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Sulfur

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Everything posted by Sulfur

  1. Sulfur

    Turning on items normal

    disregard that last comment i found out convars exist
  2. Sulfur

    Lights On

    @Mals having problem, the permission is only toggled for me, rest of my players dont have the permission but everything server wide turns off automaticly for everyone else
  3. Sulfur

    Turning on items normal

    is there a way to change the tick rate
  4. Sulfur

    Turning on items normal

    so i fixed that bit, i set it to 5x default smelt speed in the config, even with a furnace maxxed out its doubles really feel 5x ontop of that 5x default speed
  5. Sulfur

    Turning on items normal

    also it doesnt matter if i oxide.unload my furnace splitter plugin the plugin still thinks it active, when when you start a furnace normally the buttom is lit up green meaning it got wood and a resource to cook, when furnace upgrades is installed and everyone has the permission the button is not lit up and if you press turn on all it does is cook the charcoal silently
  6. Sulfur

    Turning on items normal

  7. Sulfur

    Turning on items normal

    button doesnt light up to say it can be turned on, if what i am getting across to you, players have to setup a auto starter for it to work,id rather not do that also it uses wood and make charcoal when its not turned on looks like its trying to cook the fragments but nothing happens only when i add an ignititer is that when it finally turns on
  8. Sulfur

    HQ Animal Baits

    i find with some plugins the image they use is too high quality and will take too long to upload, i make all my image with an ai and asking it to lower file size under 500kb = 80kb 323 x 323 px, it instantly loads up
  9. Sulfur

    Turning on items normal

    when i installed the plugin players who didnt have any upgrades done to thier furnace were met with this error in chat, perhaps they didnt have the perms to use furnace upgrade but still it shouldnt be spammed to a player when they try to use the furnace normally
  10. Sulfur

    Turning on items normal

    can you make it so players can turn on the deployables like furnaces ect like they normally have to do, i have to setup an auto starter and sprinkler to stop and start furnaces, if just enabling the plugin on standard presets nobody can use fornaces
    I’ve been using Daily Rewards on my Rust server and it’s easily one of my favourite quality-of-life plugins. The biggest standout is how customisable it is. You can reward any item, use any image, and fully tailor rewards to match your server’s theme. I’ve set up things like Supply Drops, Pure Teas, refined materials, rare blueberries, and custom loot bags with my own custom made images, and it all just works smoothly. The overall feel of the plugin is clean and polished. The UI looks great in-game, it’s intuitive for players, and it doesn’t feel clunky or intrusive. Most importantly, my players genuinely love it. It gives them a reason to log in daily without feeling forced or pay-to-win. Setup was straightforward, performance has been solid, and it fits perfectly into a PvE or PvP environment. If you’re looking for a daily reward system that’s flexible, visually appealing, and player-approved, this plugin is a no-brainer.
  11. always after importing a skin i do the o.reload Skinner but even now a certain skin will not remove from skinner and its causing players to crash to the menu and then all thier skins even official ones crafted in game do not appear, they have to clear thier download cache from steam for it to work again but as soon as they use skinbox again and attempt to skin pants *instant crash*
  12. Luuxen has a point, basicly the entire plugin is almost useless now and there is no reason for anyone to purchase it as the wholething violates fp tos
  13. your doing "/sip" via console or in game are you then doing o.reload/c.reload in console i get an error it tried to load a skin then the rest wont load
  14. screenshot attached with trying to skin some pants
  15. I want players to physically be able to explore the monuments without dying to the NPCs none stop (i have dumb down the aim cone and damage multiplier, one of the monuments has a sam site which should be able to be removed or disabled i havent found the option yet Would like to see if we can get a updated config we can configure the amount of x NPC's that spawn or the ability to turn them off and stop them spawning, option to remove sam sites (havent found it)
  16. NullReferenceException: Object reference not set to an instance of an object NullReferenceException: Object reference not set to an instance of an object NullReferenceException: Object reference not set to an instance of an object NullReferenceException: Object reference not set to an instance of an object NullReferenceException: Object reference not set to an instance of an object NullReferenceException: Object reference not set to an instance of an object NullReferenceException: Object reference not set to an instance of an object NullReferenceException: Object reference not set to an instance of an object It's something that shouldnt happen and hasnt happend to me in a long time, i read the previous post from almost a month ago, you would think in that time you could find out exactly what causes it or where if any where on the map it is caused at, i cant just simply in ignore that error with a plugin as other plugins also use that NullReferenceException error. You need to note to people in your description that the map will throw "NullReferenceException erros", i feel misled now and could request a refund on the map
  17. The player indicated here attempted to skin a pair of boots before they were kicked, the message said in the kick could not give sprite it seems to be only when a new player skins an item, not sure if it is conflicting with anything in the plugin
  18. Sulfur

    respawnsites console & in game

    i read your comment and went through the plugin and fixed the mistake, they now spawn when the command is put in
  19. Sulfur

    Automated Messages

    like this "<color=#DB0000>Enter /kit to reveal the assortment of kits granted to adventurers.</color>" Then if you want a different colour other than #DB0000 use "https://htmlcolorcodes.com/" or better yet, ask ChatGPT and it can do a rainbox text if you like, fact ask it anything rust related it can do it "<color=#00FF96>i</color><color=#00FFCB>n</color> <color=#00FFFF>#</color><color=#00D4FF>g</color><color=#00A8FF>i</color><color=#007CFF>v</color><color=#0050FF>e</color><color=#0024FF>a</color><color=#0000FF>w</color><color=#2400FF>a</color><color=#5000FF>y</color><color=#7C00FF>s</color> <color=#A800FF>i</color><color=#D400FF>n</color> <color=#FF00FF>o</color><color=#FF00CB>u</color><color=#FF0096>r</color> <color=#FF0060>d</color><color=#FF002A>i</color><color=#FF0000>s</color><color=#FF3400>c</color><color=#FF6900>o</color><color=#FF9E00>r</color><color=#FFD300>d</color>" ^ = "in #giveaways in our discord"
  20. If you could add a ring road as well as train tracks, a couple of islands far off the coast, couple custom added bits to some monuments, i could suggest a few via PM, this could be a really nice small map
  21. just ask the author to add proabaility to receiving an item, its not that hard to ask
  22. @CrazyRust "Enabled loot int the fridge?": true, "List of lootable fridge": [ { "ShortName": "oretea", "Minimum": 1, "Maximum": 7, "SkinID": 0, "Displayname": "" }, { "ShortName": "apple", "Minimum": 1, "Maximum": 9, "SkinID": 0, "Displayname": "" }, { "ShortName": "pumpkin", "Minimum": 1, "Maximum": 9, "SkinID": 0, "Displayname": "" }, { "ShortName": "mushroom", "Minimum": 3, "Maximum": 6, "SkinID": 0, "Displayname": "" }, { "ShortName": "can.beans", "Minimum": 3, "Maximum": 6, "SkinID": 0, "Displayname": "" }, { "ShortName": "can.tuna", "Minimum": 3, "Maximum": 6, "SkinID": 0, "Displayname": "" } ], fixed, i dont use it, but its not that hard to add a list of random things back in i think the creator only updated it for christmas because the little things in life make it much more better, he could of left the list in there and just added the gift
  23. /respawnsites via chat and respawnsites via console do not work yes i have restarted the server, they only spawn when you do the /givesite command
  24. Sulfur

    Radio Station

    I have the radio station set to a custom one i have added to the server list, yes it ends in mp3, but it keep defaulting to airwolf radio station

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