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Everything posted by Covfefe
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- 22 comments
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- #raul sorban
- #raulssorban
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- 22 comments
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- #raul sorban
- #raulssorban
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Chinook needs it's own randomized points instead of creating one for drop zone. Use random spawnpoints plugin if you have to. Chinook needs to attack all players the entire time, just flying around and hovering is not worth $18 You need to post the config in english so we know for sure if we can even edit the crate npcs amongst other things.
- 24 comments
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- #chinook
- #autoivent
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- 96 comments
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- 96 comments
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Myself and my players are unable to kill the scientists until I unloaded TruePVE [Oxide] 23:02 [Info] Unloaded plugin TruePVE v1.1.8 by RFC1920 5282503[5282503] was killed by Admin I added 'Players can hurt anything' flag and I'm able to kill them now, but what are these scientists if I want to make my own ruleset for them? HTNplayer?
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You should design the UI in the same way as Kits instead of one cooldown for everything. e.g. Modules section where you can claim 1 module every X minutes Engine Parts, you can claim 1 grade (low quality, etc) of all the different parts you need to start a car The way you have it designed right now, players can only claim 1 thing until the cooldown is over. If there is no cooldown, then you can spam whatever you want.
- 46 comments
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- #spawn
- #modular vehicle
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