chuck norris
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Everything posted by chuck norris
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Hi everyone, I'm running a strictly PVE server and I'm having a hard time protecting the bot's loot when it dies. I've tested this thoroughly and wanted to see if anyone else is experiencing the same or if someone found a workaround. The problem: Even with all "Lock" options set to true and "Can other players loot bot's corpse?" set to false, other players can still loot the bot's items on death. What I've observed: Corpse: When the bot drops a corpse, it shows the "pixelated" overlay to other players, but they can still "blindly" drag and drop (loot) items out of it. Backpack: When set to drop a backpack, there is no pixelated effect and no protection at all. Vanilla Comparison: A vanilla Frankenstein (built on a worktable) is correctly protected on my server (other players get the "not owner" message), but the PersonalNPC bot's loot seems to be treated as "public" by the server. I'm using TruePVE and PreventLooting, but it seems the death container from the bot isn't inheriting the OwnerID correctly, so the protection plugins just ignore it. Is anyone using this successfully on a PVE server? If so, did you have to add any specific rule or mapping to your PVE plugins to make it work? Thanks in advance!
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- #radhouse
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- #rust
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- 634 comments
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aQuarry - Failed to compile: 'PhoneController' does not contain a definition for 'PositionToGridCoord' | Line: 704, Pos: 48
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- #loot
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- #loot
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Well I don't know, send me an invitation from the correct discord so I can join
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No problem, I'm no longer on discord. user name: vibe2566
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Very friendly and very good professional, I highly recommend it! pveMark 🙂
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I've always had this problem since I purchased the plugin, I was on your discord when I just asked a question and a member started making fun of the situation. I don't know if I can trust the plugin
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- 49 comments
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