Infidel
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Infidel started following Lumen , Armored Train [Halloween Update] , Shop and 3 others
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Unsure if it's due to not being updated this month, but Running on Translyvania map by Gruber the server has been lagging like crazy with ArmoredTrain active, we've had to disable it and the lag as now gone, we tested this over the last 3 days to make sure it was this plug in... Unsure if anyone else is having this issue but just want to let you guys know.
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- 627 comments
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- #shop
- #shop ui
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(and 25 more)
Tagged with:
- #shop
- #shop ui
- #store
- #market
- #server rewards
- #gui shop
- #custom items
- #rust shop
- #mevent
- #market system
- #marketplace
- #buy
- #sell
- #in game
- #economics
- #humannpc
- #market and magazine
- #gui
- #money exchange
- #rust shop plugin
- #shop system
- #best shop
- #best rust shop
- #shop items
- #shop mevent
- #shop in menu
- #shop gui
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- 147 comments
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- #jtedal
- #mad mappers
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(and 7 more)
Tagged with:
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- 1,126 comments
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- #leveling
- #progression
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plug in still not working, and seen comments with same issues regarding : 'IFuelSystem' does not contain a definition for 'nextFuelCheckTime' and no accessible extension method 'nextFuelCheckTime' accepting a first argument of type 'IFuelSystem' could be found (are you missing a using directive or an assembly reference?) Cannot find it in the files.
- 1,126 comments
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- #leveling
- #progression
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- 555 comments
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- #hud
- #interface
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(and 6 more)
Tagged with:
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i found it and changed to this "Start time of the day": 0, "Start time of the night": 0, Will this keep them spawning allday/niight?
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I've never seen these options for Better npcs, all my settings havnt changed since before last month are they in all data files for each monument?
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Infidel started following Error in console and NPCs not spawning
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Ever since yesterdays update BettterNpc has not been working and been getting this error message Failed to call hook 'OnServerInitialized' on plugin 'BetterNpc v1.2.5' (ArgumentNullException: Value cannot be null. Parameter name: input) at System.TimeSpan.Parse (System.String s) [0x00003] in <47fc8c70fa834cbf8141d7c1a7589125>:0 at Oxide.Plugins.BetterNpc.OnServerInitialized () [0x00051] in <6ceb34dfff314ae3b14d5771f0bba660>:0 at Oxide.Plugins.BetterNpc.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x002de] in <6ceb34dfff314ae3b14d5771f0bba660>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <e3740cd7ab6f40909737d74eeeaf1a8a>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <032ab7611607468ebf42c14e3cf9df20>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <032ab7611607468ebf42c14e3cf9df20>:0
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Ever since the update BettterNpc has not been working and been getting this error message Failed to call hook 'OnServerInitialized' on plugin 'BetterNpc v1.2.5' (ArgumentNullException: Value cannot be null. Parameter name: input) at System.TimeSpan.Parse (System.String s) [0x00003] in <47fc8c70fa834cbf8141d7c1a7589125>:0 at Oxide.Plugins.BetterNpc.OnServerInitialized () [0x00051] in <6ceb34dfff314ae3b14d5771f0bba660>:0 at Oxide.Plugins.BetterNpc.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x002de] in <6ceb34dfff314ae3b14d5771f0bba660>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <e3740cd7ab6f40909737d74eeeaf1a8a>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <032ab7611607468ebf42c14e3cf9df20>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <032ab7611607468ebf42c14e3cf9df20>:0
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Infidel started following Destroyed World and Airfield Event
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The server keeps telling me the map is not correct World cache version mismatch: 9 != 1329865020 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) World File Outdated: (map name hidden) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Any help is appreciated cheers.