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Everything posted by Klaxxon
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I think it was 1. The bot not being above the role it was trying to assign. Thank you very much!
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Yes, both discord and the config.json role names match perfectly.
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Failed executing 'GET' webrequest [response] (http://37.153.157.216:5000/Api/GetPluginVersions?pluginName=NpcSpawn) (An exception occurred during a WebClient request.) Inner exception: System.NullReferenceException: Object reference not set to an instance of an object at async void System.Net.WebClient.DownloadBitsAsync(WebRequest request, Stream writeStream, AsyncOperation asyncOp, Action<byte[], Exception, AsyncOperation> completionDelegate)
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Hey Mevent. I have been using LinkingSystem for a couple months now. I am having an issue where players arent automatically getting their discord roles. It kinda driving me crazy if you could help me figure this out, id be grateful.
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- 233 comments
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- #jtedal
- #mad mappers
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(and 7 more)
Tagged with:
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- 233 comments
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- #jtedal
- #mad mappers
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(and 7 more)
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- 112 comments
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- 112 comments
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- 112 comments
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- 95 comments
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- #recycler
- #monetization
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- 862 comments
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- #shop
- #shop ui
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(and 26 more)
Tagged with:
- #shop
- #shop ui
- #store
- #market
- #server rewards
- #gui shop
- #custom items
- #rust shop
- #mevent
- #market system
- #marketplace
- #buy
- #sell
- #in game
- #economics
- #humannpc
- #market and magazine
- #gui
- #money exchange
- #rust shop plugin
- #shop system
- #best shop
- #best rust shop
- #shop items
- #shop mevent
- #shop in menu
- #shop gui
- #halloween
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Not sure if this is possible or implemented already, but it would be cool also if different discord roles could be given depending on which server the player links with. This would be great for mentioning groups of people per server. In the bot config: "ROLE_NAME": "Linked", could be moved to each individual server like: "SERVERS": [ { "HOST": "127.0.0.1", "PORT": 28015, "PASS": "your_rcon_password". "ROLE_NAME": "10xLinked" } ], Then I could @10xLinked on the discord server.
- 39 comments
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- 39 comments
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Is there a full tutorial anywhere showing how to use the profiler? I have seen the documentation (https://carbonmod.gg/devs/features/mono-profiler), but it doesn't really go into detail on how to use it.
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I am trying to do something different than all the popular servers. I don't want a purge where everyone is forced into PVP the last day of wipe. I want to make it so players can chose so be raided if they want. Your plugin has all the functionality needed. All that is required is to make it so players can use a command to activate it on their own base. I am working on writing a plugin to do this. In your plugin, are turrets functional when TruePVE is using the flags "TurretsIgnorePlayers" and "TrapsIgnorePlayers"?
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I have recyclers set up with Tebex. Everything works great. But after a wipe, their recycler doesn't get renewed. "Allow for recycler credits to carry over across a map wipe?": true. I assume that only applies to unredeemed credits. The players redeem their recycler, then after a wipe, the plugin doesn't reset their credits. Please help
- 95 comments
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- #recycler
- #monetization
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- 300 comments
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- #updates checker
- #plugin
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- 1,617 comments
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- #leveling
- #progression
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