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Covfefe

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Everything posted by Covfefe

  1. Any idea what this means?
  2. What traps do they come with? I want stuff like tesla coils, mines, bear traps
  3. hahahahaha i'm sold! buying now
  4. Covfefe

    Raidable Bases

    I have cupboard detection radius set to 75, but it's still spawning near bases which I think is causing it to not spawn it's own base. Is there anyway around this? I'm having a helluva time trying to get all bases to spawn/respawn properly. Should I disable arena walls?
  5. I'm very interested. Can you post a video please?
  6. Covfefe

    Raidable Bases

    How do I go about making the thief message show up in global chat again? It used to work all the time like “player has raided base” etc "Event Messages": { "Announce Raid Unlocked": false, "Announce Buy Base Messages": false, "Announce Thief Message": true, "Announce PVE/PVP Enter/Exit Messages": true, "Show Destroy Warning": true, "Show Opened Message": false, "Show Opened Message For Paid Bases": false, "Show Prefix": false, "Notify Plugin - Type (-1 = disabled)": -1, "Notification Interval": 1.0, "Send Messages To Player": true },
  7. Covfefe

    Raidable Bases

    Damn, maintained events used to work all the time for me. Don’t know what changed. It feels like when it’s trying to find a new place to spawn a maintained base that the old raided bases are still taking up that spot on the map so the plugin runs out of places to spawn and doesn’t spawn anymore. It’s only spawning easy bases for me since it has the smallest radius also what does this mean in laymens term? "Use Cumulative Probability":
  8. What should I do if I want effects to be random for everything that dies? I want to take advantage of the 90 effects and just have players experience them all
  9. Covfefe

    Raidable Bases

    But I’m already using maintained events. Scheduled events have the same options. I don’t understand this
  10. Can you show us what the config looks like? I want to see the entitays
  11. Covfefe

    Raidable Bases

    My raid bases are having trouble respawning after they're completed. What does this mean? Got everything to respawn on their own by enabling floating above water
  12. Covfefe

    Raidable Bases

    Just tested it with 200meters away from monuments and everything seems to spawn normal. Except it's missing one difficulty, probably due to map running out of spawn points due to so many player bases. Will reenable road spawns.
  13. Covfefe

    Raidable Bases

    Can someone check my config for me? Half the time the actual raid bases are not spawning, only the surrounding high walls are there. I've already tried deleting every difficulty profile and redoing them as well as the config file, but this is till happening every so often. This is my config. I'm only using MAINTAINED Edit: I just noticed that the bases with no bases and only highwalls are near monuments. I just changed the distance from monuments from 100-200. Will report back.
  14. Covfefe

    Player Poop

    Unfortunately I tried all that and didn't work. I tried eating form inventory, hot bar, storage. Tried with perms, without perms, double checked perms, perms false, perms true. Ugh idk what could be conflicting with this.
  15. Covfefe

    BotReSpawn

    Do you think it would be possible to use the frankenstein AI and have the bots walk onto foundations and buildings?
  16. just a heads up. Getting this in console
  17. Covfefe

    BotReSpawn

    Anyone know if the bots are able to toss grenades? If so can they be equipped alongside guns? I want them to toss grenades and be able to shoot their guns. Just like the NPCs from Convoy
  18. Covfefe

    Player Poop

    I still can't get it to work on my server and I don't have any poop related plugins
  19. Covfefe

    Convoy Reforged

    how do we get convoy to show up in Death Message and Death Notes? https://umod.org/plugins/death-notes
  20. Covfefe

    JetPack

    Thank you, I understand now. Do you know what acceleration rust uses to take fall damage?
  21. Are there land mines and bear traps? What about tesla coils?
  22. Covfefe

    Convoy Reforged

    Can you make the plugin support Gravis Island? Convoy always gets stuck in a dead end or crashes off the side of the road
  23. do they come with containers?
  24. Covfefe

    Lights On

    Yes, that's the prefab. I've tried turning off furnace splitter to no avail. This is the new copypaste file where I moved the furnace to the first floor, but once you place it on the second floor it'll turn off in a couple seconds. It's probably one of the plugins interfering, but I'm not going to go through all of them since this base is the only one that has issues with furnaces on second floor. starter.json
  25. Covfefe

    Lights On

    Did some more testing. This problem only occurs if players redeem a base that has a furnace in it (copypaste) BUT if i place the furnace on the first floor, it would work fine. Just not the second floor for some reason. I'll figure this out eventually, I hope. Thanks for the help @Mals!
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