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Everything posted by Covfefe
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Thank you for making our dreams come true! Can’t wait to see the extra seats (I want this because our server mini has 5 seats so everyone’s used to loading the entire team on mini) I also put in a request to the plugin extra seating to support the attack heli but not sure who to ask so I asked both of you
- 26 comments
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- #attack helicopter
- #vehicles
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(and 1 more)
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Would like to be able to get in and shoot unlimited HV rockets and Flares. Also please make sure the heli doesn't drop like 9999 rockets when it gets destroyed. Thank you
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I already tried unloading > delete data file > reload plugin, but none of the values i put in are working. I double checked the permissions and they are correct. Buckmann is in the vip group but his helispeed is still 8500 default and not 20000 and me as Admin at the top has 30000 helispeed, but the heli health is still default 850 and not 3000.
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Please add an option to disable reloading of rockets. I want to be able to shoot them non stop
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- 26 comments
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- #attack helicopter
- #vehicles
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(and 1 more)
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Please update for the mini and new attack heli
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- 26 comments
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- #attack helicopter
- #vehicles
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(and 1 more)
Tagged with:
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A lot of players keep trying to get their slaves to fly the new attack mini and I have to explain to every single one of them it’s not supported yet thank you
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Plugin keeps dialing to load after server restart. Have to manually load it again. Found this error in logs 05:16 [Info] Unloaded plugin PNPC Heli AI Addon v0.0.5 by walkinrey 05:16 [Info] Unloaded plugin PersonalNPC v1.6.3 by walkinrey 05:16 [Error] Failed to call hook 'AddImage' on plugin 'ImageLibrary v2.0.62' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.ImageLibrary.AddImage (System.String url, System.String imageName, System.UInt64 imageId, System.Action callback) [0x00044] in <772b39bd6fc14e50949328fb59851f13>:0 at Oxide.Plugins.ImageLibrary.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00781] in <772b39bd6fc14e50949328fb59851f13>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <4a59899debc1481c9a833bf029c30d16>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <2de770dd80a948ff8a36f27ac5d3d58e>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <2de770dd80a948ff8a36f27ac5d3d58e>:0 @walkinrey
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I already tried deleting all related files and doing a fresh install, but I keep getting this error Failed to call hook 'OnServerInitialized' on plugin 'MyTugBoat v1.2.7' (NullReferenceException: ) at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <745c4d442eef4e08b35b5975d62d89d1>:0 at Oxide.Plugins.MyTugBoat.UpdateTugBoats () [0x00014] in <3d96da4e001640eba0cacbdbe76e2051>:0 at Oxide.Plugins.MyTugBoat.OnServerInitialized () [0x00045] in <3d96da4e001640eba0cacbdbe76e2051>:0 at Oxide.Plugins.MyTugBoat.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x0006a] in <3d96da4e001640eba0cacbdbe76e2051>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <4a59899debc1481c9a833bf029c30d16>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <2de770dd80a948ff8a36f27ac5d3d58e>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <2de770dd80a948ff8a36f27ac5d3d58e>:0 Loaded plugin My TugBoat v1.2.7 by NooBlet
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need update 157 PersonalNPC - Failed to compile: The type or namespace name 'BaseHelicopterVehicle' could not be found (are you missing a using directive or an assembly reference?) | Line: 2538, Pos: 32 @walkinrey
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I'm not sure what changed, but now everything works today. I'm able to spawn, fetch, load the plugin, no errors. Strange
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This is what I get when I reload the plugin and below is when I try to spawn a tugboat Failed to call hook 'OnServerInitialized' on plugin 'MyTugBoat v1.2.5' (NullReferenceException: ) at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <745c4d442eef4e08b35b5975d62d89d1>:0 at Oxide.Plugins.MyTugBoat.UpdateTugBoats () [0x00018] in <4981de867fa54b699f35e94968a8a00b>:0 at Oxide.Plugins.MyTugBoat.OnServerInitialized () [0x00045] in <4981de867fa54b699f35e94968a8a00b>:0 at Oxide.Plugins.MyTugBoat.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x0006a] in <4981de867fa54b699f35e94968a8a00b>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <23ba99f131254889867c71f0bd137b1d>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <157a94ee66ab4a7991faecd1eb84be3b>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <157a94ee66ab4a7991faecd1eb84be3b>:0 Loaded plugin My TugBoat v1.2.5 by NooBlet Failed to call hook 'tugboatCommand' on plugin 'MyTugBoat v1.2.5' (NullReferenceException: ) at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <745c4d442eef4e08b35b5975d62d89d1>:0 at Oxide.Plugins.MyTugBoat.hastugboat (BasePlayer player) [0x00018] in <4981de867fa54b699f35e94968a8a00b>:0 at Oxide.Plugins.MyTugBoat.canspawntugboat (BasePlayer player) [0x00000] in <4981de867fa54b699f35e94968a8a00b>:0 at Oxide.Plugins.MyTugBoat.tugboatCommand (BasePlayer player, System.String command, System.String[] args) [0x0003e] in <4981de867fa54b699f35e94968a8a00b>:0 at Oxide.Plugins.MyTugBoat.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00958] in <4981de867fa54b699f35e94968a8a00b>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <23ba99f131254889867c71f0bd137b1d>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <157a94ee66ab4a7991faecd1eb84be3b>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <157a94ee66ab4a7991faecd1eb84be3b>:0
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@iLakSkiL?
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Right now rustgpt messages being sent to discord are also being sent again in game, because with Rustcord any channel with msg_chat flag will send messages from discord to in game looking like this I made a thread on umod asking for rust gpt support as well since I don't know which plugin needs to make the change https://umod.org/community/rustcord/49910-request-rust-gpt-support
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