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Everything posted by Kleementin
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Think it is really necessary that one can exclude some tags. https://i.imgur.com/0Q3P9uO.jpg
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Well, putting a bracket after every tag will lead into having to brackets at the last tag.
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Any chance to make tags appear like this with exclamation marks between to make them appear more particular? https://i.imgur.com/0AxPpb8.jpg
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Yes, exactly. Not all tags are interesting to see so it would be good if one could turn them off without having to deactivate the whole statistic around it.
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- 426 comments
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- 2
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- #statistics
- #leaderboard
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Could you add categories for different kill types like melee, arrow, bullets...?
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How can I exclude tags from being shown in chat without excluding the whole category from the rankings? Did "IncludeInChatBroadcast": false and "BroadcastTitleChanges": false but the tag still appears.
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- 426 comments
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- 1
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- #statistics
- #leaderboard
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- 9 comments
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- 6 comments
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Chance to keep running snow machines after server restart?
Kleementin replied to Kleementin's Support Request in Support
This gets closed without answering? -
Maybe we already talked about it, but is is possible to automatically show the vehicle prices on the site? Thank you.
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I think this is working correctly now. +nav_disable false in the start.bat did it for me.
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Chance to keep running snow machines after server restart?
Kleementin posted A Support Request in Support
So, I created Winter Wonderland with like 100 snow machines. But after a server restart only 3 of them were still running. I had to turn them all on. Any chance the others could go on running? -
I just installed it and my mate who came on the server after me had the PVPKill and PVPDistance tags from the beginning without having killed anybody.
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I use the Permission Manager for setting permissions but I don't see The Button there.
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I just wanted to know if you have any knowledge if BotSpawn npc's walking over surfaces will ever be fixed. Is it anything Facepunch will ever work on?
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Bots only attacked after holding weapon
Kleementin replied to Kleementin's Support Request in Support
Oh. You're right. Airfield was set to true for whatever reason. Thanx. -
I just woke up at the airport and noticed that all the bots ignored me until I held a weapon.
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"BotSpawn_Attacks_NPCs": false for each monument in data profile?
Kleementin posted A Support Request in Support
Could you add the possibility to make Botspawn NPC's attack other NPC's separatly for each monument in the data profile? I would like to prevent zombies attacking Bradley Guards on the Launch Site but would like to keep all other zombies on the map to be aggressive against other NPC's. Thank you. -
Do you see a way to add an option to adjust single scientists that have special positions? For me there's only one that comes in mind and important. The one on the high stood on the cargo ship. I don't use a kit for the cargo ship scientists that have bolt or L96 cause these wouldnt make sense for the ones in the ship and on the deck. But the one on the high stood I would really like to have a sniper rifle.