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chuck norris

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Everything posted by chuck norris

  1. @The_KiiiingThe same thing is happening here, only with the new naval NPCs, that is, in the oil rig and the deep sea.
  2. Hi everyone, I'm running a strictly PVE server and I'm having a hard time protecting the bot's loot when it dies. I've tested this thoroughly and wanted to see if anyone else is experiencing the same or if someone found a workaround. The problem: Even with all "Lock" options set to true and "Can other players loot bot's corpse?" set to false, other players can still loot the bot's items on death. What I've observed: Corpse: When the bot drops a corpse, it shows the "pixelated" overlay to other players, but they can still "blindly" drag and drop (loot) items out of it. Backpack: When set to drop a backpack, there is no pixelated effect and no protection at all. Vanilla Comparison: A vanilla Frankenstein (built on a worktable) is correctly protected on my server (other players get the "not owner" message), but the PersonalNPC bot's loot seems to be treated as "public" by the server. I'm using TruePVE and PreventLooting, but it seems the death container from the bot isn't inheriting the OwnerID correctly, so the protection plugins just ignore it. Is anyone using this successfully on a PVE server? If so, did you have to add any specific rule or mapping to your PVE plugins to make it work? Thanks in advance!
    Excellent plugin. It's very easy to set up and integrates well with the server shop. The difficulty increase in this version is exactly what I was looking for to keep my veteran players engaged. Highly recommended!
  3. chuck norris

    XSkinMenu

    Hello, @Monster how are you? I was away and only now I saw some information about skins and DLC. Could you just tell me if we can use skins from the workshop without any problems?
  4. it is working now
  5. plugin need update
  6. i have now so: "Cooldown Between Cancel": 900.0, but when I do /sar cancel no cooldown appears.
  7. Then there is no need, I will test it, thank you
  8. hi @nivex Would it be possible to add a parameter to the configuration so that when using /sar cancel there is a delay until the event cancels? The existing option requires that all loot be batched first. Thanks!
  9. I also prefer to stay with the v1 version, it took me so long to configure everything the first time, a lot of things are not carried over to v2, like the stacks.
  10. everything is fine here. Unloaded plugin AdvancedHitBar v1.2.4 by ProCelle [AdvancedHitBar] Plugin loaded [AdvancedHitBar] Downloading image Hitbar_borders. Loaded plugin AdvancedHitBar v1.2.4 by ProCelle
    Very friendly and very good professional, I highly recommend it! pveMark 🙂
  11. chuck norris

    Badlands

    Armor train It doesn't work well with these suspended rails. I had to remove the plugin because there were several bugs. Congratulations, the map is certainly the best after gasoline!
  12. hi all is it only for npc or does it work with all entities, like turrets, doors?
  13. chuck norris

    Ganja

    @The_KiiiingCan I just add a biome number to the configuration? I wish grass harvesting was everywhere
  14. chuck norris

    Ganja

    hi @The_Kiiiing could anyone help? now I'm not getting weed even with normal seeds. In the config everything seems fine, I get more than 1 H gene but I only get cloth. I have two permissions: ganja.craft ganja.gather
  15. chuck norris

    Ganja

    hi, when I make clones of the plant I don't get weed. Can't receive weed in clones?
  16. READ BEFORE UPDATING TO v1.2.8 Please delete your config (make sure to create a backup) before upgrading to v1.2.8. Loot configs now contain options for min and max item amount.
  17. @The_Kiiiingthx for update
  18. This is the list of items that I placed in the loot config profile. only a few items appear in the boxes. It would be much simpler if you put in the min and max of each item as there is in most plugins.
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