Failed to call hook 'SpawnTrafficCar' on plugin 'TrafficDrivers v1.1.2' (KeyNotFoundException: The given key was not present in the dictionary.)
at System.Collections.Generic.Dictionary`2[TKey,TValue].get_Item (TKey key) [0x0001e] in :0
at Oxide.Plugins.TrafficDrivers.SpawnTrafficCarParams (UnityEngine.Vector3[] path, UnityEngine.Vector3 position, Oxide.Plugins.TrafficDrivers+TrafficDriver+DriveSide side) [0x0004f] in :0
at Oxide.Plugins.TrafficDrivers.SpawnTrafficCar () [0x00051] in :0
at Oxide.Plugins.TrafficDrivers.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00313] in :0
at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0
at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0
at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0
trafficdrivers.debug
[Traffic Drivers] Всего машин трафика: 0 / Traffic cars amount: 0
My config
{
"Enable path recorder?": false,
"Vehicle presets": {
"3-х модулЬный транспорт": {
"Random modules count (2-4, 0 for random count)": 0,
"Modules (if you enter modules here the random modules option will not work)": [
"vehicle.1mod.engine",
"vehicle.1mod.storage",
"vehicle.1mod.cockpit.with.engine"
],
"Add codelock?": false,
"Add door lock?": false,
"Engine parts tier (0-3, 0 to spawn without parts)": 3,
"Fuel amount (-1 for max amount)": -1,
"Water amount for fuel tank (not necessary, -1 for max amount)": 0,
"Max speed": 10.0,
"Enable infinite fuel": true,
"Driver preset name (leave blank to spawn random driver)": "Zombie Driver",
"Destroy car after driver death?": true,
"Block access to engine parts?": true,
"Destroy engine parts after driver death?": true,
"Add flashing lights to car driver module?": true,
"Vehicle and passenger immortal time after spawn": 5.0,
"Make vehicle immortal?": false,
"Detonator (for vehicle despawn)": {
"Add a detonator to the car after the death of the driver (useful to despawn cars)": true,
"In how many seconds detonator will be blow up": 5.0
},
"Loot in Storage Module": {
"Add loot to Storage Module": false,
"Loot": [
{
"Item shortname": "wood",
"Item skin": 0,
"Item name (not necessary)": null,
"Spawn chance": 100.0,
"Item amount": {
"Minimum": 1000.0,
"Maximum": 10000.0
}
},
{
"Item shortname": "stones",
"Item skin": 0,
"Item name (not necessary)": null,
"Spawn chance": 100.0,
"Item amount": {
"Minimum": 5000.0,
"Maximum": 50000.0
}
}
]
},
"Passengers": [
{
"Spawn chance": 100.0,
"Make passenger scientist?": true,
"Passenger display name": "Zombie Passenger",
"Passenger skin (0 for random, this option isn't available when passenger is scientist)": 0,
"Passenger health": {
"Minimum": 100.0,
"Maximum": 150.0
},
"Passenger loot (scientists will be have a standard rust loot, here you can give them clothes and guns)": [
{
"Item name": null,
"Item shortname": "wood",
"Item skin": 0,
"Spawn chance": 100.0,
"Item amount": {
"Minimum": 100.0,
"Maximum": 1000.0
},
"Target container (main, belt, wear)": "main"
},
{
"Item name": null,
"Item shortname": "stones",
"Item skin": 0,
"Spawn chance": 100.0,
"Item amount": {
"Minimum": 500.0,
"Maximum": 1000.0
},
"Target container (main, belt, wear)": "main"
}
],
"Passenger lock inventory containers (this option isn't available when passenger is scientist)": {
"Lock player main inventory container?": false,
"Lock player wear inventory container?": true,
"Lock player belt inventory container?": true
}
}
]
}
},
"Driver presets": {
"ВодителЬ Ярик": {
"Display driver name": "Zombie Driver",
"Bot skin (0 - random)": 0,
"Bot health": {
"Minimum": 100.0,
"Maximum": 150.0
},
"Bot loot": [
{
"Item name": null,
"Item shortname": "rifle.ak",
"Item skin": 0,
"Spawn chance": 100.0,
"Item amount": {
"Minimum": 1.0,
"Maximum": 1.0
},
"Target container (main, belt, wear)": "belt"
},
{
"Item name": null,
"Item shortname": "hatchet",
"Item skin": 0,
"Spawn chance": 100.0,
"Item amount": {
"Minimum": 1.0,
"Maximum": 1.0
},
"Target container (main, belt, wear)": "main"
}
],
"Driver will be moving with default speed (1) or will be increase max. speed for a while (2) when attacked?": 2,
"Damage receive rate": 0.5,
"Clothes": [
{
"Item shortname": "halloween.mummysuit",
"Item skin": 0
}
],
"Companion": {
"Spawn companion for driver? (he will shoot and protect him)": true,
"Display companion name": "Zombie Passenger",
"Prevent companion from attacking first?": false,
"Companion health": {
"Minimum": 100.0,
"Maximum": 150.0
},
"Clothes": [
{
"Item shortname": "halloween.mummysuit",
"Item skin": 0
}
],
"Weapons": [
{
"Item shortname": "rifle.ak",
"Item skin": 0
}
],
"Damage receive rate": 0.5,
"Damage rate": 1.0
},
"Lock player inventory containers": {
"Lock player main inventory container?": false,
"Lock player wear inventory container?": true,
"Lock player belt inventory container?": true
}
}
},
"Limits, spawn and interaction setup": {
"Maximum amount of cars": {
"Minimum": 5.0,
"Maximum": 10.0
},
"Minimum road width": 300,
"After how many seconds destroy stuck car?": 60.0,
"Delay between spawn next car": 5,
"Prevent bots from attacking drivers and companions?": true,
"Convoy plugin support": {
"Enable the Convoy plugin support?": true,
"Destroy traffic vehicles at the start of the Convoy plugin event?": false,
"Destroy traffic vehicles when colliding with Convoy plugin event vehicles?": true
}
}
}
Why can't you just find a english speaking friend to help you translate the config properly? I've had nothing but bugs for months on this plugin.