
chuck norris
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Everything posted by chuck norris
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after carbon update bases dont spawn :S [RaidableBases] Loaded 3 scheduled spawns. (10:53:36) | [RaidableBases] Loaded 3 maintained spawns. (10:53:36) | [RaidableBases] Loaded 1 buyable spawns. (10:53:36) | [RaidableBases] Allowed spawn points in 0 zones. (10:53:36) | [RaidableBases] Blocked spawn points in 16 zones. (10:53:36) | [RaidableBases] Loaded 3 scheduled spawns. (10:53:36) | [RaidableBases] Loaded 3 maintained spawns. (10:53:36) | [RaidableBases] Loaded 1 buyable spawns. (10:53:36) | [RaidableBases] Allowed spawn points in 0 zones. (10:53:36) | [RaidableBases] Blocked spawn points in 16 zones.
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thx! now works 🙂
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That would be incredible, it explains why it doesn't work for me 😞
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unfortunately it doesn't work. I use carbon, is the plugin not compatible? 😞
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when will it be fixed?
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I hosted my images on dropbox, the menu is displayed without problem but when shooting it doesn't show the bar. please fix this problem with the images next time...
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already disabled sandbox. (13:25:27) | Warning! CircularNetworkDistance uses Harmony. That may cause instability, use at your own discretion! (13:25:27) | Added reference: 0Harmony (13:25:27) | Failed compiling 'D:\servers\service5281\home\games\rust_stable\carbon\plugins\CircularNetworkDistance.cs': (13:25:27) | 1. 'Type' does not contain a definition for 'GetHarmonyMethods' and no accessible extension method 'GetHarmonyMethods' accepting a first argument of type 'Type' could be found (are you missing a using directive or an assembly reference?) [CS1061] (CircularNetworkDistance 83 line 26) (13:25:27) | 2. 'PatchProcessor' does not contain a constructor that takes 3 arguments [CS1729] (CircularNetworkDistance 17 line 26)
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because the images do not appear. so I uploaded them to the dropbox and copy the dropbox link of each image and put it inside the plugin. but every time you release a new version of the plugin all the work is lost because I have to do it all over again. can't you host these images in another place so that everything always works?
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- 232 comments
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- 232 comments
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Failed to call hook 'OnQuarryConsumeFuel' on plugin 'QuarryLevels v2.0.0' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.QuarryLevels.OnQuarryConsumeFuel (MiningQuarry quarry, Item item) [0x00042] in <8a7cc1e20a9446a3bba9e929790b2d3f>:0 at Oxide.Plugins.QuarryLevels.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x004c1] in <8a7cc1e20a9446a3bba9e929790b2d3f>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <23ba99f131254889867c71f0bd137b1d>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <157a94ee66ab4a7991faecd1eb84be3b>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <157a94ee66ab4a7991faecd1eb84be3b>:0
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hi @The_Kiiiing I wanted to use it so that a player buys it through the store, what command to put so that the player buys it in the store and receives it? or this command like this will just work fuel <id> <amount> ? and as in the game console I give fuel to a player what is the exact command? it just doesn't work fuel <id> <amount> I need to put the steam id of the player thanks 🙂
- 75 comments
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- 196 comments
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- #rust plugin
- #custom rust plugin
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- 196 comments
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- #rust plugin
- #custom rust plugin
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(and 2 more)
Tagged with: