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Everything posted by Chill Roleplay
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This map has had a lot of great feedback from our community. Lots of nice caves to build in and tuns of places to explore It does have hidden loot in some of the custom monuments. which I can see creating fun battles in PVP. As we are a RP server we used boss monsters to protect some of the loot in the custom monuments as we go for a bit more of a challenge.
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- #gruber
- #mad mappers
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Hello I am just checking this out looks like just what I need as other prisons are currently lacking a few of the things I see that you have already added. I am curious if you would be interested in adding an addition to this? I would like for the admin placeable item Waterwellstatic to be used to reduce a prisoner's sentence by a configurable amount of seconds. This would allow a prisoner something to do to work off his time. (Other suggestions would be stone crushing in a recycler, Mining, or something like license plate making or laundromat to make rp money ) Just some thoughts. I'm gonna give this plugin a shot and see if its good for us.
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- 88 comments
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- #rust
- #rust-server
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When you try to make a group then invite a player to it you get Stuck on the players card. If you manage to close ruster it pops back up shortly after still on that card. I sent you some footage of it. I got this plugin and rusternetpro over a year ago and we really wanna use it but have been stuck with this error and trying to figure it out.
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- #pve
- #modern house
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- 30 comments
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- #arctic research base
- #ch47
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It would be awesome to have the protection of some sort as today's server restarted and when we got back in everyone's locker was missing. Also got this error Failed to call hook 'OnServerSave' on plugin 'PortableLocker v1.2.6' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.PortableLocker.SaveContainer () [0x00006] in <d6a1090ff4474a22ab2de072605bd96b>:0 at Oxide.Plugins.PortableLocker.OnServerSave () [0x0000b] in <d6a1090ff4474a22ab2de072605bd96b>:0 at Oxide.Plugins.PortableLocker.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00168] in <d6a1090ff4474a22ab2de072605bd96b>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <09575a60985045248bcb43b20faeeb99>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <d5f57e12edfe4fa0b5c5dbdd9b51eff8>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <d5f57e12edfe4fa0b5c5dbd
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If you're looking for a map to challenge your players, this is it! This map is very amazing to me how it affected the economy and made the wipe seem more balanced. I could see this being fun for PVP servers but PVE servers if you have BetterNPC you need to try this map if your server can handle a bit of a challenge. The NPCs, their placement of them the way the loot is laid out, and the way the monuments work, it's such a challenge (even for experienced players). It is funny because trolls come and try to mess with my server, but we are so well-trained from fighting this advanced AI that a simple troll is laughable after playing a map like this. The players on my server did have trouble with a few of them, but quickly adapted to the strength of the NPCs on this map. We run an active rescue and medical team, and it kept them fully busy every hour of every day of this wipe. Now I don't want to cause fear to people who are used to easier maps, but if you don't try something like this then you will never progress with your skills.
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Conflict with DTags and Medical Items
Chill Roleplay replied to Chill Roleplay's Support Request in Support
When players are downed it counts as a kill each shot after (my suggestion is allow PVP damage still in this situation) -
19:33 [Error] Failed to call hook 'CanPopulateLoot' on plugin 'HeavyCargoShipEvent v1.0.8' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.HeavyCargoShipEvent.CanPopulateLoot (LootContainer container) [0x00031] in <a73677145993409fb03b159b6d7439c6>:0 at Oxide.Plugins.HeavyCargoShipEvent.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x007db] in <a73677145993409fb03b159b6d7439c6>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <09575a60985045248bcb43b20faeeb99>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <d5f57e12edfe4fa0b5c5dbdd9b51eff8>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <d5f57e12edfe4fa0b5c5dbdd9b51eff8>:0 I use alpha loot and option 1 in config but today was spammed this error endlessly
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Conflict with DTags and Medical Items
Chill Roleplay replied to Chill Roleplay's Support Request in Support
00:52 [Error] Failed to call hook 'OnPlayerDeath' on plugin 'MedicalItems v1.0.1' (ArgumentException: An item with the same key has already been added. Key: 76561199023380709) at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x000c1] in <fb001e01371b4adca20013e0ac763896>:0 at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <fb001e01371b4adca20013e0ac763896>:0 at Oxide.Plugins.MedicalItems.OnPlayerDeath (BasePlayer player, HitInfo info) [0x0008a] in <2aa7b962a47c499c9b5fdc0eca5aaf67>:0 at Oxide.Plugins.MedicalItems.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x0037f] in <2aa7b962a47c499c9b5fdc0eca5aaf67>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <09575a60985045248bcb43b20faeeb99>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <d5f57e12edfe4fa0b5c5dbdd9b51eff8>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <d5f57e12edfe4fa0b5c5dbdd9b51eff8>:0 -
Having some errors with other plugins when medics go on duty aswell as anyplugin that uses OnPlayerDeath is activated when players shoot at downed players activates for example when a player dies on our server you get a dog tag but if you spray a clip at a down player to get a ton of them