Jump to content

Sulfur

Member
  • Posts

    187
  • Joined

  • Last visited

Everything posted by Sulfur

  1. Sulfur

    Dynamic Monuments

    So i have already been on contact with the owner of SimplePVE hes saying the following is to do with zone mamager but i do not have any zone mananger on my server nor is it turned on inside the plugin "Failed to call hook 'OnItemPickup' on plugin 'SimplePVE v1.2.12' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.SimplePVE.PlayersIsInZone (BasePlayer player) [0x00000] in <96689afd1e7e46baa129a906612c2eb8>:0 at Oxide.Plugins.SimplePVE.OnItemPickup (Item item, BasePlayer player) [0x000d4] in <96689afd1e7e46baa129a906612c2eb8>:0 at Oxide.Plugins.SimplePVE.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x02f8e] in <96689afd1e7e46baa129a906612c2eb8>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <42f9bedc659b4f4786eb778d3cd58968>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <112d89ea5d3348c8b949af0ab1a866d2>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <112d89ea5d3348c8b949af0ab1a866d2>:0 " But this error occurs when a player picks up a backpack from "The Broken Giant" ie; cargo
  2. Sulfur

    Tree Spawner

    I was looking at purchasing this do you think you could add small pictures next to each type of tree so we have a preview of the tree before it spawns
  3. Am i missing something here is there not a press Next button, alot of items arent showing like small boxes, signs, portraits ect and a few items on alot of other tabs
  4. Sulfur

    Failed to call hook

    I am unsure when it comes to this line of code all i know it spams the console for each time a player kills a barrel "Failed to call hook 'OnEntityDeath' on plugin 'GatherLootMultiplier v1.6.1' (NullReferenceException: Object reference not set to an instance of an object.) at Oxide.Plugins.GatherLootMultiplier.OnEntityDeath (LootContainer container, HitInfo info) [0x0004c] in <f82fdc69939e4bcf84d9527e885fb8ac>:0 at Oxide.Plugins.GatherLootMultiplier.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x0046f] in <f82fdc69939e4bcf84d9527e885fb8ac>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <42f9bedc659b4f4786eb778d3cd58968>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <112d89ea5d3348c8b949af0ab1a866d2>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <112d89ea5d3348c8b949af0ab1a866d2>:0 Calling kill - but already IsDestroyed!? loot_barrel_1"
  5. Sulfur

    Differently timed intervals

    Would it be possible to implement an automated start sequence so the event no longer requires a manual in-game command? Ideally, the system could execute on a timed interval (e.g., every 60 minutes) without requiring the server owner to be online. The event should initialize at predefined spawn points — for example, along the outer perimeter of the map, specifically on beach-level coordinates. No Admin Presence Required - The system should run completely autonomously without requiring the server owner or admins to be online. - Manual command override should remain available but optional. Automated Spawn Logic - When triggered, the event should spawn at predefined coordinate ranges. - Recommended behavior: - Select random spawn points along the outer edge of the map, constrained to beach-level terrain only. - This could be accomplished by scanning for terrain topology flags such as Beach, Shoreline, or using heightmap + biome validation. { "EnableAutoStart": true, "EventIntervalMinutes": 60, "SpawnOnBeachesOnly": true, "SpawnBoundaryOffset": 150, "DebugLogging": false } This kind of implementation would allow the event to self-regulate, stay consistent even when staff are offline, and provide predictable gameplay loops for players.
  6. Sulfur

    Uqbar

    Any chance of an update
  7. Sulfur

    2025 Hapis Island

    Why does the map monuments show up like this
  8. A Video on how this plugin works for sell alot more sales, i like this idea and when i am going to restart my server back up i'll be adding this plugin to the server
  9. Failed to initialize plugin 'XDQuest v8.5.5' (UnauthorizedAccessException: Access to the path "/home/container/oxide/data/XDQuest/PlayerInfo.json" is denied.) at System.IO.FileStream..ctor (System.String path, System.IO.FileMode mode, System.IO.FileAccess access, System.IO.FileShare share, System.Int32 bufferSize, System.Boolean anonymous, System.IO.FileOptions options) [0x0019e] in <f98723dd4586469db5213ec59da723ca>:0 at System.IO.FileStream..ctor (System.String path, System.IO.FileMode mode, System.IO.FileAccess access, System.IO.FileShare share, System.Int32 bufferSize, System.IO.FileOptions options) [0x00000] in <f98723dd4586469db5213ec59da723ca>:0 at (wrapper remoting-invoke-with-check) System.IO.FileStream..ctor(string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare,int,System.IO.FileOptions) at System.IO.StreamWriter..ctor (System.String path, System.Boolean append, System.Text.Encoding encoding, System.Int32 bufferSize) [0x00055] in <f98723dd4586469db5213ec59da723ca>:0 at System.IO.StreamWriter..ctor (System.String path) [0x00008] in <f98723dd4586469db5213ec59da723ca>:0 at (wrapper remoting-invoke-with-check) System.IO.StreamWriter..ctor(string) at System.IO.File.WriteAllText (System.String path, System.String contents) [0x00026] in <f98723dd4586469db5213ec59da723ca>:0 at Oxide.Core.Configuration.DynamicConfigFile.WriteObject[T] (T config, System.Boolean sync, System.String filename) [0x0003f] in <8cb2d664f1574f2b96d53f1c1869d96a>:0 at Oxide.Core.DataFileSystem.WriteObject[T] (System.String name, T Object, System.Boolean sync) [0x00007] in <8cb2d664f1574f2b96d53f1c1869d96a>:0 at Oxide.Core.DataFileSystem.ReadObject[T] (System.String name) [0x0000f] in <8cb2d664f1574f2b96d53f1c1869d96a>:0 at Oxide.Plugins.XDQuest.LoadPlayerData () [0x0001b] in <41340713d1514e5585af84528227ea55>:0 at Oxide.Plugins.XDQuest.Init () [0x00006] in <41340713d1514e5585af84528227ea55>:0 at Oxide.Plugins.XDQuest.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00743] in <41340713d1514e5585af84528227ea55>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <42f9bedc659b4f4786eb778d3cd58968>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <8cb2d664f1574f2b96d53f1c1869d96a>:0 at Oxide.Core.Plugins.CSPlugin.HandleAddedToManager (Oxide.Core.Plugins.PluginManager manager) [0x00043] in <8cb2d664f1574f2b96d53f1c1869d96a>:0 Unloaded plugin XDQuest v8.5.5 by DezLife No previous version to rollback plugin: XDQuest I have reinstalled everything twice, am i missing something
  10. how did you fix it as i am also having the same problem
  11. Sulfur

    Add permissions

    So that the admins or certain players have the access to the plugin, as base designer i need to make quick adjustments in videos but i dont want the rest of my player base having access to the 0 gibs specially if its during a purge on the server its unfair in that kind of way
  12. Sulfur

    Reloading the plugin

    /skin the ingame chat would just do nothing i would have to go into console every day and type o.reload Skinner
  13. Sulfur

    Reloading the plugin

    I keep having to reload the plugin via console for the ingame command to work, its soo frustrating, i mean its only for me to use but still
  14. Sulfur

    Weather

    There is a possibility of making the outside of the UI clear so when we make changes to create a new preset then we can see it change in real time when transitions are set to 1 second
  15. just beware when you upload it into the plugins folder the server crashes
  16. Sulfur

    Admin Pass

    an easier way is to /prod the lock
  17. Sulfur

    Add permissions

    Can you make so it its a permission to be assigned to certain players and ranks
  18. Sulfur

    Bag Timer Status

    this happens everytime a bag is placed down and the ui bar above the health bar doesnt show Failed to call hook 'OnEntitySpawned' on plugin 'BagTimerStatus v1.0.0' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.BagTimerStatus.UpdateBagStatuses (System.UInt64 userID, System.Boolean remove) [0x00154] in <32ca3bae14e147b9b52df0611264083e>:0 at Oxide.Plugins.BagTimerStatus.OnEntitySpawned (SleepingBag bag) [0x00000] in <32ca3bae14e147b9b52df0611264083e>:0 at Oxide.Plugins.BagTimerStatus.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x0019a] in <32ca3bae14e147b9b52df0611264083e>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <206a0f2c6ee141f38e2ad549cde44d70>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <beb2b64691c64e2b95b99491bd85442c>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <beb2b64691c64e2b95b99491bd85442c>:0 Exception while calling NextTick callback (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.BagTimerStatus.UpdateBagStatuses (System.UInt64 userID, System.Boolean remove) [0x00154] in <32ca3bae14e147b9b52df0611264083e>:0 at Oxide.Plugins.BagTimerStatus+<>c__DisplayClass14_0.<CanRenameBed>b__0 () [0x00025] in <32ca3bae14e147b9b52df0611264083e>:0 at Oxide.Core.OxideMod.OnFrame (System.Single delta) [0x00051] in <beb2b64691c64e2b95b99491bd85442c>:0 Failed to call hook 'OnEntitySpawned' on plugin 'BagTimerStatus v1.0.0' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.BagTimerStatus.UpdateBagStatuses (System.UInt64 userID, System.Boolean remove) [0x00154] in <32ca3bae14e147b9b52df0611264083e>:0 at Oxide.Plugins.BagTimerStatus.OnEntitySpawned (SleepingBag bag) [0x00000] in <32ca3bae14e147b9b52df0611264083e>:0 at Oxide.Plugins.BagTimerStatus.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x0019a] in <32ca3bae14e147b9b52df0611264083e>:0
  19. Sulfur

    Limit Entities

    having an issue when players are able to still put down various items above the limits like planters 36/24, the limit is 24 but they are still able to go over it
  20. PLAYERS ARE COMING WITH THIS MESSAGE WHEN THEY TRY TO PLANT ITEMS
  21. Sulfur

    Isle of Rust

    I really want to purchase this map but i can't since its not world update 2.0
  22. Sulfur

    Synecdoche

    Is this getting an update for world update 2.0 ?

About Us

Codefling is the largest marketplace for plugins, maps, tools, and more, making it easy for customers to discover new content and for creators to monetize their work.

Downloads
2.8m
Total downloads
Customers
11.8k
Customers served
Files Sold
167.5k
Total sales
Payments
3.6m
Processed total
×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.