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Covfefe

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Everything posted by Covfefe

  1. Covfefe

    Request: No reloading

    Please add an option to disable reloading of rockets. I want to be able to shoot them non stop
  2. Covfefe

    My Attack Heli

    Would it be possible to add seats facing out to the side of the heli? Something like this but much better looking?
  3. Covfefe

    Plugin no longer works

    Please update for the mini and new attack heli
  4. Covfefe

    My Attack Heli

    Can you make it so when players type /attackheli it will auto fetch their heli if it’s already spawned (this is how /mymini currently works)
  5. A lot of players keep trying to get their slaves to fly the new attack mini and I have to explain to every single one of them it’s not supported yet thank you
  6. Plugin keeps dialing to load after server restart. Have to manually load it again. Found this error in logs 05:16 [Info] Unloaded plugin PNPC Heli AI Addon v0.0.5 by walkinrey 05:16 [Info] Unloaded plugin PersonalNPC v1.6.3 by walkinrey 05:16 [Error] Failed to call hook 'AddImage' on plugin 'ImageLibrary v2.0.62' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.ImageLibrary.AddImage (System.String url, System.String imageName, System.UInt64 imageId, System.Action callback) [0x00044] in <772b39bd6fc14e50949328fb59851f13>:0 at Oxide.Plugins.ImageLibrary.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00781] in <772b39bd6fc14e50949328fb59851f13>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <4a59899debc1481c9a833bf029c30d16>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <2de770dd80a948ff8a36f27ac5d3d58e>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <2de770dd80a948ff8a36f27ac5d3d58e>:0 @walkinrey
  7. I already tried deleting all related files and doing a fresh install, but I keep getting this error Failed to call hook 'OnServerInitialized' on plugin 'MyTugBoat v1.2.7' (NullReferenceException: ) at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <745c4d442eef4e08b35b5975d62d89d1>:0 at Oxide.Plugins.MyTugBoat.UpdateTugBoats () [0x00014] in <3d96da4e001640eba0cacbdbe76e2051>:0 at Oxide.Plugins.MyTugBoat.OnServerInitialized () [0x00045] in <3d96da4e001640eba0cacbdbe76e2051>:0 at Oxide.Plugins.MyTugBoat.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x0006a] in <3d96da4e001640eba0cacbdbe76e2051>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <4a59899debc1481c9a833bf029c30d16>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <2de770dd80a948ff8a36f27ac5d3d58e>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <2de770dd80a948ff8a36f27ac5d3d58e>:0 Loaded plugin My TugBoat v1.2.7 by NooBlet
  8. Covfefe

    update please

    need update 157 PersonalNPC - Failed to compile: The type or namespace name 'BaseHelicopterVehicle' could not be found (are you missing a using directive or an assembly reference?) | Line: 2538, Pos: 32 @walkinrey
  9. Covfefe

    Null config

    I'm not sure what changed, but now everything works today. I'm able to spawn, fetch, load the plugin, no errors. Strange
  10. Covfefe

    Null config

    This is what I get when I reload the plugin and below is when I try to spawn a tugboat Failed to call hook 'OnServerInitialized' on plugin 'MyTugBoat v1.2.5' (NullReferenceException: ) at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <745c4d442eef4e08b35b5975d62d89d1>:0 at Oxide.Plugins.MyTugBoat.UpdateTugBoats () [0x00018] in <4981de867fa54b699f35e94968a8a00b>:0 at Oxide.Plugins.MyTugBoat.OnServerInitialized () [0x00045] in <4981de867fa54b699f35e94968a8a00b>:0 at Oxide.Plugins.MyTugBoat.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x0006a] in <4981de867fa54b699f35e94968a8a00b>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <23ba99f131254889867c71f0bd137b1d>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <157a94ee66ab4a7991faecd1eb84be3b>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <157a94ee66ab4a7991faecd1eb84be3b>:0 Loaded plugin My TugBoat v1.2.5 by NooBlet Failed to call hook 'tugboatCommand' on plugin 'MyTugBoat v1.2.5' (NullReferenceException: ) at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <745c4d442eef4e08b35b5975d62d89d1>:0 at Oxide.Plugins.MyTugBoat.hastugboat (BasePlayer player) [0x00018] in <4981de867fa54b699f35e94968a8a00b>:0 at Oxide.Plugins.MyTugBoat.canspawntugboat (BasePlayer player) [0x00000] in <4981de867fa54b699f35e94968a8a00b>:0 at Oxide.Plugins.MyTugBoat.tugboatCommand (BasePlayer player, System.String command, System.String[] args) [0x0003e] in <4981de867fa54b699f35e94968a8a00b>:0 at Oxide.Plugins.MyTugBoat.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00958] in <4981de867fa54b699f35e94968a8a00b>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <23ba99f131254889867c71f0bd137b1d>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <157a94ee66ab4a7991faecd1eb84be3b>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <157a94ee66ab4a7991faecd1eb84be3b>:0
  11. Covfefe

    Null config

    I'm getting the same
  12. Covfefe

    My TugBoat

    Any idea what this could be?
  13. Covfefe

    Saga Island

    Currently running this map on 66.55.158.34:28017 (Players vs Zombies) if you want to check it out
  14. @iLakSkiL?
  15. Covfefe

    Request: Rustcord support

    Right now rustgpt messages being sent to discord are also being sent again in game, because with Rustcord any channel with msg_chat flag will send messages from discord to in game looking like this I made a thread on umod asking for rust gpt support as well since I don't know which plugin needs to make the change https://umod.org/community/rustcord/49910-request-rust-gpt-support
  16. Covfefe

    Building Skins

    Can someone write a little tutorial on how to add brick ourselves
  17. Covfefe

    My TugBoat

    It’s everytime ONE specific player tries to fetch or spawn one, but I can spawn mine just fine. I already deleted that players data and they still have the same issue.
  18. Covfefe

    Rust GPT

    can we shorten the Death Notes replies? Sometimes it's like 3 whole paragraphs.
  19. Covfefe

    My TugBoat

    anyone else getting this?
  20. Covfefe

    Convoy

    I keep getting this in console when the convoy tries to start I just tried deleting all convoy files and doing a fresh install, but once it tries to spawn, I get that same error in console
  21. I keep getting this in console since new update. I already tried shortening length to 100 Loaded plugin Convoy v2.3.1 by Adem convoystart [Convoy] Event activated [Convoy] Insufficient route length! [Convoy] Insufficient route length! ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. Parameter name: index
  22. Covfefe

    Building Skins

    how do we add the new brick skin?
  23. Covfefe

    My TugBoat

    Could you make it so if players type /tugboat when they already have one, that it automatically fetches the tugboat in an upright position (incase it's flipped upside down) I ask because myminicopter does this
  24. Covfefe

    Request: /tugboat flip

    Basically flips the tug boat upright again. Tugboats go crazy when the server saves and some end up being flipped upside down.

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