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Everything posted by Covfefe
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show me your config, i got mine to work, maybe i can help. also make sure you have credits on openai
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Would like this plugin to have a configurable chat icon. Thank you.
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any idea what this could be? Failed to call hook 'OnLoseCondition' on plugin 'TeamInfo v1.2.15' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.TeamInfo.ShowUIItem (RelationshipManager+PlayerTeam team) [0x002b1] in <2e590bcee5a747968fb6b520846a53f3>:0 at Oxide.Plugins.TeamInfo.OnLoseCondition (Item item, System.Single& amount) [0x0001f] in <2e590bcee5a747968fb6b520846a53f3>:0 at Oxide.Plugins.TeamInfo.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00848] in <2e590bcee5a747968fb6b520846a53f3>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <23ba99f131254889867c71f0bd137b1d>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <157a94ee66ab4a7991faecd1eb84be3b>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <157a94ee66ab4a7991faecd1eb84be3b>:0 Failed to call hook 'OnLoseCondition' on plugin 'TeamInfo v1.2.15' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.TeamInfo.ShowUIItem (RelationshipManager+PlayerTeam team) [0x002b1] in <2e590bcee5a747968fb6b520846a53f3>:0 at Oxide.Plugins.TeamInfo.OnLoseCondition (Item item, System.Single& amount) [0x0001f] in <2e590bcee5a747968fb6b520846a53f3>:0 at Oxide.Plugins.TeamInfo.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00848] in <2e590bcee5a747968fb6b520846a53f3>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <23ba99f131254889867c71f0bd137b1d>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <157a94ee66ab4a7991faecd1eb84be3b>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <157a94ee66ab4a7991faecd1eb84be3b>:0 Failed to call hook 'OnLoseCondition' on plugin 'TeamInfo v1.2.15' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.TeamInfo.ShowUIItem (RelationshipManager+PlayerTeam team) [0x002b1] in <2e590bcee5a747968fb6b520846a53f3>:0 at Oxide.Plugins.TeamInfo.OnLoseCondition (Item item, System.Single& amount) [0x0001f] in <2e590bcee5a747968fb6b520846a53f3>:0 at Oxide.Plugins.TeamInfo.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00848] in <2e590bcee5a747968fb6b520846a53f3>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <23ba99f131254889867c71f0bd137b1d>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <157a94ee66ab4a7991faecd1eb84be3b>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <157a94ee66ab4a7991faecd1eb84be3b>:0
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my admin setting has always been false. The May 5th version worked the best for me, but I had to use timedexecute to reload the plugin ever so often and now after installing the latest version, I can't even revert back to the old version anymore. No online hud shows up at all. I already tried deleting config/lang and loading the older version to no avail. { "Hide Admins": false, "Show Online Player Count": true, "Show Sleeper Count": true, "Show KillRecords Icon (Requires Kill Records Plugin)": false, "Show XPerience Icon (Requires XPerience Plugin)": false, "Show XPerience Rank Sig (Requires XPerience Plugin)": false, "Show TPR Icon (Requires NTeleportation Plugin and tpr permission)": false, "UI Location (distance from left 0 - 0.80)": 0.05, "UI Location (distance from bottom 0.45 - 1.0)": 0.75, "Chat Command (Online Players)": "players", "Chat Command (Sleepers)": "sleepers" }
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I excited rust completely and it went away, but now the online hug never shows anymore. I tried deleting all config/lang files, but still same issue. No more online hud. /onlinehud didn't do anything either
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Even if I unload the plugin it's still stuck there. I tried changing the location in the config and reloading, but it just stays on that top left corner all stretched out. Also typing /onlinehud doesn't do anything
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The problem is it turns off when you run low on ammo and then you have to type /instantammo all over again. I don't want to have to type anything. I want it on all the time whether I have ammo or not.
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Been getting reports from players that sometimes their online players hud doesn't update sometimes. I've noticed this as well, but I thought it was because I was in spectate mode. This is my current config: { "Hide Admins": false, "Show Online Player Count": true, "Show Sleeper Count": true, "Show Player Avatars (requires ImageLibrary and Store player avatars = true)": true, "Show KillRecords Icon (Requires Kill Records Plugin)": false, "Show XPerience Icon (Requires XPerience Plugin)": false, "Show XPerience Rank Sig (Requires XPerience Plugin)": false, "Show TPR Icon (Requires NTeleportation Plugin and tpr permission)": false, "Show Discord Report Icon (Requires DiscordReport Plugin)": false, "UI Location (distance from left 0 - 0.80)": 0.05, "UI Location (distance from bottom 0.45 - 1.0)": 0.75, "Chat Command (Online Players)": "players", "Chat Command (Sleepers)": "sleepers", "Show Online HUD": true, "HUD Location From Left": 0.01, "HUD Location From Bottom": 0.60, "HUD Width": 0.17, "HUD Height": 0.2, "Max Players On HUD": 33, "HUD Transparency 0.0 - 1.0": 0.01, "HUD Refresh Rate": 60.0, "HUD Font Size": 10 }
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How do we go back to the old way it works? This new method is terrible. Players can no longer steer or fly the missile and neither can I. It just drops straight down from where it spawns and lands on yourself killing you
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ah I see, I had font set to 12 { "Hide Admins": false, "Show Online Player Count": true, "Show Sleeper Count": true, "Show Player Avatars (requires ImageLibrary and Store player avatars = true)": true, "Show KillRecords Icon (Requires Kill Records Plugin)": false, "Show XPerience Icon (Requires XPerience Plugin)": false, "Show XPerience Rank Sig (Requires XPerience Plugin)": false, "Show TPR Icon (Requires NTeleportation Plugin and tpr permission)": false, "Show Discord Report Icon (Requires DiscordReport Plugin)": false, "UI Location (distance from left 0 - 0.80)": 0.05, "UI Location (distance from bottom 0.45 - 1.0)": 0.75, "Chat Command (Online Players)": "players", "Chat Command (Sleepers)": "sleepers", "Show Online HUD": true, "HUD Location From Left": 0.01, "HUD Location From Bottom": 0.70, "HUD Width": 0.15, "HUD Height": 0.2, "Max Players On HUD": 33, "HUD Transparency 0.0 - 1.0": 0.01, "HUD Refresh Rate": 30.0, "HUD Font Size": 12 }
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Getting a lot of reports of the names going away, but the steam icons remain. I noticed on my rust that the names disappear when i maximize my window mode, but come back when i resize it to a smaller resolution.
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I would like a separate profile just to spawn bots near players. It will look like every other profile except the radius setting will parent the online player instead of a monument. "NearPlayer": { "type": 3, "Spawn": { "AutoSpawn": true, "Radius": 20, "BotNames": [ "Night Zombie" ], "BotNamePrefix": "", "Keep_Default_Loadout": false, "Kit": [ "nightzombie" ], "Day_Time_Spawn_Amount": 0, "Night_Time_Spawn_Amount": 4, "Announce_Spawn": false, "Announcement_Text": "", "BotHealth": 33, "Scale_NPC_Count_To_Player_Count": false, "FrankenStein_Head": 0, "FrankenStein_Torso": 0, "FrankenStein_Legs": 0 }, "Behaviour": { "Roam_Range": 99, "Aggro_Range": 99, "DeAggro_Range": 200, "Peace_Keeper": false, "Bot_Accuracy_Percent": 50, "Bot_Damage_Percent": 50, "Running_Speed_Booster": 10, "Roam_Pause_Length": 0, "AlwaysUseLights": false, "Ignore_All_Players": false, "Ignore_Sleepers": true, "Target_Noobs": true, "NPCs_Attack_Animals": false, "Friendly_Fire_Safe": false, "Melee_DamageScale": 2.0, "RangeWeapon_DamageScale": 1.0, "Rocket_DamageScale": 1.0, "Assist_Sense_Range": 30, "Victim_Bleed_Amount_Per_Hit": 2, "Victim_Bleed_Amount_Max": 69, "Bleed_Amount_Is_Percent_Of_Damage": false, "Target_ZombieHorde": 0, "Target_HumanNPC": 0, "Target_Other_Npcs": 0, "Respect_Safe_Zones": false, "Faction": 0, "SubFaction": 0 }, "Death": { "Spawn_Hackable_Death_Crate_Percent": 2, "Death_Crate_CustomLoot_Profile": "", "Death_Crate_LockDuration": 1, "Corpse_Duration": 5, "Weapon_Drop_Percent": 80, "Min_Weapon_Drop_Condition_Percent": 0, "Max_Weapon_Drop_Condition_Percent": 10, "Wipe_Main_Percent": 0, "Wipe_Belt_Percent": 100, "Wipe_Clothing_Percent": 100, "Allow_Rust_Loot_Percent": 100, "Rust_Loot_Source": "Default NPC", "RustRewardsValue": 0.0, "XPerienceValue": 0.0 }, "Other": { "Chute": false, "Invincible_Whilst_Chuting": false, "Backpack_Duration": 10, "Suicide_Timer": 999999, "Die_Instantly_From_Headshot": true, "Require_Two_Headshots": false, "Fire_Safe": true, "Precise_Grenade_Throws": false, "Instant_Death_From_Headshot_Allowed_Weapons": [], "Disable_Radio": true, "Use_Map_Marker": false, "Always_Show_Map_Marker": false, "MurdererSound": true, "Immune_From_Damage_Beyond": 999, "Short_Roam_Vision": false, "Off_Terrain": false } }, With this example, I basically replaced the unmaintained Night Zombies plugin Thank you
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thank you, one of my loot crate prefabs were incorrect
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Just noticed this while updating the plugin
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Getting a lot of complaints, because my players are too dumb to type /ia or /instantammo. Can you give us an option to make it on by default? Thank you
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- 77 comments
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- #gas station
- #crates
- (and 20 more)