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Rocket Guidance System 1.0.400

$14.99
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About Rocket Guidance System

This plugin was originally created for the XPerience Addon as part of the Demolitionist skill. I have chosen to recreate it as a separate plugin for others to use that don't want the XPerience and Addon plugins.

NOTE: If using the XPerience Addon you must disable the rocket tracking abilities in the Demolitionist skill!

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Feature:

  • Select rocket trackable entities
  • Select rocket trackable ammo
  • Adjust rocket lock chance percentage %
  • Adjust rocket lock time
  • Adjust rocket max lock distance
  • Adjust rocket detonation time
  • Adjust rocket speed increase percentage %
  • Adjust rocket base damage
  • Adjust rocket damage per Entity type
  • Adjust target names that appear on the UI
  • Works with BetterNPCNames that shows NPC names on target UI
  • Includes Rocket Launcher UI that shows target name, lock status, distance, and max distance allowed

 

Permissions

This plugin uses the permission system. To assign a permission, use oxide.grant <user or group> <name or steam id> <permission>. To remove a permission, use oxide.revoke <user or group> <name or steam id> <permission>.

rocketguidancesystem.use -- Gives permission to use the RGS features

 Config:
 

{
  "Rocket Targets": {
    "players": true,
    "npcs": true,
    "animals": true,
    "bradleyapc": true,
    "patrolheli": true,
    "ch47": true,
    "turrets": true,
    "buildings": true,
    "minicopter": true,
    "hotairballoon": true,
    "drones": true,
    "boats": true,
    "vehicles": true,
    "trains": true,
    "planes": true,
    "authbuildings": false,
    "entityList": {
      "0": {
        "entity": "chicken",
        "name": "Chicken"
      },
      "1": {
        "entity": "boar",
        "name": "Boar"
      },
      "2": {
        "entity": "stag",
        "name": "Stag"
      },
      "3": {
        "entity": "wolf",
        "name": "Wolf"
      },
      "4": {
        "entity": "bear",
        "name": "Bear"
      },
      "5": {
        "entity": "polarbear",
        "name": "Polar Bear"
      },
      "6": {
        "entity": "simpleshark",
        "name": "Shark"
      },
      "7": {
        "entity": "ridablehorse",
        "name": "Horse"
      },
      "8": {
        "entity": "scientistnpc",
        "name": "Scientist"
      },
      "9": {
        "entity": "tunneldweller",
        "name": "Tunnel Dweller"
      },
      "10": {
        "entity": "underwaterdweller",
        "name": "Underwater Dweller"
      },
      "11": {
        "entity": "scarecrownpc",
        "name": "Scarecrow"
      },
      "12": {
        "entity": "zombienpc",
        "name": "Zombie"
      },
      "13": {
        "entity": "customscientistnpc",
        "name": "Custom Scientist"
      },
      "14": {
        "entity": "bradleyapc",
        "name": "Bradley APC"
      },
      "15": {
        "entity": "patrolhelicopter",
        "name": "Patrol Helicopter"
      },
      "16": {
        "entity": "basehelicopter",
        "name": "Patrol Helicopter"
      },
      "17": {
        "entity": "tugboat",
        "name": "Tug Boat"
      }
    }
  },
  "Rocket Ammo": {
    "basicrocket": true,
    "smokerocket": true,
    "hvrocket": true,
    "incrocket": true
  },
  "Rocket Settings": {
    "chance": 100,
    "timetolock": 3,
    "speed": 0.2,
    "detonate": 20.0,
    "basedamage": 100,
    "distance": 150.0,
    "playerdamage": 100,
    "npcdamage": 100,
    "animaldamage": 100,
    "bradleyapcdamage": 100,
    "patrolhelidamage": 100,
    "ch47damage": 100,
    "turretdamage": 100,
    "buildingdamage": 100,
    "minicopterdamage": 100,
    "hotairballoondamage": 100,
    "dronesdamage": 100,
    "boatdamage": 100,
    "vehicledamage": 100,
    "traindamage": 100,
    "planedamage": 100
  },
  "Images": {
    "TargetUI": "https://i.imgur.com/0gnnP2K.png"
  }
}

Language:

{
  "targetname": "Target",
  "targetdistance": "Distance",
  "targetdistancemax": "max",
  "lockpending": "PENDING (HOLD)",
  "lockfailed": "FAILED (HOLD)",
  "locked": "LOCKED (FIRE)",
  "lock": "Lock"
}

 


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