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Showing results for tags 'dead'.
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Version 1.0.0
15 downloads
- Inferno Arena Inferno Arena is a battlefield with traps, death and fire. Enter the real hell in this scenario full of traps and fire, survive your opponent, watch your back. There can only be one left. - Includes: Gods of War (Giant statues). Traps, Watchtowers, Barricades, Poisonous liquid and fire.$10.91- 2 comments
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Version 1.0.1
7 downloads
- Mars Attacks Arena Mars Attacks Arena is a booby-trapped battlefield where players must fight to the death. Beautifully decorated in a sci-fi style, Mars Attacks Arena will leave your players with their mouths agape. - Includes: Two zones: Floor 1 and 2, with Traps, Barricades, Parkour, Radiation Zone, NPCS and Loots.$14.90-
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- #mars attacks arena
- #mars
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(and 67 more)
Tagged with:
- #mars attacks arena
- #mars
- #attacks
- #arena
- #space
- #ufo
- #ovni
- #alien
- #et
- #extraterrestre
- #invasion
- #extraterrestrial
- #arenas
- #rats
- #rat
- #toy
- #toys
- #war
- #pvp
- #pve
- #gladiator
- #prefab
- #monument
- #halloween
- #halloweensale
- #battle
- #epic
- #fire
- #dome
- #die
- #rust
- #rust prefab
- #rust monument
- #playrust
- #rustplay
- #rustconsole
- #console
- #custom arena
- #customarena
- #custom
- #traps
- #trap
- #badgyver
- #glow
- #secret
- #dead
- #vs
- #player
- #playervsplayer
- #player vs player
- #event
- #pvppve
- #rp
- #role play
- #roleplay
- #event manager
- #eventmanager
- #zone manager
- #zonemanager
- #zone
- #gun
- #guns
- #oxide
- #carbon
- #facepunch
- #steam
- #scifi
- #sci-fi
- #pve/pvp
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Version 1.0.0
5 downloads
BullRing Arena is a battlefield where your players can fight battles. With a Spanish style, this Arena represents a Bullring. I almost forgot, this time your players will be the victims, the Bull will be the spectator. Don't be horrified, it's just “Art and Culture”. - INCLUDES: Loots Locked Crates Elite Crates Tramps NPC Respawn Horse Respawns Image Posters - TIPS: Enjoy$12.90-
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- #arena
- #arenas
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(and 74 more)
Tagged with:
- #arena
- #arenas
- #war
- #pvp
- #pve
- #pve/pvp
- #gladiator
- #toro
- #toros
- #bull
- #bulls
- #bullring
- #bull ring
- #plaza
- #plazadetoros
- #plaza de toros
- #españa
- #spain
- #spanish
- #andalusia
- #andalucia
- #arte
- #cultura
- #art
- #culture
- #prefab
- #monument
- #inferno
- #hell
- #halloween
- #battle
- #batalla
- #epic
- #battlefield
- #campo de batalla
- #fire
- #burn
- #torero
- #burning
- #kill
- #die
- #rust
- #rust prefab
- #rust monument
- #rust asset
- #custom arena
- #custom
- #traps
- #trampas
- #trap
- #dead
- #vs
- #player
- #playervsplayer
- #event
- #event manager
- #zone manager
- #zone
- #zones
- #gun
- #guns
- #badgyver
- #oxide
- #carbon
- #facepunch
- #playrust
- #rustconsole
- #rust console
- #console
- #apocalypse
- #apocalypsespain
- #apocalypse spain
- #spain custom map
- #spain map
- #spainmap
- #customspainmap
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Version 0.1.8
82 downloads
GUI and sound announcements for online teammates. Announcements about teammates who have connected, disconnected, been wounded or killed while sleeping. Additionally, announcements from the team leader, in Team chat channel using "!" as a first char. { "Chat command": "teama", "Is it worth enabling GameTips for messages?": true, "Is it worth enabling leader's group announcements?": true, "Is it worth enabling sound announcements?": true, "Radius within which a wounded ally notification is received": 100.0, "Radius within which a sound effect is triggered when an ally is wounded": 50.0, "Sound effect triggered when an ally is wounded": "assets/bundled/prefabs/fx/player/beartrap_scream.prefab", "Notification settings for each type": [ { "Notification type. Do not touch this parameter": "Connected", "Language_Key": "MsgPlayerConnected", "Duration": 6.0, "Main_Color": "#4F6133", "Main_Transparency": 0.8, "Main_Material": "", "Image_URL": "https://i.imgur.com/5Q9rxNO.png", "Image_Sprite": "", "Image_IsRawImage": false, "Image_Color": "#8CBA42", "Image_Transparency": 1.0, "Text_Size": 16, "Text_Color": "#8CBA42", "Text_Font": "RobotoCondensed-Bold.ttf", "Sound_Effect": "assets/prefabs/npc/scientist/sound/chatter.prefab" }, { "Notification type. Do not touch this parameter": "Disconnected", "Language_Key": "MsgPlayerDisconnected", "Duration": 6.0, "Main_Color": "#BF3B26", "Main_Transparency": 0.8, "Main_Material": "", "Image_URL": "https://i.imgur.com/5Q9rxNO.png", "Image_Sprite": "", "Image_IsRawImage": false, "Image_Color": "#FFD173", "Image_Transparency": 1.0, "Text_Size": 16, "Text_Color": "#FFD173", "Text_Font": "RobotoCondensed-Bold.ttf", "Sound_Effect": "assets/prefabs/npc/scientist/sound/death.prefab" }, { "Notification type. Do not touch this parameter": "LeaderAnnounce", "Language_Key": "", "Duration": 6.0, "Main_Color": "#216699", "Main_Transparency": 0.8, "Main_Material": "", "Image_URL": "https://i.imgur.com/RSaRsp0.png", "Image_Sprite": "", "Image_IsRawImage": false, "Image_Color": "#82C7F5", "Image_Transparency": 1.0, "Text_Size": 16, "Text_Color": "#82C7F5", "Text_Font": "RobotoCondensed-Bold.ttf", "Sound_Effect": "assets/prefabs/npc/scientist/sound/aggro.prefab" }, { "Notification type. Do not touch this parameter": "WoundedDistance", "Language_Key": "MsgPlayerWoundedDistance", "Duration": 6.0, "Main_Color": "#FFC21A", "Main_Transparency": 0.8, "Main_Material": "", "Image_URL": "https://i.imgur.com/jMAs33v.png", "Image_Sprite": "", "Image_IsRawImage": false, "Image_Color": "#FFF54C", "Image_Transparency": 1.0, "Text_Size": 16, "Text_Color": "#FFF54C", "Text_Font": "RobotoCondensed-Bold.ttf", "Sound_Effect": "assets/prefabs/npc/scientist/sound/takecover.prefab" }, { "Notification type. Do not touch this parameter": "WoundedGrid", "Language_Key": "MsgPlayerWoundedGrid", "Duration": 6.0, "Main_Color": "#FFC21A", "Main_Transparency": 0.8, "Main_Material": "", "Image_URL": "https://i.imgur.com/jMAs33v.png", "Image_Sprite": "", "Image_IsRawImage": false, "Image_Color": "#FFF54C", "Image_Transparency": 1.0, "Text_Size": 16, "Text_Color": "#FFF54C", "Text_Font": "RobotoCondensed-Bold.ttf", "Sound_Effect": "assets/prefabs/npc/scientist/sound/takecover.prefab" }, { "Notification type. Do not touch this parameter": "DeadWhileSleeping", "Language_Key": "MsgPlayerDeadWhileSleeping", "Duration": 6.0, "Main_Color": "#FFC21A", "Main_Transparency": 0.8, "Main_Material": "", "Image_URL": "https://i.imgur.com/gwk73Tk.png", "Image_Sprite": "", "Image_IsRawImage": false, "Image_Color": "#FFF54C", "Image_Transparency": 1.0, "Text_Size": 16, "Text_Color": "#FFF54C", "Text_Font": "RobotoCondensed-Bold.ttf", "Sound_Effect": "assets/prefabs/npc/scientist/sound/responddeath.prefab" }, { "Notification type. Do not touch this parameter": "Banned", "Language_Key": "MsgPlayerBanned", "Duration": 6.0, "Main_Color": "#BF3B26", "Main_Transparency": 0.8, "Main_Material": "", "Image_URL": "https://i.imgur.com/8WsmOMo.png", "Image_Sprite": "", "Image_IsRawImage": false, "Image_Color": "#FFD173", "Image_Transparency": 1.0, "Text_Size": 16, "Text_Color": "#FFD173", "Text_Font": "RobotoCondensed-Bold.ttf", "Sound_Effect": "assets/prefabs/missions/effects/mission_failed.prefab" } ], "Version": { "Major": 0, "Minor": 1, "Patch": 8 } } EN: { "MsgPlayerConnected": "Your teammate {0} has been connected!", "MsgPlayerDisconnected": "Your teammate {0} has been disconnected!", "MsgPlayerWoundedDistance": "Your teammate {0} was wounded by {1}!\nHe is {2} meters away from you.", "MsgPlayerWoundedGrid": "Your teammate {0} was wounded by {1} at {2}!", "MsgPlayerDeadWhileSleeping": "Your teammate {0} was killed by {1} while he was sleeping at {2}!", "MsgPlayerBanned": "Your teammate {0} has been banned!\nReason: {1}.", "MsgEmptyTeam": "There is only you in your team!", "MsgNotLeader": "Only the team leader can send announcements!", "MsgOfflineMates": "All your teammates are offline!", "MsgEnableSound": "Sound notifications are enabled!", "MsgDisableSound": "Sound notifications are disabled!", "MsgEnableConnected": "Team mates connection notifications are enabled!", "MsgDisableConnected": "Team mates connection notifications are disabled!", "MsgEnableDisconnected": "Team mates disconnection notifications are enabled!", "MsgDisableDisconnected": "Team mates disconnection notifications are disabled!", "MsgEnableWounded": "Team mates wounded notifications are enabled!", "MsgDisableWounded": "Team mates wounded notifications are disabled!", "MsgEnableDeath": "Team mates sleeping kill notifications are enabled!", "MsgDisableDeath": "Team mates sleeping kill notifications are disabled!", "MsgEnableAll": "All team mates notifications are enabled!", "MsgDisableAll": "All team mates notifications are disabled!", "MsgKillerUnknown": "Unknown", "bear": "Bear", "polarbear": "PolarBear", "wolf": "Wolf", "stag": "Stag", "boar": "Boar", "chicken": "Chicken", "horse": "Horse", "simpleshark": "Shark", "patrolhelicopter": "Patrol Heli", "bradleyapc": "Bradley APC", "scientistnpc_arena": "Scientist", "scientistnpc_cargo": "Cargo Scientist", "scientistnpc_cargo_turret_any": "Cargo Scientist", "scientistnpc_cargo_turret_lr300": "Cargo Scientist", "scientistnpc_ch47_gunner": "Chinook Scientist", "scientistnpc_excavator": "Excavator Scientist", "scientistnpc_full_any": "Scientist", "scientistnpc_full_lr300": "Scientist", "scientistnpc_full_mp5": "Scientist", "scientistnpc_full_pistol": "Scientist", "scientistnpc_full_shotgun": "Scientist", "scientistnpc_heavy": "Heavy Scientist", "scientistnpc_junkpile_pistol": "Road Scientist", "scientistnpc_oilrig": "Oilrig Scientist", "scientistnpc_patrol": "Patrol Scientist", "scientistnpc_peacekeeper": "Peacekeeper Scientist", "scientistnpc_roam": "Roam Scientist", "scientistnpc_roam_nvg_variant": "Roam NVG Scientist", "scientistnpc_roamtethered": "Roam Scientist" } RU: { "MsgPlayerConnected": "Ваш союзник {0} подключился!", "MsgPlayerDisconnected": "Ваш союзник {0} отключился!", "MsgPlayerWoundedDistance": "Вашего союзника {0} серьезно ранил {1}!\nОн в {2} метрах от вас.", "MsgPlayerWoundedGrid": "Вашего союзника {0} серьезно ранил {1} в {2}!", "MsgPlayerDeadWhileSleeping": "Вашего союзника {0} убил {1}, пока тот спал в {2}!", "MsgPlayerBanned": "Ваш союзник {0} был заблокирован!\nПричина: {1}.", "MsgEmptyTeam": "У тебя нет союзников!", "MsgNotLeader": "Только лидер группы может отправлять объявления!", "MsgOfflineMates": "Все ваши союзники не в сети!", "MsgEnableSound": "Звуковые уведомления включены!", "MsgDisableSound": "Звуковые уведомления выключены!", "MsgEnableConnected": "Оповещение о подключении союзников включено!", "MsgDisableConnected": "Оповещение о подключении союзников выключено!", "MsgEnableDisconnected": "Оповещение об отключении союзников включено!", "MsgDisableDisconnected": "Оповещение об отключении союзников выключено!", "MsgEnableWounded": "Оповещение о ранении союзников включено!", "MsgDisableWounded": "Оповещение о ранении союзников выключено!", "MsgEnableDeath": "Оповещение о смерти во сне союзников включено!", "MsgDisableDeath": "Оповещение о смерти во сне союзников выключено!", "MsgEnableAll": "Все оповещения о состоянии союзников включены!", "MsgDisableAll": "Все оповещения о состоянии союзников выключены!", "MsgKillerUnknown": "Неизвестный", "bear": "Медведь", "polarbear": "Полярный медведь", "wolf": "Волк", "stag": "Олень", "boar": "Кабан", "chicken": "Курица", "horse": "Лошадь", "simpleshark": "Акула", "patrolhelicopter": "Патрульный вертолет", "bradleyapc": "Танк", "scientistnpc_arena": "Ученый", "scientistnpc_cargo": "Защитник карго", "scientistnpc_cargo_turret_any": "Защитник карго", "scientistnpc_cargo_turret_lr300": "Защитник карго", "scientistnpc_ch47_gunner": "Защитник чинука", "scientistnpc_excavator": "Защитник экскаватора", "scientistnpc_full_any": "Ученый", "scientistnpc_full_lr300": "Ученый", "scientistnpc_full_mp5": "Ученый", "scientistnpc_full_pistol": "Ученый", "scientistnpc_full_shotgun": "Ученый", "scientistnpc_heavy": "Heavy Scientist", "scientistnpc_junkpile_pistol": "Road Scientist", "scientistnpc_oilrig": "Oilrig Scientist", "scientistnpc_patrol": "Patrol Scientist", "scientistnpc_peacekeeper": "Peacekeeper Scientist", "scientistnpc_roam": "Roam Scientist", "scientistnpc_roam_nvg_variant": "Roam NVG Scientist", "scientistnpc_roamtethered": "Roam Scientist" } con - Personal enabling/disabling connected announcement; dis - Personal enabling/disabling disconnected announcement; wound - Personal enabling/disabling wounded announcement; death - Personal enabling/disabling sleeper's death announcement; sound - Personal enabling/disabling sound effects; all - Personal enabling all announcements; clear - Personal disabling all announcements(except leader and ban announces). Example: /teama con$3.99 -
Version 1.0.0
11 downloads
- Inferno Arena Lite Inferno Arena Lite is an optimized version of Inferno Arena. Inferno Arena is a battlefield with traps, death and fire. Enter the real hell in this scenario full of traps and fire, survive your opponent, watch your back. There can only be one left. - Includes: Gods of War (Giant statues). Traps, Watchtowers, Barricades, Poisonous liquid and fire.$8.70- 1 review
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- #arena
- #arenas
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(and 43 more)
Tagged with:
- #arena
- #arenas
- #war
- #pvp
- #pve
- #gladiator
- #prefab
- #monument
- #inferno
- #hell
- #halloween
- #battle
- #epic
- #fire
- #burn
- #burning
- #skeleton
- #skull
- #kill
- #die
- #evil
- #inferno arena
- #inferno arena lite
- #lite
- #lite version
- #rust
- #rust prefab
- #rust monument
- #custom arena
- #custom
- #traps
- #trap
- #glow
- #dead
- #vs
- #player
- #playervsplayer
- #event
- #event manager
- #zone manager
- #zone
- #zones
- #gun
- #guns
- #badgyver
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Version 1.0.0
10 downloads
The Cursed Temple is a place full of vegetation, simulating an ancient temple buried in a forest and with access to doors that you can open with a card reader. This Cursed Temple is a prefab that you can use to decorate your maps. It only contains what is shown in the pictures, the interior is left to your imagination.$7.66-
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- #cursed temple
- #cursed
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(and 34 more)
Tagged with:
- #cursed temple
- #cursed
- #temple
- #prefab
- #monument
- #custom prefab
- #custom monument
- #rust
- #rust custom prefab
- #rust custom monument
- #asset
- #rust asset
- #doom
- #grass
- #wood
- #forest
- #the forest
- #puzzle
- #puzle
- #skull
- #dead
- #horror
- #halloween
- #bone
- #bones
- #badgyver
- #decor
- #decorative
- #decor prefab
- #vegetation
- #vegetal
- #resource
- #resourced
- #brush
- #map
- #skeleton
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Version 1.0.8
188 downloads
Death effects is a plugin that adds different effects when a player, npc or animal dies. The effects are customizable and it is easy to add your own via the configuration. The plugin comes with 99 unique death effects! There is no permissions or commands required, simply add it to your server, configure the trigger entities and the effects that you would like enabled/disabled! Players with the deatheffects.select permission can now select the effects that they want to trigger when they kill something. A random effect from their chosen effects will be selected each time. Only effects that are enabled in the config can be selected. Command: /deatheffects Chat command deatheffects - brings up the ui. detoggle - toggles effects on/off detoggleclient - toggles the effects to be server-side/client-side Permission deatheffects.select - allows the player to use the UI. deatheffects.use - required to trigger a death effect Effects table 0: EffectSpawn, 1: EffectStack, 2: EffectCircle, 3: EffectSpiral, 4: PrefabSpawn, 5: PrefabStack, 6: PrefabCircle, 7: PrefabElectrical, 8: ItemStack Default effects spiral underwater explosion spiral dig spiral gold egg open spiral gold bag open spiral egg explode spiral splash spiral tree bonus spiral tree marking spiral codelock fail spiral bradley shell explosion spiral reskin effect spiral plug effect spiral blood effect spiral landmine circle underwater explosion circle dig circle gold egg open circle gold bag open circle egg explode circle splash circle tree bonus circle mlrs explosion circle kayak splash circle tree marking circle crossbreed blue circle crossbreed yellow circle 40mm explosion circle code lock fail circle bradley shell explosion circle sam launch circle reskin effect circle blood effect circle landmine stacked underwater explosion stacked dig stacked car collision stacked underwater fireball stacked tree impact stacked tree marking stacked train barricade stacked splash stacked mrls backfire stacked mrls explosion stacked 40mm explosion stacked codelock fail stacked gold egg open stacked gold bag open stacked egg explode stacked ore finished stacked bradley shell explosion stacked reskin effect stacked blood effect stacked landmine single underwater explosion single dig single car collision single crossbreed blue single crossbreed yellow single underwater fireball single tree impact single train barricade single splash single debris single airburst single mrls backfire single mrls explosion single 40mm explosion single gold egg open single gold bag open single egg explode single junk despawn single bradley explosion single bradley shell explosion single heli rocket explosion single heli rocket explosion 2 single sam launch single c4 launch single reskin effect single grenade explosion single scream single landmine single stone gravestone single wood gravestone single chicken single skull spike candle single skull spike pumpkin single skull spike skulls single fireball single beach parasol single firecrackers stacked chicken stacked firecrackers circle skull spike candle circle skull spike skulls discoball teslacoil siren light siren light orange item stack skulls Config example: https://pastebin.com/BPUV9PvA$9.99