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Medical Items 1.0.4

$4.99
   (4 reviews)

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  • Update details
    v1.0.4
    Released
    Download size73.96 kB
    Total versions7
    Time between versions 384 days
    Typical update pace About every 268 days
    Freshness 110 days ago

About Medical Items

Medical items to help those in need!

The plugin includes 2 unique medical items that your players can find, research and craft.

Defibrillator

The defibrillator can do 2 things:

  • Recover a player from a wounded state immediately, with a risk of the defibrillator breaking (default: 10% chance), removing any bleeding effects that the target has and bringing them back on 10hp.
  • Resurrect a dead player, spawning them back at the position of their body, but breaking the defibrillator. The player spawns a "new" body, and must still loot their items.

 

Medical Box

The medical box is a deployable, reskinned, wooden box that heals any player within x metres for x amount of health per every x seconds, x amount of times.

For example, using the default values, the box will heal any player within 5m for 20 health every 3 seconds, for a maximum of 10 times.

 

The items are researchable via a workbench for a configurable amount of scrap, and can be built using a level 2 or 3 workbench for a  configurable amount of items.

They can also be found in normal_crate's and normal_crate_2's.

Full config:

{
  "Chance that the defibrillator will break when bringing a wounded player up [%].": 10,
  "Defib Research Cost": 300,
  "How many Tesla coils are required to craft the Defibrillator?": 2,
  "How many medical kits are required to craft the Defib?": 2,
  "Maximum time before a player is no longer revivable.": 30.0,
  "Add loot to crate_normal & crate_normal_2 entities?": true,
  "Loot chance for crate_normal_2 [Out of 1000]": 2,
  "Loot chance for crate_normal [Out of 1000]": 10,
  "Medical Box Skin": 787716105,
  "Medical Box heal distance": 5.0,
  "Medical Box heal amount per tick": 20.0,
  "Medical box heal tick time [seconds]": 3.0,
  "How many health ticks should we output?": 10,
  "Allow the defibrillator and the medbox to be researched & crafted?": true,
  "How often should the timer update while using a research bench": 3.0,
  "Medical Box Research Cost": 300,
  "How many medical syringes are required to craft the med box?": 2,
  "How many medical kits are required to craft the med box?": 2,
  "Crafting time": 30
}

Have added APIs to prevent the /remove from removing the medical box. It also cannot be picked up by a hammer.

 

Chat Commands

/givemedbox - spawns a medbox in your inventory

/givedefib - spawns a defibrillator in your inventory

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