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Covfefe

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Everything posted by Covfefe

  1. My bot is like stuck hovering around the landing spot, because it can't land perfectly on the spot I marked on the road. It feels like because it can't land perfectly on the spot, it hovers and keeps trying. This is my config { "Max height above the ground": 50.0, "Minimum height to fly forward/backward": 30.0, "Max slope by forward axis": 0.3, "Pitch strength": 0.3, "Throttle strength": 0.9, "Land throttle strength": 0.9, "YAW strength (rotation around its axis)": 0.3 } It's stuck hovering and circling the spot on the road I marked
  2. I want to be able to type /follow playername and the bot will follow that player at a configurable height like this: { "Height above followed player": 5.0 } To stop following just mark on the map again, or type /follow again or /folllow another player. Basically the bot will always try to hover above the player you're following.
  3. @walkinreycan you write a little description for each setting? Took me a while to figure out how to reduce the forward angle, because it was flying into cliffs if it took off too close to a cliff or wall I figured it out: pitch strength is how hard it leans in all directions throttle strength is how hard it accelerates land throttle strength is how fast it lands? feels the same even if i change it to 99 yaw strength is how hard/fast it spins Leaving yaw and pitch strength 0.2 makes it less shaky when flying I was trying to figure out a way to make it fly faster lol, but too much max slope forward axis makes it crash into things
  4. Covfefe

    bot doesn't take off

    Did some more testing and figured out the issue! Only minicopters spawned with /mymini (spawnmini.cs) plugin will work. If I spawn a minicopter entity it won't. It might work the first time after you join the server, but it won't work again after that. Has to be a minicopter from the spawnmini plugin https://umod.org/plugins/spawn-mini
  5. Covfefe

    bot doesn't take off

    It worked instantly today when I first joined my server, but didn't work anymore after it landed. Are you able to have your bot fly, land, get out, get back on, make another map marker and take off again?
  6. Covfefe

    bot doesn't take off

    Yes I turned everything off, reloaded PNPCAddonHeli and it still doesn't take off, BUT if I switch seats and spin the helicopter blades then quickly get back into passenger seat, the bot will take off, but will stop flying after 1-2 seconds.
  7. @cameroncan you make it so it allows us to use in monuments and building blocked areas? That config option hasn't worked since day 1
  8. Covfefe

    Boogie Bomb

    Can we get an update please. I don't care if players don't stand in place
  9. Do I also need to input the spawns database file name in the difficulty profiles or will the main config suffice?
  10. Covfefe

    bot doesn't take off

    @walkinreywas the latest personalnpc update supposed to fix the bot not taking off? because it still doesn't work, but it does sit again
  11. Covfefe

    Glorious Deaths

    does this work for animals and npcs as well?
  12. what exactly does Prevent Building Until Base Spawns mean? it doesn't allow players to build in that spot until a raid base is spawned?
  13. One of my biggest recurring issues is I run out of space on the map to find any spawn points, so then I enable river spawning, then road, etc until I run out of options but to fly around the map making dozens of custom spawn points, but then I run into the issue of players not knowingly building on top of those spawn points and then the plugin will eventually spawn a base into the player's base (I thought the checks prevented this? or does it not for spawns database?) How about another method of spawning similar to /rbe spawn (difficulty) where it spawns where you're aiming, but since this will be for players, it will also have configurable checks for TC and unowned building entities within a set range? (so players can't abuse the raid bubble to damage other player's bases or events)
  14. Covfefe

    bot doesn't take off

    "PersonalNPC" (1.5.74) by walkinrey (43.40s) - PersonalNPC.cs
  15. If I set attack bots to false, then it won't attack any npcs, but if I set it to true, the bots will shoot each other until you /pnpc pvp again
  16. Would like a permission for no cool down, so I can troubleshoot things without reloading the plugin and destroying everyone's bots
  17. Covfefe

    bot doesn't take off

    You can join my server and try for yourself: steam://connect/66.55.155.138:28016
  18. Covfefe

    bot doesn't take off

    Also tried deleting my config and starting all over, and the bot still doesn't sit in vehicles with me It doesn't matter if I'm the pilot or passenger
  19. Covfefe

    bot doesn't take off

    i tried unloading all minicopter/flying related plugins, restarted the server, disabled this plugin and only left personalnpc plugin on, but the bot still doesn't sit in any vehicle i get into
  20. Covfefe

    Auto-Combat behavior

    disregard, had to set attack bots to true
  21. Can you just stop it from attacking those items? Players are complaining that bots are not shooting back when owners get attacked.
  22. this feature hasn't worked since day 1 and i have tried different distances too
  23. Covfefe

    bot doesn't take off

    Bot won't fly when I mark a spot on the map. It will only fly if I take off first then switch seats, so I tried reloading the plugin, and now the bot won't even sit in the mini when I sit. here are my configs: PersonalNPC.json PNPCAddonHeli.json
  24. Currently Night Zombie deaths are not shown in the kill feed. Please add support for this https://umod.org/plugins/night-zombies Thank you
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