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Mals

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Everything posted by Mals

    Cool way to add some depth to farming in Rust. Combined with Bone Market and FishR you have an new way to get scrap and keep players busy.
  1. Mals

    NPCKits

    That some time happens if the config is out of date or corrupt. Hopefully they did not change some itemization in a mid-month patch.
  2. Mals

    Easy Skin

    I have to reload some plugins on my server due to sequencing based on dependencies. I used Timed Execute to do that to ensure they are all running correctly, and their dependencies are loaded. One example is plugins depending on ImageLibrary.
  3. Mals

    HuntsMan

    I agree that real life can be an issue. Regardless if it is free or paid, if a plugin is not maintained it should not be available, as people unwittingly download it and get disappointed. That is my personal opinion, not Codefling policy.
  4. Mals

    BotReSpawn

    "Chute": true,
  5. Mals

    BotReSpawn

    You don't need one, just turn on Parachutes. kits_data.json invasion-DefaultProfiles.json
  6. Mals

    BotReSpawn

    That said, I sometimes run a Paratrooper event where they parachute down all over the map, causing Chaos. A lot of fun. With a bit of creativity, you will be surprised what you can do with BotSpawn.
  7. Mals

    HuntsMan

    The lack of updates has been reported, and I have sent this to senior management for review.
  8. Mals

    BotReSpawn

    Please look at the reviews. I have not tried BetterNPC because I had this first, and it has everything I need. When I do my daily restart it loges the CPU usage of each plugin, this is not even in the top 10 (mind you, I run over 200 plugins).
  9. Mals

    GridTP

    There is nothing in the config for that, you might want a support request to see if Steenamaroo is willing to add it.
  10. Mals

    GlobalStorage

    Is that a custom map? If not, what is the size and seed? I checked my server and there was only one box, not two.
  11. Mals

    BotReSpawn

    Perhaps make that a variable? I don't mind my players shooting them out of the sky.
  12. Mals

    Lights On

    Working on a fix for elevators, I use better elevators as well, so did not notice they split into two entities. Make sure you have "Player Can Toggle non-lights (true/false)": false, or players will not have a good time with Electric furnace. I will look to fix that as well.
  13. Mals

    Rust Logo

    Dang, I thought it was a plugin, but it is a prefab. Still a cool item, if I get into map making.
  14. Mals

    Lights On

    Any light with an attached item (in this case switch) I leave alone to avoid messing up any player's electrical circuits. I only power up items that are not connected to anything.
  15. Mals

    Lights On

    I was wonder what is not on in a caboose, I spawned one and all the lights etc. were on:
  16. Mals

    Lights On

    I will see if I can. I will add the new PTZ camera for sure.
  17. Mals

    Bradley Tiers

    I looked at the code. Currently, it used a random generator to pick the tier. It could be coded to allow a console command to allow different tiers, but that is up to the author if they want to take the time to add and test that functionality.
    I've been using SkinBox for over a decade. I had a lot of dead skins to remove. This plugin makes managing/reviewing skins simple and easy. Highly recommended for anyone with a very old and large config to review.
  18. Mals

    XPerience

    I suspect it might not as there is this command: xpresetall - resets XPerience (full wipe) and reloads mod You would run that as part of your wipe process if you wanted to wipe the data.
  19. Mals

    The Red Button

    Honestly, the fact you are so active shows you are keen to keep enhancing the plugin. Don't let one sour grape keep you from striving to improve your plugin.
  20. Understand that the electric furnace is an I/O entity and not a furnace, so this will take additional coding to make work, beyond adding another furnance type.
  21. Mals

    HUD Panel

    This HUD provides a simple, clean, intuitive interface. The configuration file is easy to work with, and the commands to control placement are easy to follow. Out of the box, it will work for most servers. I use Server Reward so had to configure that (with the existing, disabled config entry). I horsed around for 5 minutes and had exactly what I liked. The fact it has three of the most common plugins (Kits, Info and Shop) all preconfigured made set up a breeze. I am delighted how this looks, and would recommend this as my preferred HUD.
  22. Mals

    HUD Panel

    Works great out of the box. The only thing it is missing is the logo for the server that Info Panel used to have. Very clean and professional looking!
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