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About Me

Found 3 results

  1. Version 1.0.4

    104 downloads

    Welcome "UI" controller is a multi-function info panel! FEATURES - In-game UI editor - Add an image and or text to ANY panel you want to - Easily move the UI with buttons or input numbers within the UI - Get the size of the image that you need right in the UI - Supports integration of KitController, ShopController, LoadoutController, SkinController, and more to come! - Config option to auto display for the user who joins the server - Commands auto load you to the correct page! Even if its a command from another plugin! - Unlimited amount of pages for your info panels - Option to add image banners to the info pages ADMIN PERMISSION: welcomecontroller.admin Support? Questions? Comments? Concerns? Message me in my Discord! https://discord.gg/RVePam7pd7 IMAGES
    $19.99
  2. Version 1.1.5

    353 downloads

    About EarlyQ allows players to join prematurely the server while it is still starting. By default the server needs to fully start (which takes ~5 min, depends on map/specs) and after all that time its finally time for players to join, but they still have to wait warming prefabs & download the world. EarlyQ optimizes the process of players joining & startup of the server and minimizes wait times because its splitting the work in parallel. Features Allows players to load faster by initiating Asset Warmup as they are waiting for the server to start up! The world data is sent to the player as soon as its ready, so when the server is ready they can join right away without waiting! The steam server is started only after ~10 seconds when you launch the rust server! This means players can see it in the global server list even while it is loading! Increases your server uptime metrics! Custom messages that show the current loading progress of the server! You can customize said messages Demo (the demo is older & does not start loading the world after its ready, so im waiting a bit longer in the video. This is already implemented in EarlyQ) Custom message If you need to customize the message your players get when waiting for the server, you have to specify the message as a launch option on the server +earlyq.topmsg - What text to show as the top message +earlyq.botmsg - What text to show as the bottom message, additionally you can insert the server startup progress as a variable with: {progress} +earlyq.topmsg_ready - What text to show as the top message when the user is waiting at Warming Prefabs +earlyq.botmsg_ready - What text to show as the bottom message when the user is waiting at Warming Prefabs Default messages (Example): +earlyq.topmsg "PLEASE WAIT" +earlyq.botmsg "STARTUP PROGRESS: {progress}" +earlyq.topmsg_ready "YOU ARE READY" +earlyq.botmsg_ready "WAITING FOR THE SERVER" Installation As this is a Harmony mod you need to place the EarlyQ.dll file in HarmonyMods folder, after that restart the server. (do not use harmony.load command with EarlyQ!) EarlyQ works for Linux & Windows EarlyQ works with the newest networking update EarlyQ works with RakNet and SteamNetworking Note Facepunch confirmed this Harmony mod is not allowed on official servers, if you want to use it on official, do it at your own risk. Contact You can contact me on discord: turner1337
    $7.99
  3. Zeeuss

    Force Joiner

    Version 0.1.0

    45 downloads

    Force Joiner is an admin plugin, which allows administrators to force join players to different server Usage Let's say you want to wipe your server, but don't want to lose the playerbase, well just connect them for a while to your other server and then you can redirect them back Permissions: forcejoiner.use Gives user ability to use /fjoin command forcejoiner.useall Gives user ability to use /fjoinall command forcejoiner.bypass Admins won't be able to redirect this user Commands: /fjoin (player) (ip:port) This will force join the specified player to specified server. /fjoinall (ip:port) This will force join all players to specified server. Localization: ["Syntax fjoin"] = "Syntax: /fjoin (player) (ip:port)", ["Syntax fjoinall"] = "Syntax: /fjoinall (ip:port)", ["No Player"] = "Couldn't find the target player", ["Fjoin"] = "Forcing {0} to {1}:{2}", ["Fjoinall"] = "Forcing everyone({0} players) to {1}:{2}", ["Bypass"] = "{0} cannot be forced to other server.",
    Free
1.1m

Downloads

Total number of downloads.

5.6k

Customers

Total customers served.

81.4k

Files Sold

Total number of files sold.

1.6m

Payments Processed

Total payments processed.

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