at Oxide.Plugins.XInfoMenu.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x001eb] in <6e851c95074e4479ae5d49fa7cb40d9d>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <09575a60985045248bcb43b20faeeb99>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <bae5f1223fce49c493b01571c99dce02>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <bae5f1223fce49c493b01571c99dce02>:0 I am getting this error everytime the plugin loads up - not sure what I did wrong or if its an issue at all. RJB
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- 1,531 comments
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- #leveling
- #progression
- (and 19 more)
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- 1,531 comments
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- #leveling
- #progression
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Thats cool - It was a previous version before 1.2.1 that also moved. So its fixed in 1.2.3? skilltree xp bar moves because other players are also moving it - definitely not locked to players made this video for you to watch because this is definitely not locked to players its server wide. I wont upgrade unless I know for sure this is addressed in 1.2.3 because every time I update this plugin mid wipe it causes lag and issues with horses making it unplayable.
- 1,531 comments
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- #leveling
- #progression
- (and 19 more)
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- 1,531 comments
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- #leveling
- #progression
- (and 19 more)
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- 1,531 comments
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- #leveling
- #progression
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Hey team, Quite a few of these bases seem to be having issues spawning from an initial installation - upon spawning completion, I've seen more server pauses and drops than ive experience in the past year. Seems to be related to bases with foggers. Please remove all foggers from the base files - it is not acceptable to see the frames drop so badly after having installed these bases - these bases do not need foggers. I would kindly ask the author to remove all foggers from each base and re-upload the files so we can properly use them. thanks. RJB.
- 45 comments
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- 30 comments
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- #vehicle
- #vehicles
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(and 64 more)
Tagged with:
- #vehicle
- #vehicles
- #helicopter
- #helicopters
- #heli
- #helis
- #copter
- #copters
- #attack helicopter
- #attack heli
- #attack
- #minicopter
- #mini copter
- #mini
- #scrap transport helicopter
- #transport
- #transport helicopter
- #scrap heli
- #boat
- #boats
- #row boat
- #rowboat
- #row
- #rhib
- #tugboat
- #tug boat
- #tug
- #sled
- #snowmobile
- #snow mobile
- #snow
- #tomaha
- #hot air balloon
- #balloon
- #hab
- #ridable horse
- #horse
- #horses
- #submarine
- #submarines
- #solo submarine
- #duo submarine
- #chinook
- #ch47
- #sedan
- #car
- #cars
- #modular car
- #modular cars
- #magnet crane
- #crane
- #cranes
- #train
- #trains
- #cart
- #carts
- #workcart
- #work cart
- #above ground workcart
- #locomotive
- #mymini
- #bike
- #trike
- #motorbike
- #motor bike
- #sidecar
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- 604 comments
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- #hud
- #interface
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(and 6 more)
Tagged with:
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- 1,531 comments
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- #leveling
- #progression
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Updated to 1.2.1 and horses are broken. They cant turn without being laggy AF. I feel like you should really take those horse speed buffs out of the plugin, they have been causing issues since you released the plugin. I disable them but its too late, they were active for a moment and now all horses are laggy and dont turn properly. Is there any way to fix this without a server wipe and has ANYONE else experienced this? THANKS! RJB
- 1,531 comments
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- #leveling
- #progression
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