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Covfefe

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Everything posted by Covfefe

  1. Can you show us what the config looks like? I want to see the entitays
  2. Covfefe

    Raidable Bases

    My raid bases are having trouble respawning after they're completed. What does this mean? Got everything to respawn on their own by enabling floating above water
  3. Covfefe

    Raidable Bases

    Just tested it with 200meters away from monuments and everything seems to spawn normal. Except it's missing one difficulty, probably due to map running out of spawn points due to so many player bases. Will reenable road spawns.
  4. Covfefe

    Raidable Bases

    Can someone check my config for me? Half the time the actual raid bases are not spawning, only the surrounding high walls are there. I've already tried deleting every difficulty profile and redoing them as well as the config file, but this is till happening every so often. This is my config. I'm only using MAINTAINED Edit: I just noticed that the bases with no bases and only highwalls are near monuments. I just changed the distance from monuments from 100-200. Will report back.
  5. Covfefe

    Player Poop

    Unfortunately I tried all that and didn't work. I tried eating form inventory, hot bar, storage. Tried with perms, without perms, double checked perms, perms false, perms true. Ugh idk what could be conflicting with this.
  6. Covfefe

    BotReSpawn

    Do you think it would be possible to use the frankenstein AI and have the bots walk onto foundations and buildings?
  7. just a heads up. Getting this in console
  8. Covfefe

    BotReSpawn

    Anyone know if the bots are able to toss grenades? If so can they be equipped alongside guns? I want them to toss grenades and be able to shoot their guns. Just like the NPCs from Convoy
  9. Covfefe

    Player Poop

    I still can't get it to work on my server and I don't have any poop related plugins
  10. Covfefe

    Convoy Reforged

    how do we get convoy to show up in Death Message and Death Notes? https://umod.org/plugins/death-notes
  11. Covfefe

    JetPack

    Thank you, I understand now. Do you know what acceleration rust uses to take fall damage?
  12. Are there land mines and bear traps? What about tesla coils?
  13. Covfefe

    Convoy Reforged

    Can you make the plugin support Gravis Island? Convoy always gets stuck in a dead end or crashes off the side of the road
  14. do they come with containers?
  15. Covfefe

    Lights On

    Yes, that's the prefab. I've tried turning off furnace splitter to no avail. This is the new copypaste file where I moved the furnace to the first floor, but once you place it on the second floor it'll turn off in a couple seconds. It's probably one of the plugins interfering, but I'm not going to go through all of them since this base is the only one that has issues with furnaces on second floor. starter.json
  16. Covfefe

    Lights On

    Did some more testing. This problem only occurs if players redeem a base that has a furnace in it (copypaste) BUT if i place the furnace on the first floor, it would work fine. Just not the second floor for some reason. I'll figure this out eventually, I hope. Thanks for the help @Mals!
  17. Covfefe

    Lights On

    Just saw in chat logs that someone fixed it by putting their furnace(small) outside
  18. Covfefe

    Lights On

    Listing 194 plugins: 01 "Admin Radar" (5.1.5) by nivex (37.03s) - AdminRadar.cs 02 "AdminSleigh" (0.1.4) by k1lly0u (0.02s) - AdminSleigh.cs 03 "AdvancedGather" (2.0.3) by Khan (0.37s) - AdvancedGather.cs 04 "AirEvent" (1.1.8) by KpucTaJl (0.28s) - AirEvent.cs 05 "AnimalBoxes" (1.0.5) by ThePitereq (3.59s) - AnimalBoxes.cs 06 "AnimalHumanNpcTarget" (1.0.0) by Krungh Crow (6.16s) - AnimalHumanNpcTarget.cs 07 "Auto CCTV Stations" (1.0.7) by Khan (0.05s) - AutoCCTVStations.cs 08 "AutoCodeLock" (2.2.13) by FuJiCuRa (6.15s) - AutoCodeLock.cs 09 "Auto Farm" (1.0.22) by Ts3Hosting (31.81s) - AutoFarm.cs 10 "Automatic Authorization" (1.3.0) by k1lly0u/Arainrr (1.18s) - AutomaticAuthorization.cs 11 "Auto Spectate" (0.0.12) by Aspectdev (0.03s) - AutoSpectate.cs 12 "Auto Turret Authorization" (1.2.2) by haggbart (10.18s) - AutoTurretAuth.cs 13 "Backpacks" (3.6.2) by LaserHydra (26.01s) - Backpacks.cs 14 "Barrelless" (3.0.1) by Krungh Crow (12.64s) - Barrelless.cs 15 "Base Repair" (1.0.19) by MJSU (2.31s) - BaseRepair.cs 16 "Better Chat" (5.2.7) by LaserHydra (0.96s) - BetterChat.cs 17 "Better Chat Mentions" (1.2.3) by Death (0.01s) - BetterChatMentions.cs 18 "Better Chat Mute" (1.2.1) by LaserHydra (0.19s) - BetterChatMute.cs 19 "Better Elevators" (1.2.2) by WhiteThunder (16.24s) - BetterElevators.cs 20 "BoatCommander" (0.1.40) by k1lly0u (6.74s) - BoatCommander.cs 21 "Boom Box Health" (1.0.1) by Waldobert (1.33s) - BoomBoxHealth.cs 22 "BotReSpawn" (1.0.4) by Steenamaroo (16.91s) - BotReSpawn.cs 23 "Bradley" (1.3.4) by Ts3Hosting (13.44s) - Bradley.cs 24 "Bradley Guards" (1.3.2) by Krungh Crow (88.13s) - BradleyGuards.cs 25 "Building Grades" (0.5.1) by Default (0.05s) - BuildingGrades.cs 26 "Building Workbench" (1.3.2) by MJSU (3.90s) - BuildingWorkbench.cs 27 "CargoTrainEvent" (1.0.10) by Nikedemos (22.40s) - CargoTrainEvent.cs 28 "Car Spawn Settings" (2.0.3) by WhiteThunder (0.03s) - CarSpawnSettings.cs 29 "Modular Car Turrets" (1.4.0) by WhiteThunder (2.37s) - CarTurrets.cs 30 "Chat Head" (1.4.2) by Ujiou (5.45s) - ChatHead.cs 31 "Chat Notice" (0.0.3) by Tricky (0.01s) - ChatNotice.cs 32 "Chest Stacks" (1.3.1) by supreme (0.45s) - ChestStacks.cs 33 "Christmas" (2.0.6) by FastBurst (0.03s) - Christmas.cs 34 "ChristmasTreePresents" (1.0.1) by redBDGR (15.31s) - ChristmasTreePresents.cs 35 "Clans" (0.2.5) by k1lly0u (0.75s) - Clans.cs 36 "Compound Options" (1.2.1) by FastBurst (4.15s) - CompoundOptions.cs 37 "Compound Teleport" (2.0.0) by kwamaking (0.26s) - CompoundTeleport.cs 38 "ConnectMessages" (1.2.0) by Mroczny (0.02s) - ConnectMessages.cs 39 "Convoy" (1.1.8) by Adem (3.91s) - Convoy.cs 40 "Copy Paste" (4.1.31) by misticos (0.31s) - CopyPaste.cs 41 "CovertAdmin" (1.0.9) by redBDGR (0.04s) - CovertAdmin.cs 42 "Creeper Gunpowder" (1.0.0) by Orange (0.03s) - CreeperGunpowder.cs 43 "xmasBoxZombieGirlFriendGift" (1.0.0) by CowboyBlob (0.11s) - CreeperInPresent.cs 44 "CustomClothingCombinations" (1.0.0) by AhigaO#4485 (3.36s) - CustomClothingCombinations.cs 45 "CustomNPC" (2.0.4) by k1lly0u (2.80s) - CustomNPC.cs 46 "PilotEject" (3.1.4) by k1lly0u (9.95s) - PilotEject.cs 47 "PlaneCrash" (0.3.3) by k1lly0u (0.50s) - PlaneCrash.cs 48 "Custom Skins Stacks Fix" (1.0.4) by The Friendly Chap (16.44s) - CustomSkinsStacksFix.cs 49 "Mini-Copter Options" (2.0.8) by Pho3niX90 (1.19s) - MiniCopterOptions.cs 50 "Death Notes" (6.3.6) by LaserHydra (7.77s) - DeathNotes.cs 51 "Double Jump" (1.1.2) by Raul-Sorin Sorban (204.65s) - DoubleJump.cs 52 "DroneTaxi" (1.0.9) by Cameron (0.06s) - DroneTaxi.cs 53 "Earthquake" (0.1.5) by k1lly0u (0.06s) - Earthquake.cs 54 "Enhanced Hammer" (2.0.7) by Iv Misticos (36.67s) - EnhancedHammer.cs 55 "ExcavatorLock" (0.4.6) by Lorenzo (0.37s) - ExcavatorLock.cs 56 "Explosive Objects" (1.0.0) by Orange (15.75s) - ExplosiveObjects.cs 57 "Extra Seating" (1.0.2) by Pho3niX90 (fixes added by CowboyBlob) (5.32s) - ExtraSeating.cs 58 "F1 Server Console Log" (0.1.5) by NooBlet (0.01s) - F1ServerConsoleLog.cs 59 "F1Spawn" (1.0.8) by Colon Blow (0.49s) - F1Spawn.cs 60 "FireWorksShow" (1.0.0) by CowboyBlob (0.21s) - FireWorks.cs 61 "Fireworks Monitor" (1.0.0) by hoppel & Mr. Blue (4.03s) - FireworksMonitor.cs 62 "FlareGun" (0.1.17) by k1lly0u (51.76s) - FlareGun.cs 63 "Free Driving Vehicles" (1.1.4) by MON@H (8.94s) - FreeDrivingVehicles.cs 64 "Friends" (3.1.2) by Wulf (0.05s) - Friends.cs 65 "Furnace Splitter" (2.3.3) by FastBurst (18.17s) - FurnaceSplitter.cs 66 "GatherControl" (1.8.1) by CaseMan (2.99s) - GatherControl.cs 67 "Giveaways" (1.0.7) by Absolut (0.60s) - Giveaways.cs 68 "Healer" (2.5.0) by Wulf/lukespragg (0.13s) - Healer.cs 69 "Helicopter Instant Takeoff" (0.0.5) by bsdinis (0.02s) - HelicopterInstantTakeoff.cs 70 "HeliVote" (0.1.32) by k1lly0u (1.43s) - HeliVote.cs 71 "HomeRecycler" (1.4.6) by wazzzup (6.78s) - HomeRecycler.cs 72 "Image Library" (2.0.60) by Absolut & K1lly0u (0.21s) - ImageLibrary.cs 73 "Inside Terrain" (0.1.0) by nivex (0.04s) - InsideTerrain.cs 74 "Instant Craft" (2.1.5) by Orange (0.55s) - InstantCraft.cs 75 "Admin / Player Inventory Cleaner" (1.5.1) by TheDoc - Uprising Servers (0.03s) - InventoryCleaner.cs 76 "Invite Command" (1.0.0) by Farkas (0.00s) - Invite.cs 77 "IQSphereEvent" (1.1.59) by Mercury (0.17s) - IQSphereEvent.cs 78 "Item Skin Randomizer" (1.5.3) by Orange (0.19s) - ItemSkinRandomizer.cs 79 "Jail" (4.0.5) by Reneb / k1lly0u (5.24s) - Jail.cs 80 "JetPack" (1.0.7) by Adem (59.32s) - JetPack.cs 81 "JPipes" (0.6.10) by TheGreatJ (36.33s) - JPipes.cs 82 "JunkyardEvent" (2.0.1) by KpucTaJl (4.56s) - JunkyardEvent.cs 83 "Kits" (4.0.14) by k1lly0u (2.81s) - Kits.cs 84 "Lights On" (2.0.16) by mspeedie (29.76s) - LightsOn.cs 85 "Lockable Shutters" (1.0.1) by OG61 (0.63s) - LockableShutters.cs 86 "Lock composter" (1.0.0) by Julio Juajez (1.76s) - Lockcomposter.cs 87 "LockOnRockets" (0.3.11) by k1lly0u (1.60s) - LockOnRockets.cs 88 "Lock oven" (1.0.1) by Julio Juajez (1.64s) - Lockoven.cs 89 "MyBot" (1.0.25) by Razor/Verbatim from Killy0u (0.18s) - MyBot.cs 90 "Metabolism" (1.0.0) by Orange (0.01s) - Metabolism.cs 91 "MeteorEvent" (1.1.7) by ThePitereq (37.26s) - MeteorEvent.cs 92 "DeathMessage" (1.1.8) by Damo (0.58s) - DeathMessage.cs 93 "Mini Trails" (2.1.3) by Salsa (0.79s) - MiniTrails.cs 94 "MLRS Damage" (1.0.0) by iLakSkiL (5.41s) - MLRSDamage.cs 95 "MonumentPumpjacks" (1.0.7) by ZTL/FastBurst (0.23s) - MonumentPumpjacks.cs 96 "Monuments Recycler" (0.2.6) by Dana (0.42s) - MonumentsRecycler.cs 97 "Mushroom Effects" (1.1.0) by supreme (2.21s) - MushroomEffects.cs 98 "My Snowmobile" (1.0.2) by MasterSplinter (0.49s) - MySnowmobile.cs 99 "Nav Killer" (0.1.3) by nivex (0.00s) - NavKiller.cs 100 "Nav Mesh Error Fix" (1.1.1) by Ryz0r (0.00s) - NavMeshErrorFix.cs 101 "NeonSkins" (1.0.12) by Colon Blow (5.99s) - NeonSkins.cs 102 "Night Zombies" (3.3.10) by 0x89A (2.22s) - NightZombies.cs 103 "No Boom Box Condition Loss" (1.0.0) by WhiteThunder (0.50s) - NoBoomBoxConditionLoss.cs 104 "No Compound" (1.0.1) by Orange (1.97s) - NoCompound.cs 105 "No Engine Parts" (1.0.0) by WhiteThunder (0.06s) - NoEngineParts.cs 106 "No Flykick" (1.3.3) by August (0.03s) - NoFlykick.cs 107 "NoGiveNotices" (0.1.0) by Wulf/lukespragg (0.00s) - NoGiveNotices.cs 108 "NoNapalm" (1.0.0) by Steenamaroo (8.44s) - NoNapalm.cs 109 "NPC Drop Gun" (2.0.8) by 2CHEVSKII (3.32s) - NPCDropGun.cs 110 "NpcHorses" (2.0.9) by Ts3Hosting (55.32s) - NpcHorses.cs 111 "NpcSpawn" (2.1.9) by KpucTaJl (54.26s) - NpcSpawn.cs 112 "NPCTaxi" (0.1.13) by k1lly0u (2.29s) - NPCTaxi.cs 113 "Offline Doors" (1.1.2) by Slydelix (1.30s) - OfflineDoors.cs 114 "OldSchoolQuarries" (1.0.8) by S0N_0F_BISCUIT (14.99s) - OldSchoolQuarries.cs 115 "OxidationNoBagCooldown" (1.0.0) by kasvoton (0.08s) - OxidationNoBagCooldown.cs 116 "PathFinding" (1.1.3) by Reneb / Nogrod (0.19s) - PathFinding.cs 117 "Human NPC" (0.3.54) by Ts3Hosting (50.53s) - HumanNPC.cs 118 "PersonalFarm" (1.0.6) by bmgjet (73.67s) - PersonalFarm.cs 119 "Personal Heli" (1.1.8) by Egor Blagov (10.02s) - PersonalHeli.cs 120 "Placeholder API" (2.2.0) by misticos (0.08s) - PlaceholderAPI.cs 121 "Player Challenges" (2.0.47) by k1lly0u (5.70s) - PlayerChallenges.cs 122 "PlayerList" (0.3.2) by Wulf/lukespragg (0.02s) - PlayerList.cs 123 "Player Markers" (1.0.3) by Orange (0.01s) - PlayerMarkers.cs 124 "Player Poop" (2.0.0) by Kopter (1.51s) - PlayerPoop.cs 125 "PlayerRanks" (2.1.9) by Steenamaroo (10.33s) - PlayerRanks.cs 126 "PoliceVehicles" (1.3.1) by HexOptimal (1.91s) - PoliceVehicles.cs 127 "Predator Missile" (1.0.3) by supreme (0.98s) - PredatorMissile.cs 128 "PrivateMessages" (1.1.11) by MisterPixie (0.01s) - PrivateMessages.cs 129 "Prod" (2.5.4) by Quapi (1.47s) - Prod.cs 130 "PVZHackableCrateSpawns" (1.0.2) by Orange (0.22s) - PVZHackableCrateSpawns.cs 131 "Quarry Locks" (1.2.1) by Orange (0.02s) - QuarryLocks.cs 132 "Raidable Bases" (2.4.2) by nivex (16.95s) - RaidableBases.cs 133 "Random Deployables" (1.0.4) by Norn/Arainrr (0.05s) - RandomDeployables.cs 134 "Remover Tool" (4.3.31) by Reneb/Fuji/Arainrr (0.17s) - RemoverTool.cs 135 "Rename" (0.3.0) by Wulf/lukespragg (0.10s) - Rename.cs 136 "Roulette Broadcast" (1.2.0) by supreme (1.36s) - RouletteBroadcast.cs 137 "Rustcord" (3.2.3) by Kirollos & OuTSMoKE (2.37s) - Rustcord.cs 138 "RustNET" (0.1.32) by k1lly0u (45.53s) - RustNET.cs 139 "AutomatedSearchlights" (0.2.30) by k1lly0u (95.12s) - AutomatedSearchlights.cs 140 "SAMSiteAuth" (2.3.4) by haggbart (0.01s) - SAMSiteAuth.cs 141 "SatDishEvent" (2.0.0) by KpucTaJl (0.03s) - SatDishEvent.cs 142 "Save Announcer" (1.0.4) by Ryan (0.01s) - SaveAnnouncer.cs 143 "Screamer" (1.0.1) by Orange (0.02s) - Screamer.cs 144 "Server Chat" (1.1.5) by Tricky (0.01s) - ServerChat.cs 145 "ServerInfo" (0.5.4) by FastBurst (0.14s) - ServerInfo.cs 146 "SharkBait" (2.0.0) by Colon Blow (5.38s) - SharkBait.cs 147 "SharkLoot" (1.0.0) by Krungh Crow (0.87s) - SharkLoot.cs 148 "Sign Artist" (1.4.0) by Whispers88 (0.02s) - SignArtist.cs 149 "Sirens" (2.1.1) by ZockiRR (0.58s) - Sirens.cs 150 "SkillTree" (1.1.13) by imthenewguy (49.23s) - SkillTree.cs 151 "SkinBox" (2.1.0) by k1lly0u (0.72s) - SkinBox.cs 152 "SkipNightUI" (0.1.21) by k1lly0u (5.76s) - SkipNightUI.cs 153 "Skull Crusher" (1.1.1) by Krungh Crow (0.10s) - SkullCrusher.cs 154 "Skyfall" (1.0.22) by Colon Blow (45.53s) - Skyfall.cs 155 "Slap" (2.0.2) by Wulf (0.00s) - Slap.cs 156 "Sleeper Guard" (1.1.1) by Wulf/lukespragg/Arainrr (23.13s) - SleeperGuard.cs 157 "Smart Chat Bot" (2.0.13) by Iv Misticos (0.06s) - SmartChatBot.cs 158 "Spawn Mini" (2.11.1) by SpooksAU (6.40s) - SpawnMini.cs 159 "Spawn Modular Car" (5.0.4) by WhiteThunder (0.42s) - SpawnModularCar.cs 160 "Spawns" (2.0.36) by Reneb / k1lly0u (0.01s) - Spawns.cs 161 "Stack Size Controller" (4.0.0) by AnExiledDev (0.00s) - StackSizeController.cs 162 "StaticDispensers" (1.3.3) by Raul-Sorin Sorban (6.61s) - StaticDispensers.cs 163 "StaticLootables" (2.0.6) by Raul-Sorin Sorban (2919.63s) - StaticLootables.cs 164 "SuperTestGen" (1.0.0) by bmgjet (0.02s) - SuperTestGen.cs 165 "Supply Signal Alerts" (3.0.1) by LaserHydra (0.03s) - SupplySignalAlerts.cs 166 "TargetHealthHUD" (1.0.4) by NubbbZ (29.62s) - TargetHealthHUD.cs 167 "Team Fix" (1.0.3) by Khan (0.13s) - TeamFix.cs 168 "Team Gather Bonus" (1.0.2) by Khan (0.50s) - TeamGatherBonus.cs 169 "Tell Me C" (0.0.3) by BuzZ[PHOQUE] (0.08s) - TellMeC.cs 170 "Tell Me X" (0.0.3) by BuzZ[PHOQUE] (1.28s) - TellMeX.cs 171 "Terrain Violation Fix" (1.0.2) by Tryhard (0.05s) - TerrainViolationFix.cs 172 "Timed Execute" (0.7.4) by PaiN & misticos (22.14s) - TimedExecute.cs 173 "Tree Planter" (1.2.2) by Bazz3l (0.22s) - TreePlanter.cs 174 "TruePVE" (2.0.6) by nivex (92.31s) - TruePVE.cs 175 "TsunHorse" (3.1.7) by k1lly0u (63.53s) - TsunHorse.cs 176 "Turret Weapons" (1.0.1) by Iv Misticos (1.01s) - TurretWeapons.cs 177 "UiPlus" (1.1.3) by RedKenrok (499.71s) - UiPlus.cs 178 "Underwater Vehicles" (1.3.0) by WhiteThunder (0.45s) - UnderwaterVehicles.cs 179 "Vanish" (1.5.6) by Whispers88 (0.95s) - Vanish.cs 180 "Vehicle Deployed Locks" (1.7.2) by WhiteThunder (0.54s) - VehicleDeployedLocks.cs 181 "Vending In Stock" (1.1.0) by AVOcoder / rostov114 (0.03s) - VendingInStock.cs 182 "Voice UI" (1.0.3) by Pinkstink (10.99s) - VoiceUI.cs 183 "Walking Dead" (1.2.1) by Krungh Crow (7.98s) - WalkingDead.cs 184 "WaterBases" (1.0.4) by Nikedemos (2.91s) - WaterBases.cs 185 "Waterless Sprinklers" (1.0.0) by Lorenzo (0.41s) - WaterlessSprinklers.cs 186 "Water Works" (1.0.4) by nivex (0.36s) - WaterWorks.cs 187 "Weapon Changer" (1.0.1) by Orange (1.89s) - WeaponChanger.cs 188 "Who Knocks" (0.0.7) by Hockeygel23 (0.01s) - WhoKnocks.cs 189 "Wizardry" (1.1.6) by Colon Blow (87.13s) - Wizardry.cs 190 "Wounded Screams" (2.2.3) by Death (0.07s) - WoundedScreams.cs 191 "Xmas Mini" (1.0.3) by The Friendly Chap (0.44s) - XmasMini.cs 192 ElevatorFallFix - Failed to compile: ElevatorFallFix.cs(1833,12): error CS1056: Unexpected character `’' 193 MapProtection - Unloaded 194 PveMode - Unloaded
  19. Covfefe

    Biplane

    Is there support for PVE servers? I only want npcs and raidable bases to get hurt
  20. Covfefe

    Lights On

    Yeah, players were trying to smelt stuff in their furnaces, but it would just turn off after a couple seconds. Should I just set the furnace to ignore? and turn protection off?
  21. Covfefe

    IQSphereEvent

    what does resettings a mailbox mean? "Use a random value to reset the mailbox (true-yes / false-no) (p.s. the static value will be ignored if this option is enabled)": true,
  22. Covfefe

    Lights On

    any idea why my small furnaces keep turning off after a couple seconds? large ones stay on just fine
  23. Covfefe

    Junkyard Event

    Can't load the plugin Error while compiling: JunkyardEvent.cs(1004,30): error CS0246: The type or namespace name `BaseCrane' could not be found. Are you missing an assembly reference?
  24. Covfefe

    JetPack

    What does this mean? "Collision acceleration threshold": 1.0,
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