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Everything posted by Kleementin
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I have the Treasure Box plugin and noticed the bots don't attack anymore. I unloaded NPC Kits and they attacked again. Edit: This seems to be a general problem on my server and has nothing to do with NPC Kits. My scientists sometimes move and sometimes are stuck. So, sorry for that.
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It's the ZombieHorde plugin and I enabled them to kill animals. So, this is wanted. But I think it's weird if they trigger the Huntsman. Especially when I plan to change the Huntsman to some kind of special zombie after you added support for beancans and melee weapons. So, if NPC's could be excluded from doing that it would be great.
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I noticed that my zombies spawn the Huntsman when killing game. Maybe you could prevent this.
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Why is the first slot always empty when looting the Bradley crew? I was just wondering.
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Stuck scientists on cargo, oil rigs and Giant Excavator
Kleementin replied to Kleementin's topic in General
Animals weren't the problem. But I went through my whole server plugins and cleaned some stuff. I think this made it work again. Thank you anyway. -
What exactly does this plugin do? I don't get it.
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Did you upload the new files as private or something? None of the files you just linked work when putting them in the config. Only the main image file always did. But the link is different. Your new files lose the "i." in the link when the browser opens the site. Also there is a background from imgur with buttons and all. The direct link of the main file doesnt have that. Just the image.
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The Bradley fires at scientists that spawn with ground land piles. Didn't see this before that plugin. https://i.imgur.com/lSIiM9C.jpg
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Oh. My fault. Didn't see it cause it was on the top. Sorry.
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Can you add the option to sort plugins by the time they were last updated? Would be helpful to find out which plugins to update before wipe. Thank you.
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Yeah. I think i'll just wait til it is finished. But I am really grateful you work on it. Thank you.
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You don't?
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I am not a fan of testing stuff. I get asked this very often by developers and always deny cause I don't wanna put problems on my server on purpose. I always hope developers have their own test server to make sure their plugins work.
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Ok. Maybe I was just wondering cause I have other plugins where you can adjust the health of NPC's and in these cases I use the same kits. So maybe I just got used to their power and thought with the new kits that NPC's on the cargo are still too weak. Maybe I should look for a plugin that lets me adjust the health of all NPC's. Anyway, thank you.
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- #statistics
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The scientists on cargo are harder to beat by default. Though they have the normal scientist hazmats on they need more headshots than a normal junkpile scientist. I guess they are similar to the ones in the military tunnel. But your plugin overwrote that. So, my plan to make them more dangerous turned into the opposite. Please make sure if you wanna add that soon or not. Otherwise I would sadly have to deinstall the plugin.
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Did give the cargo ship scientists kits with better weapons and gear than normal to make them harder to beat. But they are more easy to kill now cause they have less health now cause of your plugin. Please, we need an option for setting the health of the NPC's! Thank you.