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Kobani

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Everything posted by Kobani

  1. Kobani

    Chest Stacks

    Contact Supreme directly and he will help you.
  2. Kobani

    Twigs Decay

    That sounds logical, I hadn't even thought about it. Then everything is perfect Thank you very much
  3. Kobani

    Twigs Decay

    To the previous post: I know that instead of using gametip.showtoast, man, gametip.showgametip and gametip.hidegametip can be used. I have seen this elsewhere. There, the gametips remain visible for much longer. But it's not absolutely necessary. The plugin is still great. Anyway, thanks for the changes and for always endeavouring to do your customers justice. I will be sending you a donation soon. I think good support should be rewarded. Thank you very much for your help.
  4. Kobani

    Twigs Decay

    @IIIaKa Could you increase the display time of the gametip or add it to the config so we can set the time ourselves? Please! So that you can finish reading hints with longer messages.
  5. Kobani

    WarnMenu

    @Zeeuss Could you add the possibility that we can send send messages with sound to everyone, like you do with the alerts? The toast disappears too quickly and is overlooked. I would be very grateful.
  6. Kobani

    Twigs Decay

    @IIIaKa Hello, first of all, thank you very much for your efforts and the first-class support. I have one last small request. It would be good if the message: ‘Repairing blocks with the Twigs type is prohibited’ is not deactivated. (Or that you can decide for yourself in the config which messages remain active). Reason: 1. it's not annoying, because nobody is constantly hitt a wall unless they're sick. 2. it has the advantage that if you try to repair a Twig brick, you will be reminded that Twig always decays. If you don't want to change this, I would be grateful if you could send me a solution via PN that I might be able to change. Thank you very much for your effort.
  7. Kobani

    Twigs Decay

    I find the implementation as it is now better I have included the command to deactivate in the message. Because experience has shown that if a message only appears once, it is simply overlooked. Most players don't even read the welcome panel or the rules. But this message, as it is now, seems to be the first that everyone really reads. So far no one has complained that their Twig is falling apart. Good work @IIIaKa
  8. Kobani

    Twigs Decay

    I agree with that. @IIIaKa First of all, hello 1. it would be fantastic if you could give players the option to disable or enable this message themselves, for example with a command like /twig warning It's quite annoying because players get annoyed when the message appears all the time. Because when it's on, it's annoying all the time, and when it's off, new players don't know about it and complain that their building is falling apart. Some players are bothered by it whether it's on or off, so it would be good if players could decide for themselves. At the moment the plugin only makes annoyed players. That's why a command is essential. 2. there is also a small plugin conflict. When players build with BuildTools from Mevent directly in a better material than Twig, the message still appears. Would it be possible for you to prevent this?
  9. Kobani

    Tutorial Display

    I would be prepared to change my rating back to positive. But there would have to be an update that fixes the bugs. I hope that RoadTech will sort it all out soon. Because it started so well, but then unfortunately ... Give yourself a jolt RoadTech and be there for us again, please.
  10. Kobani

    Raidable Bases

    @nivex Thank you for the great update and the great support.
  11. Kobani

    Raidable Bases

    This means that if I create e.g. 3 zones with the same name, I enter this name in the config under ‘Allowed Zone Manager Zones’, and the bases then only appear in the zones with this name? And the Spawns plugin is no longer needed for RB, right?
  12. Kobani

    Raidable Bases

    Same
  13. Kobani

    Furnace Stacks

    Why is this file no longer for sale? I would like to buy it. Or were there too many problems with it?
  14. Kobani

    Hotbars

    Hello, have you been able to fix the error? And if so, how?
  15. Kobani

    Hotbars

    The hotbar cannot be opened and the following error appears in the console Failed to call hook 'CreateListGUI' on plugin 'Hotbars v1.0.3' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Hotbars.CreateListGUI (ConsoleSystem+Arg arg) [0x00053] in <d17d812a10924effa7a6e78c006a6fcc>:0 at Oxide.Plugins.Hotbars.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x004ad] in <d17d812a10924effa7a6e78c006a6fcc>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <795304323ac74a298b8ed190a1dfa739>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <beb2b64691c64e2b95b99491bd85442c>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <beb2b64691c64e2b95b99491bd85442c>:0
  16. Kobani

    IQSphereEvent

    I get the message when starting the event: The sound is still initialized by the plugin, try again later And this has been going on for an hour. Does anyone have any ideas?
  17. Kobani

    Teleport Status

    TeleportGUI 2.0.22 from k1lly0u zu finden bei Caoscode I would also be interested to know if TeleportGUI works with this
  18. @rogder dodger Hi, is there any way to set it so that only vehicle airdrops drop immediately? Any help would be greatly appreciated
  19. Kobani

    Hud Controller UI

    I agree, and so far it has stopped me from buying.
  20. Kobani

    Train Homes

    @jtedal No longer works since the last update of Rust and Oxide.
  21. Kobani

    Statistics

    @Mevent No longer works since the last update of Rust and Oxide.
  22. Kobani

    Auto Hover

    @Sapnu i have same Fail
  23. Kobani

    Train Homes

    Hi, it's been a while since I asked: Could you guys consider allowing admins to put free wagons on rails. Or to set fixed spawn points. I'd like to use this for custom maps with laid rail networks. and someone else mentioned the radio transmitters that other players can access. They said it might be added with one of the next updates or that it will be fixed. I wanted to ask if the update is still coming or not since it's been 3 months. Thanks

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