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Covfefe

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Everything posted by Covfefe

  1. Covfefe

    Turret's don't shoot players

    Yes I use TruePVE and I have TurretsIgnorePlayers flag, but I also have AutoTurret in my traps catagory with Traps Can Hurt Players
  2. Yeah I run a PVE server and player turrets don't shoot each other. Raidable Bases also uses the same type of turrets, but that plugin knows how to make it so it still shoots players. You need to fix this asap since you advertised it for PVE servers as well
  3. the plugin uses autoturret.deployed, why can't they use scientist sentries?
  4. Covfefe

    Turret's don't shoot players

    If I set the turrets shoot npcs in config to true, they will only shoot the cargoship npcs but not players, if i set it to false, they won't shoot at anything. The only turret plugins I have are https://umod.org/plugins/turret-switches and https://umod.org/plugins/powerless-turrets but it shouldn't matter, because the turrets are already on and they work, just not on players.
  5. Covfefe

    Howea (New Year)

    no that's basically it, i just want the map to be more 2023 themed than christmas, because christmas will have passed already
  6. Covfefe

    Howea (New Year)

    Do you mind adding 100 more with fireworks going off everywhere? Maybe a mock time square ball drop with big 2023 numbers made out of disco balls? There's still a lot of time before new years. I wouldn't mind paying more for a new year's map.
  7. how do i get the turrets to shoot players?
  8. Covfefe

    Howea (New Year)

    Is there anything else on the map that mentions 2023? My server is already running a christmas map, and we're looking for a 2023 new years map.
  9. Covfefe

    Gifts from Santa

    Can you post a video? Because I'm imagining a santa sleigh appearing above the players head, then a npc dressed as santa walks up to the player and drops presents.
  10. Covfefe

    Allow us to color lang file

    The system message is so small and white that players don’t even notice the event starting. Please let us add <color=yellow> etc… to the lane file and would it be possible to have some type of event music or sound? Like Santa’s Ho Ho Ho sound prefab and the bells for the entire time players are joining
  11. I'm still getting it every once in a while and no one is even near the event
  12. Covfefe

    Sleigh Event

    Please post a video of how everything works like what happens to players when event ends. Does it return them to their last known position, what happens if their inventory is full etc etc
  13. same here
  14. Any workaround to the monument/building blocked zones?
  15. Covfefe

    Request: BOING BOING sound

    Do you think this would be possible? Maybe rust has some kind of springy sound somewhere?
  16. Covfefe

    PogoStick

    Credit to@Ademfor this fun and quirky idea that everyone loves.
  17. Covfefe

    PogoStick

    Would it be possible to allow both methods to be used? Like anyone can put it on their hot bar or clothing slot.
  18. Covfefe

    PogoStick

    please allow us to give with just players names instead of their entire steam id
  19. The code part will be very difficult for my players to figure out because they are very stupid. Can you just add an option to make them destroyable instead? It's the only thing holding me back from purchasing.
  20. trains can't fit through the snow mountain tunnel, there's like an invisible wall blocking both ends, but you can run through it on foot. There's also a rusted car prefab near the tracks by that mountain that gets in the locomotive's way, but regular aboveground trains can get past. Players are also getting stuck around the underground tunnels for some reason. The elevator pushes them under the map
  21. Covfefe

    Request: Disable /remove

    I understand now. The issue for my server is we have bases in kits, and with entity owners true, they cannot edit the spawned bases from kits with /remove, since it doesn't register them as the entity owner, it just gives them TC which is why I need entity owners false and TC true, but then that allows players to /remove event structures like raidable bases (which they patched with a list of configurable commands we can block) This is the feature I'm requesting for future versions of WaterEvent so I can enable the plugin again. Thank you.
  22. Covfefe

    Request: Disable /remove

    So not possible?
  23. Covfefe

    Request: Disable /remove

    Many servers need that option on so team mates with TC can edit the same base. Mine included.
  24. I only want npcs, animals, raidable bases plugin to get damaged.
  25. Thanks for getting back to me. Would you be able to place the airfield on the edge of the map or the ocean? I ask, because I run a few airfield plugins. Thank you.
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