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baconwrappedjake

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Everything posted by baconwrappedjake

  1. baconwrappedjake

    cannot save button

    eyy good lookin out! i was too lazy to bother patching this one. im tired, boss....
  2. baconwrappedjake

    cannot save button

    you arent doing anything wrong. its definitely broken. i just got a console full of the same spam.
    wizla makes some of the best prefabs for rust. his io work aint too shabby, either
    one of the most unique prefabs out there. Cig has never disappointed me with insane puzzles and sheer knowledge of the electrical. this is no different. it is kinda the perfect outpost/bandit solution. side note: love having pvp in such a vertical environment. outpost bow fights are epic. takes a little time to set it up properly, but once you figure out how to connect the rail network, you are set.
    in a neverending battle to streamline the rust experience as it evolves and becomes more overwhelming....this has been a wonderful addition. straightforward setup. native rust feel by utilizing vendor. plenty of customization for the go getter, but stock profiles are more than sufficient for my use.
  3. woooow! i had no idea that was a text window. above and beyond. ty gang!
  4. thank you for the quick and concise response! ill try and find a way to use it, but if the main exchange only offers 1 option, then im still stuck buying only single keys, or one particular discounted amount.....
  5. if the exchange only allows single key purchasing, that would completely negate the entire discount system.... npc vendors only allow single currency exchange of 3 scaling options? so to sell multiple currencies, or amounts of a currency, i need multiple vendors? am i missing something?
  6. if the exchange only allows single key purchasing, that would completely negate the entire discount.... npc vendors only allow single currency exchange of 3 scaling options? am i missing something?
  7. more performant or not, this makes me conflicted in even using it over the free one. messages don't output in the places i want them to, or at the time when i expect them to, no playername variable sucks, and to have the animated load screen is just misrepresenting the product.... i've really tried to use it, for the last couple months, but will probably just go back to the umod one.....
  8. you can throw it on whenever. if you have issues and unload it, train cars will despawn until server reload or you use another plugin to respawn/refill the pop
  9. baconwrappedjake

    Copypaste error

    [XDQuest] The construction file was not found : XDQuestV2. Move it to the copy paste folder Get this spam in console a few times a day. Have verified that the building spawns properly in outpost, and it is in the copypaste data folder. Side note: sound files are super bugged and hit or miss. Will have to reconsider if/how i handle custom sounds. Probably stick to using sound library api.
  10. I love this, only issue i noticed is the elevator speed is so fast that it works going down, but it doesnt allow going up. Players always clip through. No plugins on the test server that could affect it. Any solution?
  11. Failed to run a 1.00 timer in 'RaidProtection v3.4.16' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.RaidProtection+ProtectedCupboardManager.Transfer (Oxide.Plugins.RaidProtection+ProtectedEntity oldTc, BaseEntity newEntity) [0x00000] in <b24f8b5175414ef5b3137bce079fbfb2>:0 at Oxide.Plugins.RaidProtection+<>c__DisplayClass136_0.<OnEntitySpawned>b__1 () [0x00012] in <b24f8b5175414ef5b3137bce079fbfb2>:0 at Oxide.Core.Libraries.Timer+TimerInstance.FireCallback () [0x00018] in <112d89ea5d3348c8b949af0ab1a866d2>:0 ```
  12. This is one of the most critical plugins for my server, as silly as it may seem.... Senyaa has remained fairly active in the modding scene, yet doesnt maintain their purchaseables. Probably one of the big reasons for codefling offering a warranty. I could patch it and get it working....but theres so much bloat and i dont want to be treated like a criminal for editing something i bought....so im going to have to rewrite this thing from scratch.... stay away from senyaa like the plague.
  13. baconwrappedjake

    unusable

    Im sorry that you are having similar issues. The only saving grace for me, was another server owner that had fought through it already. Template 2 worked best for both of us. The moment you notice any weirdness, you have to o.reload. maybe do it twice, before trying to continue your edit. Its a pain, but it hopefully will get you progress...
  14. |: Failed to run a 1.00 timer in 'RaidProtection v3.4.16' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.RaidProtection+ProtectedCupboardManager.Transfer (Oxide.Plugins.RaidProtection+ProtectedEntity oldTc, BaseEntity newEntity) [0x00000] in <9ea39f5a2a6245e39aa81d5afa90cdf2>:0 at Oxide.Plugins.RaidProtection+<>c__DisplayClass136_0.<OnEntitySpawned>b__1 () [0x00012] in <9ea39f5a2a6245e39aa81d5afa90cdf2>:0 at Oxide.Core.Libraries.Timer+TimerInstance.FireCallback () [0x00018] in <112d89ea5d3348c8b949af0ab1a866d2>:0 ```
    after some initial issues, i have gotten the panel to something that is minimal and displays the information that I want it to....it loses the star mainly for the lack of real customizability and documentation. what is available is not exactly easy to work with. want to shift the locations? do it by hand. edit a value in config. save. reload. edit a value in config. save. reload. yes it's doable, but it should include some sort of cui movement tool, at the price. i just....i don't get it. i gave it 4 stars to be polite, but I recommend basically any other one....
  15. apologies. i know that i had saved the data somewhere, before i dropped yours in, but haven't found it yet. will send if/when i do find it. i had another server owner in my ear, was a bit distracting....
  16. tested and working. please mark as resolved.
  17. baconwrappedjake

    unusable

    its 100 pct repeatable on template 3, and quickly. edit a description, edit a title. duplicate or create a new panel. within 5 minutes, you will definitely encounter the problems. it's pretty wild how things duplicate or delete themselves without input.... i'm not particularly interested in completely undoing all the work again, to get a video as i do debug software engineers for a living, it's a tough sell, to get me to possibly redo my work a 3rd time.... idk if you'd get much out of a video anyway bc, the moment the issues arise, or panels highlighted aren't actually the ones being displayed, I immediately o.unload /o.reload and try again. save with every single edit. that's the only way i haven't given up at all. any click or improper execution could result in data loss.
  18. ok thank you.
  19. not sure where that's at. it's not in the PanelSystem config or data. i'm guessing that you are referring to the server panel. i got that somewhat functional with template 2 and left it. template 3 was extremely problematic. this issue is related to anchoring the hud/overlay. changing ui scale seems to act properly with online, sleepers and time sections, but not with currency.

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