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Everything posted by Kleementin
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Fire damage from exploding vehicles out of raid time
Kleementin replied to Kleementin's Support Request in Support
I think it's not the mini. When turrets shoot themselves cause someone triggers them underneath they get damage. Can this type of self damage also be implemented in the safe time of the plugin? -
Ok. My server host installed this for me also. Why did you make this so hard to handle? I really hope you won't update this very often and I won't have to ask the server host to install stuff all the time.
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Ok. My host installed the IMR Tools Package for me. But what about the Advanced Combat Log plugin? It's a .dll not a .cs. This does not work when copying it over to the Oxide plugins folder.
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I just bought your Advanced Combat Log plugin and then realized I have to have IMR Tools Package too. Problem is I can't install it. My server host won't let me handle rust_dedicated\RustDedicated_Data\Managed
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Fire damage from exploding vehicles out of raid time
Kleementin replied to Kleementin's Support Request in Support
It still happens. Players crash minis on turrets and they get damage from it. -
Spawning water bike on beach makes waterbike stuck in the ground
Kleementin replied to Kleementin's Support Request in Support
@_senyaaDid you receive this? -
Spawning water bike on beach makes waterbike stuck in the ground
Kleementin replied to Kleementin's Support Request in Support
I'm afraid the newest update didn't fix this. A player has 2 waterbikes which he cannot push anymore and both bump up and down all the time. -
@_senyaaHad the same problem. Could you write in the update news if we have to delete something to make an update work? Thank you.
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I noticed that already bought and in the water parked water bikes respawn if one comes back to them after having been somewhere else on the map. They arise from down in the water. Thing is they don't appear exactly where one had them parked. Sometimes they appear many many metres further. In a special case of a water base it just happened that the water bike that was parked outside had respawned inside the water base where i cannot be driven out. Just wanted to let you know that. It's not the biggest issue but I think it can be annoying for the players if their water bike don't stay where they put them.
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- #sniper
- #challenge
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Spawning water bike on beach makes waterbike stuck in the ground
Kleementin replied to Kleementin's Support Request in Support
The problem is still there it seems. See those videos: -
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- #admin tool
- #mute
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The MLRS on my map is gone and due to this thread it seems it has been destroyed by something. Meaning that the natural immortal protection preset may not be working. Raid Time Manager is the only plugin I have setting protection of things. So that's why I leave this here and ask if this might have happened cause of this plugin. https://umod.org/community/rust/39798-mlrs-missing-from-monument
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A player just mentioned to me that vehicles like minis that explode on deployables can damage them with the resulting fire. Maybe something to check for.
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Adding items to whitelist can break them immediately
Kleementin replied to Kleementin's Support Request in Support
I think it wasn't the white list maybe but updating the plugin that caused the boxes to break. I updated and reloaded and than this happened. -
I just added boxes to the whitelist and reloaded the plugin. Players reported boxes that just broke immediately. That shouldn't have happened.
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@AhigaOOk. Could you please think about using the short names of items in the white list instead of the prefabs? Finding out which prefab name is the right one for an item is pain in the ass. Using short names is way easier. Every plugin I ever saw let's us configure items with short names cause there is only one for every item and they are short of course. Thank you.
- 210 comments