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Everything posted by Covfefe
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Players are really missing the ability to add their own skins. How is this coming along?
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My original request of every time you put a floor down, it turns into a 100% stable foundation, because it's very difficult to educate players on how to do this.
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PLEASE give us an option to turn this on. I've had the instructions in the title for a couple days already and I still have to teach players to smack the floor with hammer to restore stability/turn it into a foundation AND make sure you have that same grade sky foundation in your inventory to be able to do this.
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- 77 comments
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- #sky bases
- #oxide
- (and 10 more)
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- 77 comments
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- 1
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- #sky bases
- #oxide
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I already tried doing that by changing the title of the /craftdrone menu but it's too long to explain to players that they need the same building grade sky foundation in their inventory then hit the floor tile with a repair hammer to restore stability to that tile. I still have to teach everyone to do that in person through the mic because it's so much to type out and walk people through spectate.
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Please give us the option to automatically make all floors placed into foundations. My players are really stupid and can't figure out that you gotta have the same material sky foundation in your inventory then hit the floor with a hammer to turn it into a foundation. This is getting really frustrating teaching everyone how to do this.
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Maybe a configurable setting on how many foundations to initially spawn?
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my players suck at flying and they're having a hell of a time trying to land on 1 foundation. Can you make it so when the drone spawns the foundation it's a 2x2 foundation instead?
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- 77 comments
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- 1
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- #sky bases
- #oxide
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Does this support copy paste? Please give us some type of easy crafting UI like water bases (they have a gui button to craft a water base foundation when you're holding a building planner) https://lone.design/product/water-bases-rust-plugin/ I don't want my players to have to type anything to craft a sky foundation (rust players are really dumb and most will never figure this out) Also please post a video of the entire crafting to placement procedure. All we see in the above video is action gameplay.
- 77 comments
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- #sky bases
- #oxide
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- 108 comments
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- #drone
- #iqguardiandrone
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- 321 comments
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thank you! can you also put a add skin/collection box in the UI menu? That space i circled in red would be perfect for players to paste the skin/collection ID's
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In skinbox I was able to let players add their own skins and collections by simply skinbox.addskin 1234567890 Please do the same for this plugin so I don't have to give players admin perms just to add skins.
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- 321 comments
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Please auto import all skins. Its the main reason I came from skinbox, because skinbox’s auto import wasn’t working
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the api key is censored, I'm trying to use the API because this plugin barely has any skins
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I bought this plugin because I thought it would automatically import all skins from the workshop, but when I open it up in game, there's so little skins to choose from. Does it take a long time or something for all the skins to load in? { "API/image settings": { "Display images of items and skins by game methods. ( Set to false if you want to use the API and plugin ImageLibrary )": true, "Which API to use to upload images - [ True - regular images from the Steam Workshop (almost all existing skins) | False - beautiful images (all accepted skins by the developers, plus half from the Steam Workshop) ]": true }, "Steam settings": { "Steam API Key": "asdfasdfasdfasdfasdfasdf" }, "General settings": { "Generate/Check and add new skins accepted by developers or made for twitch drops": true, "Generate/Check and add new skins added by developers [ For example, a skin for hazmatsuit ]": false, "Propagate blacklisted skins to repair bench": true, "Forbid changing the skin of an item that is not in the config": false, "Change skins to items after player respawns": true, "Image load logs in the server console": true, "Image reload logs in the server console": true, "Enable default skin kits": true, "Enable personal skin kits": true, "Reset Admin skins from items if they are used by a player without permission": true, "Reset Vip skins from items if they are used by a player without permission": true,
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[XSkinMenu] ----------------------------- Author - Monster VK - vk.com/idannopol Discord - Monster#4837 ----------------------------- Loaded plugin XSkinMenu v1.4.3 by Monster [XSkinMenu] The code is missing the key for the API. If you don't have it, contact the developer. If you have a key, paste it into the code, code line - 332 - string _key = ''; Unloaded plugin XSkinMenu v1.4.3 by Monster I don't understand why I keep getting this error. I put in my api key inside the quotes "1234567890" and I set the config to false so it will use my api key This is my config { "API/image settings": { "Display images of items and skins by game methods. ( Set to false if you want to use the API and plugin ImageLibrary )": false, "Which API to use to upload images - [ True - regular images from the Steam Workshop (almost all existing skins) | False - beautiful images (all accepted skins by the developers, plus half from the Steam Workshop) ]": true }, "Steam settings": { "Steam API Key": "1234567890censored" },
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- 21 comments
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- #rust
- #facepunch
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(and 5 more)
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