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Everything posted by Covfefe
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Can you please approve my refund request then?
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When players lose their bot's and type /pnpc to respawn one, they also lose So what I want is This way the bots will retain auto attack when respawned, because right now I have to tell everyone to type /pnpc pvp again or click auto-attack
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personalnpc.admin - can spawn any number of bots personalnpc.default - maximum number of bots: 2 personalnpc.vip - maximum number of bots: 4 All your bots will perform the same command players click on. If players click auto farm trees, then they all go auto farm trees. Thank you
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- 19 comments
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- #f1 grenade
- #raid base
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(and 2 more)
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I have the timer set to 69999 because I want it to always be active until someone completes it. I thought the event ends when all the crates get looted/npc's killed, because that's how most of my other event plugins work. I don't want players to have to stare at chat to see when the event will begin, or have to rush and get ready for the event, because it's starting soon. I want it to stay on so anyone do the event whenever they feel like it. I only want "Time between events" setting, so I can give players time to loot everything before the event starts again. Thank you @Jbird
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Great job so far @walkinrey! 1. How do I make it refresh faster? because currently it feels like it gets the position of the player every 5 seconds or so, which means it'll move to that spot and try to land. I think if I can set the update rate to 1 second, it will keep updating and hovering instead of landing.
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Yes, same issues and the plugin doesn't work up to 100 meters anywhere close to that
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How do we make the event end and start over when players finish? Because the event stays up until the timer runs out.
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I didn't buy this addon for MONTHS, because I really thought it was just an overpriced feature that should have just been in the original PNPC plugin, but one of my players really wanted it bad enough to paid for it himself, and I gotta say I was wrong. This addon plugin is cool as hell. I have a lot of players who can't fly their mini's worth a damn and after I told them about our new heli feature, they use the mini all the time now. I just wish they added support for ScrapTransportHelicopters
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I'm guessing it when people use their personal recyclers to recycle the gems and such
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No need to limit that ability
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Just noticed this Calling hook OnItemRecycle resulted in a conflict between the following plugins: ExtractionRareMinerals - False (Boolean), HomeRecycler (True (Boolean)) Should I be converned?
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Maybe also "Distance behind followed player": 10 since we're hovering in the air, so we can follow the player and still see them so we're not directly above them.
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Plugin won't compile Error while compiling: PersonalNPC.cs(2754,54): error CS1501: No overload for method `AssignFinishBonus' takes `2' arguments
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The minimum height before moving forward only works the first time you take off. If you change the waypoint while flying it won’t try to fly to minimum height. It will just start flying in the direction you changed the waypoint to
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I changed back to the default config and it worked. What am I doing wrong? Maybe it doesn't like the change in flying heights? I made it higher because it was running into mountains before if I took off too close to one.