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Everything posted by Kleementin
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Can you add an alert if boom/rockets, fire, .melee or any other kind of damage are being used out of raid times to make sure the players know why this won't work? And can you make the alert message kinda small and maybe a bit transparent so that players don't get annoyed and disturbed by it too much when accidentely hitting something?
- 213 comments
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"List of prefabs that can always be damaged" not working
Kleementin posted A Support Request in Support
I just installed and tested the plugin and I set: "List of prefabs that can always be damaged": [ "beachtowel", "sleepingbag", "cupboard.tool" But it's not taking damage out of raid time. -
[Error] Failed to call hook 'OnPlayerSleepEnded' on plugin 'TheButton v1.0.8'
Kleementin replied to Kleementin's Support Request in Support
Any news to this? Still have it. -
- 213 comments
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I notice that players can easily spawn a waterbike when e.g. at oil rig and their boat got stolen. This is very op in that case of course cause normally they would have to swim to get off there. Is there any way to prevent this? Maybe if spawning water bikes would only work on beaches?
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- 213 comments
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So would you explain what this means? I never heard of that?
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No menu/ Frankie can not be controlled anymore
Kleementin replied to Kleementin's Support Request in Support
Oh! My bad! It's been so long since I used this and obviously the player that reported this also tried E by standard. Sorry. Thank you for the help. -
No menu/ Frankie can not be controlled anymore
Kleementin replied to Kleementin's Support Request in Support
I even unloaded the plugin and tested it again. Frankie has no menu to control with anymore. I would be very irritated if it worked on your servers cause this seems like a Rust thing to me. -
A player noticed that Frankie can not be controlled anymore after waking him up. I tested it. He's right. There is no menu. Pressing E does nothing.
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- 17 comments
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- 11 comments
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The water bike seems to faint easily when touching barrels or something. And turning it around is almost impossible for the players. Only mounting under water nearly drowning and trying pressing W and A on a rotating basis gives a chance to turn the water bike. So, is there anything we can do about it? Is there anything we can change in the config maybe to not let the water bike flip over that easily?
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Here's my config. https://textuploader.com/t1ktf
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Just happened that the automatic message "Sniper Challenge is ongoing!,,," appeared and I did /sc show but nothing happened. Tried it more than once.
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I'm sure you are already working on it but I wanted to mention once more how bad I need a whitelist to exclude items from damage protection. Also I hope all vehicles and horses and stuff are excluded by default and can always be damaged. Here's one addition of which I'm not sure if it is realizable. I think it would be a great option if players who got raided but managed to get their tc's back could always destroy not only their items and entities but also the ones the raiders built. So, this would mean that everything inside of your building privilege could be damaged always no matter if you built it or not. Also good for players who took over abandoned bases and want to build it differently afterwards. Thank you.
- 213 comments
