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Kk

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Everything posted by Kk

  1. Kk

    JetPack

    Hello author, can you add a custom project for fuel? For example: "Fuel": { "Use fuel": true, "Fuel period": 1.0, "Fuel consumption": 5, "Item": "lowgradefuel" "Skin": 0, "Name": "1122" I would greatly appreciate it if you could add them
  2. Kk

    Economy Repair

    I want to purchase this plugin. Can you add an option to remove the red durable strip? Every time we use economic maintenance, they become a brand new weapon!!
  3. Kk

    MiningFarm

    I have been following this plugin for a long time and I want to purchase it. Can someone tell me if it can still work properly? Because the author hasn't updated the plugin version for a long time
  4. Kk

    No Building Debris

    Failed to initialize plugin 'NoBuildingDebris v1.0.2' (ArgumentException: You can only patch implemented methods/constructors. Patch the declared method virtual System.Void BaseNetworkable::OnKilled() instead.) at HarmonyLib.PatchProcessor.Patch () [0x00051] in <6c906b4f1de440f3a86cb0ebb3f48ea6>:0 at HarmonyLib.Harmony.Patch (System.Reflection.MethodBase original, HarmonyLib.HarmonyMethod prefix, HarmonyLib.HarmonyMethod postfix, HarmonyLib.HarmonyMethod transpiler, HarmonyLib.HarmonyMethod finalizer) [0x0002a] in <6c906b4f1de440f3a86cb0ebb3f48ea6>:0 at Oxide.Plugins.NoBuildingDebris.Loaded () [0x00099] in <5f271d7e106c4c7db233a4ea98080b73>:0 at Oxide.Plugins.NoBuildingDebris.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00032] in <5f271d7e106c4c7db233a4ea98080b73>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <9c80d821d00a44c9a24497c73ad2d20d>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <d646191a355d43a6b3ab36b7ee14c740>:0 at Oxide.Plugins.CSharpPlugin.HandleAddedToManager (Oxide.Core.Plugins.PluginManager manager) [0x000cf] in <9c80d821d00a44c9a24497c73ad2d20d>:0
  5. Kk

    Space

    I deleted all files related to data and config in the space station, reinstalled the plugin, but it still reports errors Failed to call hook 'CanMoveItem' on plugin 'Space v1.4.3' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Space.CanMoveItem (Item item, PlayerInventory playerLoot, ItemContainerId targetContainer, System.Int32 targetSlot, System.Int32 amount) [0x00004] in <c4b26cbab2d0458e817c7757abc97795>:0 at Oxide.Plugins.Space.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x01178] in <c4b26cbab2d0458e817c7757abc97795>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <9c80d821d00a44c9a24497c73ad2d20d>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <d646191a355d43a6b3ab36b7ee14c740>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <d646191a355d43a6b3ab36b7ee14c740>:0
  6. Kk

    Space

    Hello author, I have deleted the previous configuration, but it still reports errors to the backend Since this update, this issue has arisen Failed to call hook 'CanMoveItem' on plugin 'Space v1.4.2' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Space.CanMoveItem (Item item, PlayerInventory playerLoot, ItemContainerId targetContainer, System.Int32 targetSlot, System.Int32 amount) [0x00004] in <71cad060936440b082f84d33b5883c7e>:0 at Oxide.Plugins.Space.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x01178] in <71cad060936440b082f84d33b5883c7e>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <d82f1fa409f84967ab685a3dbdd116ae>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <2a1b2b9b0c9d45ea87d32bff811299cc>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <2a1b2b9b0c9d45ea87d32bff811299cc>:0
  7. Kk

    Raidable Bases

    <color=#aff>[rock.entity[13355644]] SwitchParent Missed player_corpse_new[117502946]</color> (18:15:03) | <color=#aff>[rock.entity[5662005]] SwitchParent Missed player_corpse_new[117502946]</color> (18:15:03) | <color=#aff>[snowball.entity[2421044]] SwitchParent Missed player_corpse_new[117502946]</color> (18:15:03) | <color=#aff>[snowball.entity[42475904]] SwitchParent Missed player_corpse_new[117502946]</color> (18:15:03) | <color=#aff>[snowball.entity[13349905]] SwitchParent Missed player_corpse_new[117502946]</color> (18:15:03) | <color=#aff>[snowball.entity[74887199]] SwitchParent Missed player_corpse_new[117502946]</color> (18:15:03) | <color=#aff>[snowball.entity[7770480]] SwitchParent Missed player_corpse_new[117502946]</color> During the raid, the backend kept reporting such junk information
  8. Thank you for the quick update, it's great!!
  9. Can we add support for Dragon Rocket Launcher? The Dragon Rocket Launcher cannot achieve locking function!
  10. Kk

    Convoy Reforged

    How can I make it drive on the road?? It has been in a static state since the event was generated "Route Settings": { "Type of routes (0 - standard (fast generation), 1 - experimental (multiple roads are used), 2 - custom)": 0, "Minimum road length": 200, "List of excluded roads (/convoyroadblock)": [], "Setting up the standard route type": { "If there is a ring road on the map, then the convoy will always spawn here": true }, "Setting up a experimental type": { "Always choose the longest route? [true/false]": true, "The minimum number of roads in a complex route": 3 }, "Setting up a custom route type": { "List of presets for custom routes": [] } },
  11. Kk

    Raidable Bases

    I have also encountered the same problem, and such messages have covered my entire backend
  12. Kk

    Convoy Reforged

    During the event, the convoy sometimes mysteriously disappears within seconds, and sometimes suddenly appears to attack players
  13. Kk

    Raidable Bases

    During the raid, such spam messages were continuously sent to the backend <color=#aff>[rock.entity[108735382]] SwitchParent Missed player_corpse_new[108743590]</color> <color=#aff>[torch.entity[108735384]] SwitchParent Missed player_corpse_new[108743590]</color> I have received hundreds of such messages
  14. Kk

    Team Fix

    Error while compiling TeamFix: 'BasePlayer' does not contain a definition for 'ClientRPCPlayerAndSpectators' and no accessible extension method 'ClientRPCPlayerAndSpectators' accepting a first argument of type 'BasePlayer' could be found (are you missing a using directive or an assembly reference?) | Line: 211, Pos: 28
  15. Kk

    Custom Portals

    | Error while compiling CustomPortals: 'PlayerInventory' does not contain a definition for 'AllItemsNoAlloc' and no accessible extension method 'AllItemsNoAlloc' accepting a first argument of type 'PlayerInventory' could be found (are you missing a using directive or an assembly reference?) | Line: 481, Pos: 50
  16. Kk

    Own Casino Premium

    Failed to run a 0.20 timer in 'OwnCasinoPremium v1.4.5' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.OwnCasinoPremium+WheelComponent.TryPickup (BasePlayer player) [0x0001f] in <e0ede4ee90d14348a9324090aec52ff8>:0 at Oxide.Plugins.OwnCasinoPremium+<>c__DisplayClass51_0.<CheckHit>b__0 () [0x0001c] in <e0ede4ee90d14348a9324090aec52ff8>:0 at Oxide.Core.Libraries.Timer+TimerInstance.FireCallback () [0x00018] in <beb2b64691c64e2b95b99491bd85442c>:0
  17. Kk

    Raidable Bases

    Hello author,How do I set up these entities to disappear at the end of the event, or do I need IQTurret's author to modify certain content?
  18. Kk

    Raidable Bases

    I have installed the IQTurret plugin RaidableBases left behind a bunch of button switches
  19. Kk

    IQSphereEvent

    [IQSphereEvent] Time out waiting for API #3732233 The event has never been successfully executed
  20. Kk

    IQSphereEvent

    [IQSphereEvent] Time out waiting for API #3732233
  21. I'm sorry, this is my own problem
  22. I'm so sorry, I couldn't complete and perfect the replacement inside
  23. The above is the plugin bug video I recorded, and there is also an issue with the turret not actively attacking humanoid NPCs. When recording the video above, I have removed all plugins related to the turret and only kept your turret pluginsThe above is the plugin bug video I recorded, and there is also an issue with the turret not actively attacking humanoid NPCs. When recording the video above, I have removed all plugins related to the turret and only kept your turret plugins
  24. 20240525_020010.mp4
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