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PumpkinKing

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Everything posted by PumpkinKing

  1. PumpkinKing

    Metal Detector

    Just wanted to thank you for adding this, we really love this plugin!!!
  2. PumpkinKing

    Not Spawning

    Hey, Last wipe the crates would spawn, this wipe they don't. No errors when I reload the plugin. No errors when try I spawn the item either. they spawn as a normal box and don't convert to a locked crate.
  3. PumpkinKing

    Staging wont Compile

    No it wasnt, I will try now the servers are live
  4. PumpkinKing

    Staging wont Compile

    Updated the plugin running on staging looks like it will need an update to compile. here is what I get 08/06 09:56:39 AM | Error while compiling BoatControl: Cannot implicitly convert type 'Oxide.Plugins.Timer' to 'Oxide.Core.Libraries.Timer.TimerInstance' | Line: 2912, Pos: 30 Everyone loves this plugin way to go!
  5. PumpkinKing

    Force Wipe Aug 6

    Im sure you know already but figured give ya a quick ping we Have your plugin running on staging looks like it will need an update to compile. here is what I get 08/06 07:02:52 AM | Error while compiling Loottable: 'Recycler' does not contain a definition for 'radtownRecycleEfficiency' and no accessible extension method 'radtownRecycleEfficiency' accepting a first argument of type 'Recycler' could be found (are you missing a using directive or an assembly reference?) | Line: 9335, Pos: 26 We love using this makes life so much better as admin many thx for the hard work !!!!
  6. PumpkinKing

    Metal Detector

    has anything come of this request, we also want to mod what is found in them.
  7. PumpkinKing

    Cooking

    I'm probably missing it, trying to integrate the commands for cooking into a Hud, I can't seem to find the Meals Button command. If its not a thing and its not to much to add would appreciate it!!
  8. TY it appears it may have needed a server restart, not sure but I cannot get the bug to reappear. Thx again for the awesome plugin!
  9. notifications.all 2454495140 1414245162 "[FIREWORKS]" "[Happy 4th All! - Special Fireworks Show Boxes have been added into several vending machines in Outpost today ~ The prices are based on how big the show is and cost 'Champagne Boomers' - <color=#FA0000>FIREWORKS DLC REQ</color> +1,500 Bonus Gun Powder!!]" "[(inventory.giveto {id} gunpowder 1500, true)]" The message sends to all as expected but only those online can claim the reward Super cool plugin thx for taking the time too look at it
  10. when sending a notification to all players, the redemption button doesn't appear if they were offline anymore.
  11. PumpkinKing

    Broken after update

    Hey Hey Plugin is broken after the july update changed line 711 to and so far works like usual again player?.ClientRPC(RpcTarget.Player("StartLoading",player));
  12. Thx for the Fix, everyone loves your stuff!
  13. Added info this error when attempting to "fill" empty "extractors" but the filled injectors work as expected to add xp.
  14. 06/04 4:56:16 PM | Error while compiling CraftingPanel: A constant value is expected | Line: 1423, Pos: 22 Needs an update after patch
  15. Yeah sadly it still isn't working any help is greatly appreciated, I can but a random one with /buyraid but the /rs still shows no option for payment
  16. RaidSelector.json
    Our players were bored, This plug in solved it. Snowball our Huge polar bear - deals double damage - runs 3x the speed - is 2.5 X in size !!! It was awesome BUT THIS LAST UPDATE now he also - Has a cold Aura 10 m - Has extra Cold on Hit For fun last night spawned him in the desert, I had 100 cold stacks in just a few mins of fighting him. You knocked it outta the park WRECKS , TY for the awesome update !!
  17. Confused the Buy dont show up works with /buyraid but /rs gives pic below
  18. Might not be possible but I was trying to make a "BEEBOMB", works with the bullets but not rocket launcher. We still This PLUGIN omg so so much fun. Ill link the config below { "Prefab Type": "assets/content/vehicles/siegeweapons/catapult/ammo/projectiles/boulder_bee.prefab", "ItemShortname": "sticks", "SkinID": 2420676821, "ItemDisplayName": "Test Rocket 5k", "Bonus Damage Amount": 0.0, "Cooldown Seconds": 0.0, "Amount To Spawn": 10, "Radius Spread": 1.0, "Weapon List": [ { "Shortname": "rocket.launcher", "SkinID": 0 }, { "Shortname": "pistol.eoka", "SkinID": 0 } ] },
  19. PumpkinKing

    Shop

    When Setting up some items only for sale with Economics and some only for sale with RP, when adding either to the cart you can then swap to the alternate currency at checkout and purchase? Am I missing a setting to disable this?
  20. Not sure what all this talk in chat is about we run 305 Plugins and a ton of xfast buttons Zero problems Use all 3 buttons ... It works well
    Per everyone at NoTime "This was the Best Plugin in a long time" we got so many Thank You, and "OMG YUSS" But whats wild is I spent far less time on this than many other plugins. If you want something that will use up Currency and make ppl farm again, out the box this was a perfect. Then Wipe day we all know WOOF right ..... as Admin I expected to have to respawn him, @Wrecks had Stackman where he was dynamically. if I could.
  21. Seems to have an issue with an NRE It seems to start but the /craft does not call up the menu -------------- Edit: Found the error we had the twoway mirror in the config. works perfect now
  22. PumpkinKing

    Shop

    Hey all we have some Xmas items that should only be available for tree currency. I can buy them for RP (ID 1) & tree currency (ID-2) shown below I can't figure out how to disable purchase with economics - economy ID 0. "Enable item buying?": true, "Price": 100.0, "Enable item selling?": true, "Sell Price": 100.0, ..... "Currencies": { "Enabled": true, "Enabled currency for buying items (key - economy ID, if you use economy by default use 0)": { "1": { "Price": 100.0 }, "2": { "Price": 500.0 } }, "Currency for selling items (key - economy ID, if you use economy by default use 0)": { "1": { "Price": 75.0 }, "2": { "Price": 100.0 } }

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