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Everything posted by 9527
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Other animals will also encounter the same issue.
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If a player purchases and places a polar bear, the following message will appear infinitely: assets/rust.ai/agents/bear/polarbear.prefab is missing a brain
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How should this be resolved?! [Error] Failed to call hook 'OnEntitySpawned' on plugin 'HUDPanel v1.2.5' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.HUDPanel.OnEventServer (BaseEntity entity, System.Boolean kill) [0x00073] in <49199819884342c0a33ec59d3a816ce1>:0 at Oxide.Plugins.HUDPanel.OnEntitySpawned (CargoPlane Entity) [0x00000] in <49199819884342c0a33ec59d3a816ce1>:0 at Oxide.Plugins.HUDPanel.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00942] in <49199819884342c0a33ec59d3a816ce1>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <9c80d821d00a44c9a24497c73ad2d20d>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <d646191a355d43a6b3ab36b7ee14c740>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <d646191a355d43a6b3ab36b7ee14c740>:0
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Players may encounter errors when dismantling Raidable Bases. Failed to run a 2.99 timer in 'F15AirStrike v1.1.5' (NullReferenceException: ) at (wrapper managed-to-native) UnityEngine.Component.get_transform(UnityEngine.Component) at Oxide.Plugins.F15AirStrike+<>c__DisplayClass25_0.<OnExplosiveSpawn>b__1 () [0x00000] in <26ffb1dcd82340d9b93f2b38b2e68519>:0 nts, 93 slprs
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[Error] Failed to call hook 'CmdSelectItem' on plugin 'AdvancedItemCrafting v1.0.1' (NullReferenceException: Object reference not set to an instance of an object.) at Oxide.Plugins.AdvancedItemCrafting+BaseItem..ctor (Item item) [0x00006] in <e613bb8b55c443b88ea3dee053dca49c>:0 at Oxide.Plugins.AdvancedItemCrafting.EpicBuffDescription (Oxide.Plugins.AdvancedItemCrafting+ExtendedCuiElementContainer builder, BasePlayer player, Oxide.Plugins.AdvancedItemCrafting+Buff selectedBuff) [0x005af] in <e613bb8b55c443b88ea3dee053dca49c>:0 at Oxide.Plugins.AdvancedItemCrafting.CmdSelectItem (ConsoleSystem+Arg arg) [0x0007a] in <e613bb8b55c443b88ea3dee053dca49c>:0 at Oxide.Plugins.AdvancedItemCrafting.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00a53] in <e613bb8b55c443b88ea3dee053dca49c>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <9c80d821d00a44c9a24497c73ad2d20d>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <d646191a355d43a6b3ab36b7ee14c740>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <d646191a355d43a6b3ab36b7ee14c740>:0
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Already confirmed: "Should show a custom button on the Hud? (default = false)": true But the button still does not appear.
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15:28 [Error] Failed to call hook 'OnEntitySpawned' on plugin 'HUDPanel v1.2.5' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.HUDPanel.OnEventServer (BaseEntity entity, System.Boolean kill) [0x00073] in <49199819884342c0a33ec59d3a816ce1>:0 at Oxide.Plugins.HUDPanel.OnEntitySpawned (CargoPlane Entity) [0x00000] in <49199819884342c0a33ec59d3a816ce1>:0 at Oxide.Plugins.HUDPanel.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00942] in <49199819884342c0a33ec59d3a816ce1>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <9c80d821d00a44c9a24497c73ad2d20d>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <d646191a355d43a6b3ab36b7ee14c740>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <d646191a355d43a6b3ab36b7ee14c740>:0 How should this be resolved?!
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The item blacklist will automatically add "scrap", "rifle.ak" and cannot be removed.
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- 1,159 comments
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- #loot
- #customloot
- (and 13 more)
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- 143 comments
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- 143 comments
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The server cannot run properly after a restart. However, reinstalling the plugin allows it to function normally. This issue occurs every time after a restart. Failed to call hook 'OnPlayerDisconnected' on plugin 'AirfieldEvent v1.4.9' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.AirfieldEvent.OnPlayerDisconnected (BasePlayer player) [0x00014] in <2a2188478218488799529b5582f56f6a>: at Oxide.Plugins.AirfieldEvent.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x002e5] in <2a2188478218488799529b5582f56f6a>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <d82f1fa409f84967ab685a3dbdd116ae>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <2a1b2b9b0c9d45ea87d32bff811299cc>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <2a1b2b9b0c9d45ea87d32bf AirfieldEvent.json
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- 287 comments
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- #kits
- #sets
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(and 36 more)
Tagged with:
- #kits
- #sets
- #autokits
- #rustkits
- #kits plugin
- #cooldowns
- #amounts
- #kit
- #set
- #item kits
- #auto kits
- #kit cooldowns
- #rewards
- #items
- #kits rust plugin
- #kits auto
- #kits mevent
- #kits with menu
- #kits in menu
- #kits and serverpanel
- #kits with editor
- #kitsui
- #kiticon
- #kits by mevent
- #rust kits
- #kits converter
- #kits umod
- #kits ui
- #kits rust
- #kit economy integration
- #server management kits
- #rust kits plugin
- #customizable kits
- #auto kits setup
- #in-game management kits
- #rust servers kits
- #rust plugin for kits
- #halloween
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- 323 comments
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The automated gun turret in Custom Modules cannot damage NPCs from Sputnik. How can I fix this?
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Through testing, wallpapers can be destroyed by your own firearms, C4, or armed helicopters. Basic thatch-type structures can also be destroyed by your own firearms and C4. This happens even if building damage and teammate building damage are both disabled, and admin damage permissions have never been enabled.