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Everything posted by Covfefe
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- 12 comments
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- #christmas sale
- #tfar
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(and 3 more)
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- 91 comments
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- 1
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How do I configure the marker to be red? It showed up as very light see through black. Is my transparency too much? "Event marker name": "Airfield event", "Event marker lifetime(in seconds)": 7200, "Event marker transparency(0-1)": 0.5, "Event marker radius": 0.6, "Event marker color": { "r": 1.0, "g": 0.0, "b": 0.0, "a": 0.0, "grayscale": 0.299, "maxColorComponent": 1.0
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That's more than any man can hope for. Thank you!
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I want the option to make players bleed each time they get hit. Specifically from melee
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- 1,296 comments
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- #leveling
- #progression
- (and 19 more)
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I'm referring to the bleed effect that lowers your HP slowly. Not the visual blood splatter.
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Request: Night Time Farming Bonus Many of us have moved from zlevelsremastered for Skill Tree but one thing that's missing that a lot of us miss is the Night Time Farming Bonus. If you could add that little feature, it would be greatly appreciated and might even bring more people over who can't live without that feature.
- 1,296 comments
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- #leveling
- #progression
- (and 19 more)
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Maybe something like this for each profile Bleed Effect (true/false): "true" Bleed per hit: "5" Stack Bleed? (true/false): "true"
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I"m getting reports that the event needs 2 players, because 1 player always gets stuck inside one of the rooms. Apparently the breaker pops after a minute or so. Can you change it so players only need to press a button to exit instead of having to put fuses and all that electrical crap in? It's really confusing.
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How come only my Airship Captain shoots players? All the other bots only throw grenades. { "Minimum time between events [sec.]": 60.0, "Maximum time between events [sec.]": 100.0, "Is active the timer on to start the event? [true/false]": true, "Duration of the event [sec.]": 9999, "Time before the starting of the event after receiving a chat message [sec.]": 10.0, "Time until the end of the event after the last locked crate has been looted [sec.]": 30, "Time to spawn each object during a airship appears on the map [sec.]": 0.001, "Which loot table should the plugin use in the crates? (0 - default; 1 - own; 2 - AlphaLoot; 3 - CustomLoot; 4 - loot table of the Rust objects; 5 - combine the 1 and 4 methods)": 0, "Crates setting": [ { "Prefab": "assets/bundled/prefabs/radtown/crate_elite.prefab", "Position": "(-7.637, 7.350, 13.646)", "Rotation": "(0.121, 152.430, 356.192)", "Loot table from prefabs (if the loot table type is 4 or 5)": { "Minimum numbers of prefabs": 1, "Maximum numbers of prefabs": 1, "Use minimum and maximum values? [true/false]": true, "List of prefabs": [ { "Chance [0.0-100.0]": 100.0, "The path to the prefab": "assets/bundled/prefabs/radtown/crate_elite.prefab" } ] }, "Own loot table (if the loot table type is 1 or 5)": { "Minimum numbers of items": 1, "Maximum numbers of items": 1, "Use minimum and maximum values? [true/false]": true, "List of items": [ { "ShortName": "scrap", "Minimum": 100, "Maximum": 200, "Chance [0.0-100.0]": 100.0, "Is this a blueprint? [true/false]": false, "SkinID (0 - default)": 0, "Name (empty - default)": "" } ] } }, { "Prefab": "assets/bundled/prefabs/radtown/crate_elite.prefab", "Position": "(6.899, 7.279, -14.312)", "Rotation": "(359.880, 332.430, 3.808)", "Loot table from prefabs (if the loot table type is 4 or 5)": { "Minimum numbers of prefabs": 1, "Maximum numbers of prefabs": 1, "Use minimum and maximum values? [true/false]": true, "List of prefabs": [ { "Chance [0.0-100.0]": 100.0, "The path to the prefab": "assets/bundled/prefabs/radtown/crate_elite.prefab" } ] }, "Own loot table (if the loot table type is 1 or 5)": { "Minimum numbers of items": 1, "Maximum numbers of items": 1, "Use minimum and maximum values? [true/false]": true, "List of items": [ { "ShortName": "scrap", "Minimum": 100, "Maximum": 200, "Chance [0.0-100.0]": 100.0, "Is this a blueprint? [true/false]": false, "SkinID (0 - default)": 0, "Name (empty - default)": "" } ] } }, { "Prefab": "assets/bundled/prefabs/radtown/crate_normal.prefab", "Position": "(-3.389, 2.982, -3.597)", "Rotation": "(356.192, 62.438, 89.879)", "Loot table from prefabs (if the loot table type is 4 or 5)": { "Minimum numbers of prefabs": 1, "Maximum numbers of prefabs": 1, "Use minimum and maximum values? [true/false]": true, "List of prefabs": [ { "Chance [0.0-100.0]": 100.0, "The path to the prefab": "assets/bundled/prefabs/radtown/crate_normal.prefab" } ] }, "Own loot table (if the loot table type is 1 or 5)": { "Minimum numbers of items": 1, "Maximum numbers of items": 1, "Use minimum and maximum values? [true/false]": true, "List of items": [ { "ShortName": "scrap", "Minimum": 100, "Maximum": 200, "Chance [0.0-100.0]": 100.0, "Is this a blueprint? [true/false]": false, "SkinID (0 - default)": 0, "Name (empty - default)": "" } ] } }, { "Prefab": "assets/bundled/prefabs/radtown/crate_normal.prefab", "Position": "(4.698, 3.599, 0.826)", "Rotation": "(359.879, 332.430, 93.808)", "Loot table from prefabs (if the loot table type is 4 or 5)": { "Minimum numbers of prefabs": 1, "Maximum numbers of prefabs": 1, "Use minimum and maximum values? [true/false]": true, "List of prefabs": [ { "Chance [0.0-100.0]": 100.0, "The path to the prefab": "assets/bundled/prefabs/radtown/crate_normal.prefab" } ] }, "Own loot table (if the loot table type is 1 or 5)": { "Minimum numbers of items": 1, "Maximum numbers of items": 1, "Use minimum and maximum values? [true/false]": true, "List of items": [ { "ShortName": "scrap", "Minimum": 100, "Maximum": 200, "Chance [0.0-100.0]": 100.0, "Is this a blueprint? [true/false]": false, "SkinID (0 - default)": 0, "Name (empty - default)": "" } ] } }, { "Prefab": "assets/bundled/prefabs/radtown/crate_normal_2.prefab", "Position": "(0.595, 6.674, 0.731)", "Rotation": "(359.880, 332.430, 3.808)", "Loot table from prefabs (if the loot table type is 4 or 5)": { "Minimum numbers of prefabs": 1, "Maximum numbers of prefabs": 1, "Use minimum and maximum values? [true/false]": true, "List of prefabs": [ { "Chance [0.0-100.0]": 100.0, "The path to the prefab": "assets/bundled/prefabs/radtown/crate_normal_2.prefab" } ] }, "Own loot table (if the loot table type is 1 or 5)": { "Minimum numbers of items": 1, "Maximum numbers of items": 1, "Use minimum and maximum values? [true/false]": true, "List of items": [ { "ShortName": "scrap", "Minimum": 100, "Maximum": 200, "Chance [0.0-100.0]": 100.0, "Is this a blueprint? [true/false]": false, "SkinID (0 - default)": 0, "Name (empty - default)": "" } ] } }, { "Prefab": "assets/bundled/prefabs/radtown/crate_normal_2.prefab", "Position": "(-2.830, 3.935, 3.819)", "Rotation": "(0.121, 152.430, 356.192)", "Loot table from prefabs (if the loot table type is 4 or 5)": { "Minimum numbers of prefabs": 1, "Maximum numbers of prefabs": 1, "Use minimum and maximum values? [true/false]": true, "List of prefabs": [ { "Chance [0.0-100.0]": 100.0, "The path to the prefab": "assets/bundled/prefabs/radtown/crate_normal_2.prefab" } ] }, "Own loot table (if the loot table type is 1 or 5)": { "Minimum numbers of items": 1, "Maximum numbers of items": 1, "Use minimum and maximum values? [true/false]": true, "List of items": [ { "ShortName": "scrap", "Minimum": 100, "Maximum": 200, "Chance [0.0-100.0]": 100.0, "Is this a blueprint? [true/false]": false, "SkinID (0 - default)": 0, "Name (empty - default)": "" } ] } } ], "Locked Crates setting": { "Time to unlock the Crates [sec.]": 10.0, "Increase the event time if it's not enough to unlock the locked crate? [true/false]": true, "Which loot table should the plugin use? (0 - default; 1 - own; 2 - AlphaLoot; 3 - CustomLoot; 4 - loot table of the Rust objects; 5 - combine the 1 and 4 methods)": 0, "Loot table from prefabs (if the loot table type is 4 or 5)": { "Minimum numbers of prefabs": 1, "Maximum numbers of prefabs": 1, "Use minimum and maximum values? [true/false]": true, "List of prefabs": [ { "Chance [0.0-100.0]": 100.0, "The path to the prefab": "assets/prefabs/deployable/chinooklockedcrate/codelockedhackablecrate.prefab" } ] }, "Own loot table (if the loot table type is 1 or 5)": { "Minimum numbers of items": 1, "Maximum numbers of items": 1, "Use minimum and maximum values? [true/false]": true, "List of items": [ { "ShortName": "scrap", "Minimum": 100, "Maximum": 200, "Chance [0.0-100.0]": 100.0, "Is this a blueprint? [true/false]": false, "SkinID (0 - default)": 0, "Name (empty - default)": "" } ] } }, "Marker configuration on the map": { "Name": "AirShip", "Radius": 0.5, "Alpha": 0.6, "Marker color": { "r": 0.81, "g": 0.25, "b": 0.15 } }, "Prefix of chat messages": "[AirEvent]", "Do you use the chat? [true/false]": true, "GUI setting": { "Do you use the countdown GUI? [true/false]": true, "OffsetMin Y": "-56" }, "GUI Announcements setting": { "Do you use the GUI Announcements? [true/false]": false, "Banner color": "Orange", "Text color": "White", "Adjust Vertical Position": 0.03 }, "Notify setting": { "Do you use the Notify? [true/false]": false, "Type": "0" }, "Discord setting (only for users DiscordMessages plugin)": { "Do you use the Discord? [true/false]": false, "Webhook URL": "https://support.discordapp.com/hc/en-us/articles/228383668-Intro-to-Webhooks", "Embed Color (DECIMAL)": 13516583, "Keys of required messages": [ "PreStart", "Start", "PreFinish", "Finish", "HackCrate" ] }, "Do you create a PVP zone in the event area? (only for users TruePVE plugin) [true/false]": false, "PVE Mode Setting (only for users PveMode plugin)": { "Use the PVE mode of the plugin? [true/false]": false, "The amount of damage that the player has to do to become the Event Owner": 500.0, "Damage coefficients for calculate to become the Event Owner": [ { "Type of target": "NPC", "Damage Multiplier": 1.0 } ], "Can the non-owner of the event loot the crates? [true/false]": false, "Can the non-owner of the event hack locked crates? [true/false]": false, "Can the non-owner of the event loot NPC corpses? [true/false]": false, "Can the non-owner of the event deal damage to the NPC? [true/false]": false, "Can an Npc attack a non-owner of the event? [true/false]": false, "Allow the non-owner of the event to enter the event zone? [true/false]": false, "Allow a player who has an active cooldown of the Event Owner to enter the event zone? [true/false]": true, "The time that the Event Owner may not be inside the event zone [sec.]": 300, "The time until the end of Event Owner status when it is necessary to warn the player [sec.]": 60, "Prevent the actions of the RestoreUponDeath plugin in the event zone? [true/false]": true, "The time that the player can`t become the Event Owner, after the end of the event and the player was its owner [sec.]": 86400.0, "Darkening the dome (0 - disables the dome)": 12 }, "Interrupt the teleport in a airship? (only for users NTeleportation plugin) [true/false]": false, "NPCs setting": [ { "Minimum": 15, "Maximum": 15, "List of locations": [ "(9.4, 7.2, -8.5)", "(0.7, 6.6, -13.0)", "(5.2, 6.9, -11.0)", "(7.6, 7.3, -2.0)", "(4.7, 7.3, 3.3)", "(-3.4, 6.5, -7.8)", "(-6.2, 6.5, -2.4)", "(-12.9, 4.5, 11.1)", "(-2.3, 5.3, 16.8)", "(-1.4, 3.5, -10.4)", "(8.7, 4.3, -4.6)", "(-8.9, 3.5, 3.0)", "(2.0, 4.3, 8.6)", "(-8.9, 3.9, 13.1)", "(-6.1, 4.1, 14.5)" ], "NPCs setting": { "Name": "AirShip Scientist", "Health": 200.0, "Attack Range Multiplier": 2.0, "Sense Range": 100.0, "Target Memory Duration [sec.]": 300.0, "Scale damage": 1.0, "Aim Cone Scale": 0.0, "Detect the target only in the NPC's viewing vision cone? [true/false]": false, "Vision Cone": 180.0, "Disable radio effects? [true/false]": false, "Remove a corpse after death? (it is recommended to use the true value to improve performance) [true/false]": false, "Wear items": [ { "ShortName": "hoodie", "SkinID (0 - default)": 1700935391 }, { "ShortName": "movembermoustache", "SkinID (0 - default)": 0 }, { "ShortName": "pants", "SkinID (0 - default)": 1700938224 }, { "ShortName": "shoes.boots", "SkinID (0 - default)": 2575506021 }, { "ShortName": "burlap.headwrap", "SkinID (0 - default)": 1694253807 } ], "Belt items": [ { "ShortName": "rifle.lr300", "Amount": 1, "SkinID (0 - default)": 0, "Mods": [ "weapon.mod.flashlight", "weapon.mod.holosight" ], "Ammo": "" }, { "ShortName": "syringe.medical", "Amount": 5, "SkinID (0 - default)": 0, "Mods": [], "Ammo": "" } ], "Kit (it is recommended to use the previous 2 settings to improve performance)": "heavy" }, "Which loot table should the plugin use? (0 - default; 1 - own; 2 - AlphaLoot; 3 - CustomLoot; 4 - loot table of the Rust objects; 5 - combine the 1 and 4 methods)": 0, "Loot table from prefabs (if the loot table type is 4 or 5)": { "Minimum numbers of prefabs": 1, "Maximum numbers of prefabs": 1, "Use minimum and maximum values? [true/false]": true, "List of prefabs": [ { "Chance [0.0-100.0]": 100.0, "The path to the prefab": "assets/rust.ai/agents/npcplayer/humannpc/scientist/scientistnpc_oilrig.prefab" } ] }, "Own loot table (if the loot table type is 1 or 5)": { "Minimum numbers of items": 1, "Maximum numbers of items": 1, "Use minimum and maximum values? [true/false]": true, "List of items": [ { "ShortName": "syringe.medical", "Minimum": 1, "Maximum": 2, "Chance [0.0-100.0]": 70.0, "Is this a blueprint? [true/false]": false, "SkinID (0 - default)": 0, "Name (empty - default)": "" }, { "ShortName": "scrap", "Minimum": 5, "Maximum": 10, "Chance [0.0-100.0]": 100.0, "Is this a blueprint? [true/false]": false, "SkinID (0 - default)": 0, "Name (empty - default)": "" } ] } }, { "Minimum": 1, "Maximum": 1, "List of locations": [ "(-4.8, 7.0, 8.2)" ], "NPCs setting": { "Name": "AirShip Captain", "Health": 500.0, "Attack Range Multiplier": 1.0, "Sense Range": 100.0, "Target Memory Duration [sec.]": 310.0, "Scale damage": 2.0, "Aim Cone Scale": 0.0, "Detect the target only in the NPC's viewing vision cone? [true/false]": false, "Vision Cone": 360.0, "Disable radio effects? [true/false]": false, "Remove a corpse after death? (it is recommended to use the true value to improve performance) [true/false]": true, "Wear items": [ { "ShortName": "hoodie", "SkinID (0 - default)": 1700935391 }, { "ShortName": "movembermoustache", "SkinID (0 - default)": 0 }, { "ShortName": "pants", "SkinID (0 - default)": 1700938224 }, { "ShortName": "shoes.boots", "SkinID (0 - default)": 2575506021 }, { "ShortName": "burlap.headwrap", "SkinID (0 - default)": 1694253807 }, { "ShortName": "gloweyes", "SkinID (0 - default)": 0 } ], "Belt items": [ { "ShortName": "lmg.m249", "Amount": 1, "SkinID (0 - default)": 0, "Mods": [ "weapon.mod.flashlight", "weapon.mod.holosight" ], "Ammo": "" }, { "ShortName": "syringe.medical", "Amount": 5, "SkinID (0 - default)": 0, "Mods": [], "Ammo": "" } ], "Kit (it is recommended to use the previous 2 settings to improve performance)": "heavy" }, "Which loot table should the plugin use? (0 - default; 1 - own; 2 - AlphaLoot; 3 - CustomLoot; 4 - loot table of the Rust objects; 5 - combine the 1 and 4 methods)": 0, "Loot table from prefabs (if the loot table type is 4 or 5)": { "Minimum numbers of prefabs": 1, "Maximum numbers of prefabs": 1, "Use minimum and maximum values? [true/false]": true, "List of prefabs": [ { "Chance [0.0-100.0]": 100.0, "The path to the prefab": "assets/rust.ai/agents/npcplayer/humannpc/scientist/scientistnpc_heavy.prefab" } ] }, "Own loot table (if the loot table type is 1 or 5)": { "Minimum numbers of items": 1, "Maximum numbers of items": 1, "Use minimum and maximum values? [true/false]": true, "List of items": [ { "ShortName": "syringe.medical", "Minimum": 1, "Maximum": 2, "Chance [0.0-100.0]": 70.0, "Is this a blueprint? [true/false]": false, "SkinID (0 - default)": 0, "Name (empty - default)": "" }, { "ShortName": "scrap", "Minimum": 5, "Maximum": 10, "Chance [0.0-100.0]": 100.0, "Is this a blueprint? [true/false]": false, "SkinID (0 - default)": 0, "Name (empty - default)": "" } ] } } ], "Economy setting (total values will be added up and rewarded at the end of the event)": { "Which economy plugins do you want to use? (Economics, Server Rewards, IQEconomic)": [ "Economics", "Server Rewards", "IQEconomic" ], "The minimum value that a player must collect to get points for the economy": 0.0, "Looting of crates": { "crate_elite": 0.4, "crate_normal": 0.2, "crate_normal_2": 0.1 }, "Killing an NPC": 0.3, "Hacking a locked crate": 0.5, "List of commands that are executed in the console at the end of the event ({steamid} - the player who collected the highest number of points)": [] }, "The first CCTV camera": "AirShipBow", "The second CCTV camera": "AirShipStern", "Height above the ground for the event appearance": 100.0, "Do you want to make a smoke screen for the airship appearance? [true/false]": true, "Configuration version": { "Major": 2, "Minor": 0, "Patch": 4 } }