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Everything posted by Billionaire
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- 252 comments
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- 1
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- 46 comments
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- #spawn
- #modular vehicle
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- 46 comments
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- 1
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- #spawn
- #modular vehicle
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- 110 comments
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Excellent plugin. Everything works without worries. Still a few small changes or additions to make but it's really great. The criticism posted by @NxG-Chaos , is completely done, the balance is deducted very well for the buyer and is updated well for the seller (just configure your config .json file correctly and specify in it if you use a "plugin" or an "item" in the "Type" part in the "Setting Economy" section). So I recommend this plugin 100%.
- 130 comments
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@Sparkless great plugin. it would be nice to be able to select the quantity of item you want to sell. Example: - I have 4 apples in my inventory. - I only want to put 2 on sale. - For now, if I put my apples up for sale, he'll put all 4 of them all at once. Unless I separate them in my inventory. It would be nice to be able to do this directly from the "Trading" panel.
- 130 comments
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- 110 comments
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Hello, I have configured the plugin to use "economics". However, when the bracaque ends, the player does not receive any money in his bank account. I have the economics plugin and I set it to "true" in the confoiguration. The player does have the message telling them that they have received money, but nothing is added to their bank balance. There are no errors in my logs
- 110 comments
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- 130 comments
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- 130 comments
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Hello, very good plugin. It would be interesting to be able to choose the payment method for items in the configuration. For example: 1- That we can buy certain items with banknotes or items (with skin included for our personalized items), and others with the bank balance. 2- Or that we can do it according to the shop we have created. For example: Purchase with the bank balance in the "Misc" shop, and purchase with banknotes or items (with skin included for our personalized items) in the "Tool" shop.
- 693 comments
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- #shop
- #shop ui
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(and 25 more)
Tagged with:
- #shop
- #shop ui
- #store
- #market
- #server rewards
- #gui shop
- #custom items
- #rust shop
- #mevent
- #market system
- #marketplace
- #buy
- #sell
- #in game
- #economics
- #humannpc
- #market and magazine
- #gui
- #money exchange
- #rust shop plugin
- #shop system
- #best shop
- #best rust shop
- #shop items
- #shop mevent
- #shop in menu
- #shop gui
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- 130 comments
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- 60 comments
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- #vehicle licence
- #ui
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(and 7 more)
Tagged with:
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@Steenamaroo The plugin is great. Good job. I would have a little suggestion: That the playing time be calculated according to the afk. To put it simply, that the player touches his gain but only when it is active, that the plugin can detect if it is AFK. Because currently, even if the player is AFK, he still receives his gain.
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OK. but I am using version 1.1.40. I am not using version 1.1.41 because indeed the triggers are not displayed. so I went back to the version before. I make my map with version 1.1.40 and I do it on the normal Rust version, I don't use the stagin brench version. 1.1.41 = bugs with trigger. Not with 1.1.40 or, keep the old version of your monument and use version 1.1.40 of rustedit. But will this still work with the next rust update?