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Everything posted by baconwrappedjake
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hey, i bought this to use as a very minimal and hopefully easily configured/customized info panel. i have event panel anchored to left and disabled, yet there is a weird thin vertical line, about an inch long, on that side of the screen in its place, it's definitely part of the hud...i don't want to be forced to show events tab to avoid the HUD bug. any resolution, before i unload it and go back to the free umod one?
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hey. the plugin is super slick....ran into 1 hiccup. just trying to setup the custom sounds. i put them in oxide/data/XDQuest/Sounds. Instructions then say that I need to type the filenames in the config....i have no clue where. the Effect: "prefab.prefab" section? i was under the impression that I could add all 4 sounds to the npc dialogue. I tried looking through the small config in the config section, no clue. scoured through the quest data, nothing. what am i missing? Edit....it magically started working. touche sir. have a good day.
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hey codefling, can you require your map sellers to supply the password at time of sale? otherwise its completely useless to me. i dont need to play this game of, "join the discord, wait a day or 2 till they come online and dm me" with some guy in europe that has a lax concept of work or schedule.
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since that webpage is down now, im not sure how to reference the color codes. may have been answered somewhere else, but i didnt see
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I can take a look at the original. Im more prone to just write a new plugin. So if there are small changes or requests, now is the time. Give me a 30k ft view of the functionality that you want. Just text output? Maybe variable radius of the detection?
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developers are a certain breed... i work with a bunch. honestly, my interaction with rust devs have been super positive, other than this dude. dont buy his 38$ plugin bc : it doesnt resolve the issue, when he updates, he breaks it, its a pile of shit with a pretty ui, and codefling didnt release my review on it. i was kind enough to rewrite it, per their request. I was concise, and they demanded i rewrite again. no wonder it had 5 stars! WEEEEEEEEEEEEEEEEEEEEEEEEIRD! ive been quiet since the issue, but it doesnt sit right with me. I let some other server owners know about the problem, showed them the dm's, and codeflings process of review filtering. that $50 will cost them well over $2k. its the least i can do, really.
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i see that this is discounted, but there has not been an update to it. is there going to be any improvement, or was this just dropped on codefling, with no intention of improving? i was being positive in the public comments to hopefully encourage development, but it is entirely undeveloped and shouldnt be sold in this state.
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ill give an update to those that are interested. he did reach out after a couple weeks. i wish he hadn't. I'm not convinced that he responded to help. He came out the gates, swinging. Attempting to use my words against me, and catch me in some sort of lie, i guess...it was very strange. I dont know if this is how he talks to everyone, or if he thinks im a toddler or lost puppy, but the attitude was unbearable. He informed me that ganja doesn't handle stacking, and that its not required to have both plugins installed. SO NOTHING. Im baffled. its both enraging and hilarious. He already had my money, he avoided responding for 2 weeks. he could have just left it be. im the first to sympathize. people get busy. instead, he doubled down, going glassed earth on any hope of civil discourse. what will i do now? ill dumpster his code, and make my own plugin from the ground up, for my own server. i already have a few ideas as to how i might resolve the stacking issue, using some semi complex logic. if he reads this, i sincerely hope he learns from it. now hold my beer.....
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Ooooookay! i did see it in the config then, and must have misunderstood. (i do that ALOT) ill go back and tinker. only look into the request if its a light lift. it definitely would open up for some...unique enchants, though. Being able to set up custom /announce weapons would be both useless AND hilariously desirable. Thanks again!
- 252 comments
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some gravity problems ive reproduced
baconwrappedjake replied to baconwrappedjake's Support Request in Support
lol, i could have sworn that was a feature! ill get back to you tomorrow, whether the vehicle bug persists. thanks! -
i may also be seeing the rubberbanding. same as the other user, I just reload it on a schedule. i really just wanted to stop by and drop a little request into the aether. EpicLoot- custom permissions set- gives the permissions when worn Enchanting- custom command on activation Love all the plugins, though.
- 252 comments
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- #enhanced
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- 252 comments
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- #leveling
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Initially, I was going to give this a 4 star. Having purchased ONLY this one, and looking into ItemPerks, EpicLoot, and SkillTree, it felt like I had the red-headed stepchild. (spoiler: it is not) imthenewguy was very responsive, polite and informative. He was offering me help, not to make more money, but to help. Recommending other developer plugins to achieve my goal. The brass tax: One peak in the config file will tell you all you need to know, it is deep. The guy is a brain, he writes insanely complex plugins, and deserves 5 star.
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some gravity problems ive reproduced
baconwrappedjake replied to baconwrappedjake's Support Request in Support
thanks for the reply. ill try to grab a player and see if i can replicate that weird vehicle exit, as soon as possible. regarding the other exit, it makes sense that if the side wall is blown, that trigger isnt called. ill just make sure players know that gravity is created and destroyed in that room ^^ -
- 61 comments
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hey. love the plugin. very creative use of assets. i did notice that the "space layer" can be broken several ways. some of them may only be happening to admin. some are event-wide. 1. if using submarine, upon exit, if I stay close as another player exits, gravity kicks in and i fall instantaneously. the other player is unaffected. may be admin related. 2. if breaching through the side, gravity is not achieved on station UNTIL death, going back into atmosphere then back to space, or going in through main hatch. (limitations of the plugin, i assume?) 3. same scenario. when on station, if you leave through breach point, you fall instead of encountering weightlessness. Every issue i present has a workaround, so there isnt a concern in resolution. Just bringing it to light.... I do have a side request: the ability for players to place deployables. thats all though. rad plugin! thanks!
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This is my anti rage-quit tool... I have a small server with big events. My players sometimes get tilted when they are being killed over and over by an event meant for dozens of players. Queue in the ability to craft defibs and medboxes. Haven't heard a peep since. lol, I'd give it 10 stars if I could.
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hey! ill kick this party off. this plugin is so close to being PERFECT. i love that i can set the max range that portal can be. all it needs is the ability to only ever make 2 portals. its so seamless though. the transition is beautiful. just remove the infinite portal spam, and i will give you 5 stars and the praise of my VIP's.
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bummer. sounds like kiiiiiing has nothing to say to us.
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@wackamalacka i could add a support request in that plugin section as well. i did it in ganja bc that was the whole reason i got into this devs ecosystem. now im in a position where i have to spend 15 hours tuning my loot table, or keep a product that does nothing for me. its ultimately my fault for supporting the author.
- 1,050 comments
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