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Kobani

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Everything posted by Kobani

  1. Kobani

    Custom Buttons

    The solution to this is to set the following "Base Position": { "Anchor Min": "0.5 0.0", "Anchor Max": "0.5 0.0" but then you also have to adjust your buttons again, as you have set them to default
  2. Is there a way to open the menu when you select the hammer? That would be great. Similar to WaterBases, when you hold the blueprint, it also opens a menu that belongs to the mod.
  3. The following does not work. I have only given the permission lskins.use "Setting up payment for opening": { "Enabled(true = yes)": true, "How to pay?(Scrap, ServerRewards, Economics)": "Scrap", "The price for opening the interface (If 0, then free)": 10, "Price per change of one skin (If 0, then free)": 10 },
  4. The possibility of upgrading to Adobe after the update to Stone would be good. And we urgently need the possibility to downgrade again. Then there are 10 stars. Great mod my players love it....
  5. Kobani

    LSkins

    @The Syndicate 😮 The mod is publicly available with its contribution and thus free of charge. Just a hint.
  6. Kobani

    LSkins

    Failed to compile: LSkins.cs(1297,22): error CS1061: Type `ItemCraftTask' does not contain a definition for `owner' and no extension method `owner' of type `ItemCraftTask' could be found. Are you missing an assembly reference?
  7. Would you consider adding downgrade? Like the Enhanced Hammer mod from Umod can. That would be great because every second player asks for it. I would even be willing to donate something.😉
  8. Sorry, I have to correct myself. Upgrade with hammer works with free. The error only occurs when placing. Unless it is only supposed to work when upgrading, then it is not an error.😅
  9. 1. Misunderstanding, that is the small icon. I meant the image in the menu, it would be great if you could add the possibility to change this. 🙏 2. Not so bad, still great plugin 😉
  10. Unfortunately I seem to be too stupid 🙈, I can't find a way to insert an image link for Wood stone etc. instead of the default skin text. or your configuration is different than others. I also can't find the downgrade option. would you send me an example?
  11. Can you add images to the default skins, or the ability to add them yourself. Also missing is the ability to grade from, for example, Adobe back to stone. Also a downgrade option would be great and the ability to disable the settings. Thanks Great plugin. 👍
  12. Kobani

    Welcome Panel

    @Dana Caballero Medina Search in the new config for "Addon (plugin name)": "insert the addon name here". there are several points, the order is the same as the order of the buttons in the panel
  13. Kobani

    Building Skins

    yes, you can. Only with the hammer it does not work. With older versions, without Gui it works.
  14. Kobani

    Building Skins

    I have removed the mod and then deleted all associated configs. Then I installed 1.1.1 and the menu appears, I select adobe skin but when I hit with the hammer stone is not changed to adobe. Permissions are given. I also tried it without all the other mods but it just doesn't work. Config is default. I'm getting desperate. Maybe you guys have another solution.
  15. Hello I have removed the mod then deleted all associated configs. Then I installed 1.1.1 the menu is displayed but nothing happens. Permissions are given. I tried it even without all other mods but it just will not work. Maybe you still have a solution.
  16. Kobani

    Building Skins

    No longer works, no matter what I select it no longer works for us. Only the GUI is displayed, you can set everything but nothing more with the hammer upgrade.
  17. Kobani

    Spray Skins

    Misunderstanding, I can't add new Id's in the configuration. Since the update only this is in the config: { "command": "spray" } that's it.
  18. Kobani

    Spray Skins

    Since the update, the config is almost empty and the possibility to add custom items seems to be missing. Or am I missing something?
  19. Kobani

    Custom Buttons

    Each button has a permission. You can make them disappear with /custombuttonstoggle - in a selected button. Unfortunately, this function only exists once to date.
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